Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Mr Ricochet
Zeus
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 22L
1,307 Elo+
Party 2
Arachne
Arachne
Neith_Or_Nothing
Arachne
Level 121
God Stats
3W - 2L
1,301 SR
Queue Stats
134W - 115L
1,604 Elo+
Party 1
Skadi
Skadi
YoungPliskersx92
Skadi
Level 157
God Stats
4W - 1L
1,318 SR
Queue Stats
139W - 141L
1,605 Elo+
Party 1
Team Averages
Level 141
1,424 SR
1,503 Elo+

VS

Team Averages
Level 108
1,503 SR
1,467 Elo+
Chernobog
Chernobog
Bloody Chum
Chernobog
Level 129
God Stats
1W - 2L
1,417 SR
Queue Stats
183W - 192L
1,493 Elo+
Solo
King Arthur
King Arthur
MK1195
King Arthur
Level 88
God Stats
1W - 2L
1,534 SR
Queue Stats
126W - 137L
1,478 Elo+
Solo
Achilles
Achilles
Shevchenko 7207
Achilles
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 82L
1,395 Elo+
Solo
Odin
Odin
Wikid Psycho
Odin
Level 145
God Stats
3W - 10L
1,364 SR
Queue Stats
421W - 470L
1,475 Elo+
Solo
Fafnir
Fafnir
chaos angel 17
Fafnir
Level 142
God Stats
0W - 2L
1,701 SR
Queue Stats
97W - 108L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
8 / 1 / 13
10,119
1,012
10,612
17,630
14,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
 
Da Ji
15
4 / 5 / 14
9,005
901
8,277
11,573
7,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 16
8,578
858
18,579
5,922
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 4 / 14
9,112
911
7,001
9,080
5,533
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 1 / 19
8,820
882
11,893
7,393
4,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bloody Chum
Chernobog
15
2 / 2 / 7
7,993
799
7,378
8,685
4,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
MK1195
King Arthur
13
5 / 6 / 4
8,035
804
8,704
16,974
9,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
14
4 / 6 / 3
8,285
829
9,785
13,465
12,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 6 / 8
7,664
766
9,035
11,748
11,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 9
8,616
862
4,548
14,714
20,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
24
Kills
13
14
Deaths
24
76
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
13
14.5
W
Da Ji
 
Da Ji
4
5
14
2.2
L
Chernobog
Bloody Chum
Chernobog
2
2
7
2.75
L
King Arthur
MK1195
King Arthur
5
6
4
1.17
W
3
3
16
3.67
W
7
4
14
3.5
L
Achilles
4
6
3
0.92
L
1
6
8
0.83
W
2
1
19
11.5
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,362
Damage
39,450
51,598
Taken
65,586
33,988
Mitigated
57,856
21,731
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,612
2,228
2,170
8,180
17,630
14,102
208
1,245
16,385
0
26,109
W
Da Ji
 
Da Ji
8,277
1,994
1,265
3,232
11,573
7,717
148
887
10,686
0
12,152
L
Chernobog
Bloody Chum
Chernobog
7,378
3,507
2,271
3,535
8,685
4,087
1,130
2,589
5,944
0
21,550
L
King Arthur
MK1195
King Arthur
8,704
1,250
498
3,940
16,974
9,441
0
2,521
14,301
0
12,821
W
18,579
1,207
660
848
5,922
2,005
655
806
5,116
27,739
0
W
7,001
4,824
513
2,094
9,080
5,533
1,575
870
8,210
0
8,939
L
Achilles
9,785
2,389
433
1,266
13,465
12,478
214
4,333
8,822
0
20,577
L
9,035
742
1,132
1,763
11,748
11,432
108
3,468
8,077
0
18,638
W
11,893
5,949
802
1,967
7,393
4,631
1,533
740
6,653
0
25,698
L
4,548
1,271
804
3,055
14,714
20,418
60
4,411
9,863
9,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,634
Gold Earned
40,593
108
Minions Killed
108
0
Camps Cleared
0
956,488
Distance Traveled
843,598
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,119
1,012
37
4
0
205,366
3
W
Da Ji
9,005
901
16
2
0
186,727
0
L
Chernobog
7,993
799
37
4
0
170,140
4
L
King Arthur
8,035
804
15
2
0
170,909
0
W
Zeus
8,578
858
19
2
0
188,800
1
W
Arachne
9,112
911
11
1
0
183,063
0
L
Achilles
8,285
829
30
3
0
167,544
2
L
Odin
7,664
766
22
2
0
175,786
0
W
Skadi
8,820
882
25
3
0
192,532
0
L
Fafnir
8,616
862
4
0
0
159,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role