Player Matchup

Ganesha
Ganesha
FARMEDONCTAYEULE
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 344L
1,449 Elo+
Party 1
Poseidon
Poseidon
ManeJacK
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,293 Elo+
Party 1
Chaac
Chaac
Mane_ArcA
Chaac
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
90W - 106L
1,462 Elo+
Party 1
Apollo
Apollo
Prosasa972
Apollo
Level 17
God Stats
10W - 11L
1,365 SR
Queue Stats
190W - 197L
1,429 Elo+
Solo
Cerberus
Cerberus
Pure heart4587
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,115 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,350 Elo+

VS

Team Averages
Level 16
1,556 SR
1,391 Elo+
Loki
Loki
Garbile
Loki
Level 25
God Stats
2W - 1L
1,727 SR
Queue Stats
45W - 53L
1,373 Elo+
Party 2
Jormungandr
Jormungandr
JarOfRocksNDirt
Jormungandr
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
Selulasky
Izanami
Level 20
God Stats
6W - 4L
1,634 SR
Queue Stats
13W - 10L
1,576 Elo+
Party 3
Xing Tian
Xing Tian
SirCryptid
Xing Tian
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,132 Elo+
Party 2
Chang'e
Chang'e
im_allwaypassive
Chang'e
Level 27
God Stats
8W - 8L
1,420 SR
Queue Stats
258W - 282L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 9
8,187
409
11,345
19,586
11,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
ManeJacK
Poseidon
12
3 / 12 / 2
8,474
424
9,348
16,966
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Mane_ArcA
Chaac
15
7 / 4 / 1
10,078
504
10,235
26,542
12,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Prosasa972
Apollo
12
3 / 8 / 2
8,214
411
9,566
18,056
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
6
0 / 7 / 2
6,142
307
79
7,062
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Garbile
Loki
14
6 / 4 / 8
9,897
495
11,548
12,304
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
JarOfRocksNDirt
Jormungandr
16
7 / 1 / 9
11,106
555
14,883
15,437
14,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Selulasky
Izanami
18
7 / 1 / 11
11,001
550
14,216
10,731
3,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
SirCryptid
Xing Tian
12
1 / 5 / 5
8,250
413
5,095
14,248
12,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
12 / 3 / 6
11,678
584
18,457
16,672
5,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
13
Kills
33
35
Deaths
14
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
4
9
1.13
W
Loki
Garbile
Loki
6
4
8
2.5
W
Jormungandr
JarOfRocksNDirt
Jormungandr
7
1
9
11.5
L
Poseidon
ManeJacK
Poseidon
3
12
2
0.33
L
Chaac
Mane_ArcA
Chaac
7
4
1
1.88
L
Apollo
Prosasa972
Apollo
3
8
2
0.5
L
Cerberus
0
7
2
0.14
W
Izanami
Selulasky
Izanami
7
1
11
12.5
W
Xing Tian
SirCryptid
Xing Tian
1
5
5
0.7
W
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,573
Damage
64,199
88,212
Taken
69,392
38,663
Mitigated
39,844
23,359
Healing
22,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,345
1,127
0
4,987
19,586
11,008
206
8,487
10,974
40,010
0
W
Loki
Garbile
Loki
11,548
3,586
0
2,937
12,304
4,112
843
1,027
11,229
0
65,786
W
Jormungandr
JarOfRocksNDirt
Jormungandr
14,883
2,980
0
2,818
15,437
14,318
944
4,749
10,610
50,544
0
L
Poseidon
ManeJacK
Poseidon
9,348
2,519
126
1,778
16,966
6,942
174
8,828
8,113
36,640
0
L
Chaac
Mane_ArcA
Chaac
10,235
2,931
422
11,648
26,542
12,098
742
12,740
13,652
0
52,671
L
Apollo
Prosasa972
Apollo
9,566
5,916
0
4,126
18,056
5,373
787
6,110
11,946
0
40,065
L
Cerberus
79
57
0
272
7,062
3,242
0
1,920
5,092
3,483
0
W
Izanami
Selulasky
Izanami
14,216
7,573
581
5,707
10,731
3,575
4,227
4,182
6,474
0
78,033
W
Xing Tian
SirCryptid
Xing Tian
5,095
767
0
279
14,248
12,263
99
3,032
11,166
23,252
0
W
18,457
2,617
2,233
7,691
16,672
5,576
3,070
7,106
9,141
62,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,095
Gold Earned
51,932
294
Minions Killed
431
0
Camps Cleared
0
1,556,327
Distance Traveled
1,672,858
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,187
409
13
1
0
389,773
0
W
Loki
9,897
495
79
4
0
319,311
3
W
Jormungandr
11,106
555
64
3
0
377,714
2
L
Poseidon
8,474
424
71
4
0
233,434
0
L
Chaac
10,078
504
97
5
0
340,296
3
L
Apollo
8,214
411
98
5
0
326,088
4
L
Cerberus
6,142
307
15
1
0
266,736
0
W
Izanami
11,001
550
147
7
0
338,734
4
W
Xing Tian
8,250
413
27
1
0
299,879
2
W
Chang'e
11,678
584
114
6
0
337,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role