Player Matchup

Scylla
Scylla
Mufflefiler
Scylla
Level 67
God Stats
8W - 16L
1,198 SR
Queue Stats
39W - 105L
1,181 Elo+
Party 2
Cabrakan
Cabrakan
SCHMIIT
Cabrakan
Level 88
God Stats
6W - 9L
1,560 SR
Queue Stats
89W - 197L
1,187 Elo+
Party 2
Medusa
Medusa
TrogWart
Medusa
Level 61
God Stats
6W - 20L
1,236 SR
Queue Stats
18W - 54L
1,165 Elo+
Party 2
Team Averages
Level 72
1,332 SR
1,178 Elo+

VS

Team Averages
Level 72
1,611 SR
1,470 Elo+
Tiamat
Tiamat
H1GHv0LT4G3
Tiamat
Level 160
God Stats
5W - 8L
1,572 SR
Queue Stats
465W - 376L
1,662 Elo+
Solo
Gilgamesh
Gilgamesh
Perchoky
Gilgamesh
Level 27
God Stats
6W - 5L
1,646 SR
Queue Stats
33W - 37L
1,336 Elo+
Party 1
Medusa
Medusa
lokooooo
Medusa
Level 28
God Stats
10W - 6L
1,616 SR
Queue Stats
23W - 28L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 6 / 10
12,311
586
14,005
13,772
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cabrakan
SCHMIIT
Cabrakan
17
7 / 3 / 4
14,090
671
11,393
25,941
33,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
TrogWart
Medusa
16
4 / 6 / 7
12,681
604
8,828
16,457
10,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
11 / 0 / 3
15,491
738
30,394
11,079
8,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Perchoky
Gilgamesh
15
1 / 7 / 10
12,172
580
4,477
19,641
10,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
lokooooo
Medusa
16
2 / 6 / 10
13,215
629
13,707
15,753
5,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
13
Kills
14
15
Deaths
13
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
11
0
3
12.5
L
Scylla
2
6
10
1.17
W
Gilgamesh
Perchoky
Gilgamesh
1
7
10
0.86
L
Cabrakan
SCHMIIT
Cabrakan
7
3
4
3
L
Medusa
TrogWart
Medusa
4
6
7
1.25
W
Medusa
lokooooo
Medusa
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,226
Damage
48,578
56,170
Taken
46,473
49,564
Mitigated
25,151
9,138
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
30,394
2,058
0
4,658
11,079
8,493
1,225
3,851
7,090
107,388
0
L
Scylla
14,005
792
0
1,370
13,772
5,182
50
7,001
6,363
54,559
0
W
Gilgamesh
Perchoky
Gilgamesh
4,477
430
0
1,200
19,641
10,843
490
13,520
5,691
949
17,878
L
Cabrakan
SCHMIIT
Cabrakan
11,393
1,718
496
5,839
25,941
33,830
63
13,211
12,082
38,033
0
L
Medusa
TrogWart
Medusa
8,828
2,216
0
1,433
16,457
10,552
1,699
8,969
7,030
0
64,508
W
Medusa
lokooooo
Medusa
13,707
5,373
0
5,004
15,753
5,815
0
7,612
7,917
0
80,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
40,878
235
Minions Killed
258
0
Camps Cleared
0
1,041,582
Distance Traveled
1,202,620
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,491
738
147
7
0
412,856
1
L
Scylla
12,311
586
83
4
0
333,033
5
W
Gilgamesh
12,172
580
29
1
0
385,081
1
L
Cabrakan
14,090
671
48
2
0
385,133
10
L
Medusa
12,681
604
104
5
0
323,416
5
W
Medusa
13,215
629
82
4
0
404,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role