Player Matchup

Ymir
Ymir
HappymealzSSBM
Ymir
Level 8
God Stats
12W - 6L
1,549 SR
Queue Stats
12W - 7L
1,553 Elo+
Party 2
Nemesis
Nemesis
RuddyMuddyClod
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 79L
1,664 Elo+
Party 2
Olorun
Olorun
Tominatorizer
Olorun
Level 156
God Stats
1W - 0L
1,704 SR
Queue Stats
50W - 53L
1,700 Elo+
Party 2
Team Averages
Level 97
1,584 SR
1,639 Elo+

VS

Team Averages
Level 5
1,381 SR
1,088 Elo+
Ymir
Ymir
MovakPero
Ymir
Level 5
God Stats
0W - 3L
1,143 SR
Queue Stats
0W - 5L
1,088 Elo+
Party 1
Olorun
Olorun
Popillopi
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,088 Elo+
Party 1
Neith
Neith
b0Zean
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,088 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 14
8,502
709
4,129
11,559
8,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
8 / 0 / 10
10,897
908
12,711
10,526
5,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
13 / 0 / 4
10,709
892
8,747
7,797
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 7 / 2
6,851
571
2,889
10,402
5,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Popillopi
Olorun
8
0 / 9 / 1
6,710
559
5,587
11,045
3,068
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
b0Zean
Neith
11
2 / 5 / 0
7,481
623
6,135
7,617
2,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
21
Kills
2
2
Deaths
21
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
14
3.5
L
Ymir
0
7
2
0.14
L
Olorun
Popillopi
Olorun
0
9
1
0.06
W
8
0
10
13
W
13
0
4
15
L
Neith
b0Zean
Neith
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,587
Damage
14,611
29,882
Taken
29,064
17,375
Mitigated
11,494
9,097
Healing
3,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,129
575
0
1,080
11,559
8,595
282
4,158
7,401
19,506
0
L
Ymir
2,889
608
0
835
10,402
5,713
0
5,742
4,538
6,915
0
L
Olorun
Popillopi
Olorun
5,587
2,890
196
1,298
11,045
3,068
0
3,170
7,654
19,369
0
W
12,711
6,848
0
1,651
10,526
5,946
630
3,787
6,739
0
42,331
W
8,747
4,113
1,285
5,081
7,797
2,834
1,587
1,320
5,637
47,833
0
L
Neith
b0Zean
Neith
6,135
2,736
0
914
7,617
2,713
0
3,437
3,996
0
28,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,108
Gold Earned
21,042
145
Minions Killed
85
0
Camps Cleared
0
623,159
Distance Traveled
503,408
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,502
709
31
3
0
220,607
1
L
Ymir
6,851
571
8
1
0
182,498
1
L
Olorun
6,710
559
32
3
0
139,760
0
W
Nemesis
10,897
908
43
4
0
224,327
0
W
Olorun
10,709
892
71
6
0
178,225
3
L
Neith
7,481
623
45
4
0
181,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role