Player Matchup

Poseidon
Poseidon
IGiank
Poseidon
Level 160
God Stats
16W - 7L
1,819 SR
Queue Stats
1,189W - 1,218L
1,585 Elo+
Solo
Chang'e
Chang'e
Riptzer
Chang'e
Level 159
God Stats
2W - 0L
1,866 SR
Queue Stats
180W - 155L
1,617 Elo+
Party 1
Cerberus
Cerberus
TBagNReload
Cerberus
Level 156
God Stats
3W - 1L
1,659 SR
Queue Stats
110W - 113L
1,592 Elo+
Solo
Mercury
Mercury
iDoBeJiggy
Mercury
Level 156
God Stats
2W - 1L
1,396 SR
Queue Stats
29W - 52L
1,544 Elo+
Solo
Chiron
Chiron
leppercon22
Chiron
Level 146
God Stats
4W - 2L
1,841 SR
Queue Stats
140W - 125L
1,650 Elo+
Party 1
Team Averages
Level 155
1,716 SR
1,598 Elo+

VS

Team Averages
Level 135
1,587 SR
1,614 Elo+
Apollo
Apollo
EatMyKimchi
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Hazuki
Ra
Level 160
God Stats
1W - 3L
1,564 SR
Queue Stats
77W - 70L
1,623 Elo+
Party 2
Thoth
Thoth
SkittleKirby
Thoth
Level 157
God Stats
3W - 3L
1,654 SR
Queue Stats
132W - 102L
1,643 Elo+
Solo
Mulan
Mulan
Teddyhomeboy
Mulan
Level 122
God Stats
5W - 6L
1,716 SR
Queue Stats
478W - 495L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
x AquaInferno x
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IGiank
Poseidon
17
7 / 2 / 6
9,735
974
9,116
7,353
4,422
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Riptzer
Chang'e
14
1 / 2 / 10
8,513
851
6,883
7,166
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
TBagNReload
Cerberus
14
2 / 1 / 11
8,316
832
4,976
12,074
12,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Mercury
iDoBeJiggy
Mercury
12
1 / 4 / 11
8,031
803
5,236
10,702
10,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Chiron
15
5 / 2 / 10
8,843
884
9,423
7,315
3,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 4 / 6
7,211
721
4,735
7,661
3,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
13
5 / 4 / 3
7,820
782
7,497
5,582
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 5
7,027
703
8,663
5,759
2,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 3 / 8
7,921
792
5,115
10,256
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
x AquaInferno x
Gilgamesh
15
2 / 2 / 6
7,543
754
6,691
9,955
4,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
16
Kills
10
11
Deaths
16
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
4
6
1
L
Ra
5
4
3
1.63
W
Poseidon
IGiank
Poseidon
7
2
6
5
W
Chang'e
Riptzer
Chang'e
1
2
10
3
L
1
3
5
1.17
W
Cerberus
TBagNReload
Cerberus
2
1
11
7.5
L
1
3
8
1.67
W
Mercury
iDoBeJiggy
Mercury
1
4
11
1.63
W
Chiron
5
2
10
5
L
Gilgamesh
x AquaInferno x
Gilgamesh
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,634
Damage
32,701
44,610
Taken
39,213
34,202
Mitigated
21,407
18,274
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,735
2,203
76
577
7,661
3,160
0
4,504
3,157
0
14,434
L
Ra
7,497
98
5,005
1,110
5,582
2,317
0
2,883
2,699
23,190
0
W
Poseidon
IGiank
Poseidon
9,116
967
1,556
1,191
7,353
4,422
859
2,064
5,289
26,557
0
W
Chang'e
Riptzer
Chang'e
6,883
283
5,220
2,480
7,166
3,408
653
2,423
4,743
15,452
0
L
8,663
108
1,149
388
5,759
2,068
0
1,771
3,988
16,011
0
W
Cerberus
TBagNReload
Cerberus
4,976
357
549
2,075
12,074
12,443
660
5,021
7,053
12,909
0
L
5,115
999
474
2,553
10,256
8,999
0
5,078
5,178
0
8,471
W
Mercury
iDoBeJiggy
Mercury
5,236
1,168
1,277
1,348
10,702
10,447
94
3,794
6,908
0
8,020
W
Chiron
9,423
2,236
1,088
1,490
7,315
3,482
2,765
2,858
4,457
0
20,578
L
Gilgamesh
x AquaInferno x
Gilgamesh
6,691
365
142
1,340
9,955
4,863
13
6,739
3,216
0
13,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,438
Gold Earned
37,522
124
Minions Killed
101
0
Camps Cleared
0
859,800
Distance Traveled
827,308
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,211
721
30
3
0
155,681
3
L
Ra
7,820
782
24
2
0
186,842
2
W
Poseidon
9,735
974
43
4
0
154,199
0
W
Chang'e
8,513
851
24
2
0
176,349
0
L
Thoth
7,027
703
30
3
0
160,188
1
W
Cerberus
8,316
832
28
3
0
171,008
2
L
Mulan
7,921
792
9
1
0
144,777
0
W
Mercury
8,031
803
2
0
0
172,379
0
W
Chiron
8,843
884
27
3
0
185,865
4
L
Gilgamesh
7,543
754
8
1
0
179,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role