Player Matchup

Cerberus
Cerberus
DrLifeRobber
Cerberus
Level 141
God Stats
19W - 17L
1,536 SR
Queue Stats
108W - 104L
1,563 Elo+
Party 1
Ares
Ares
ShadowClaw1147
Ares
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 96L
1,525 Elo+
Solo
Susano
Susano
YaBoyCarlito
Susano
Level 147
God Stats
19W - 17L
1,582 SR
Queue Stats
221W - 209L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
okB4UShout
Heimdallr
Level 65
God Stats
26W - 29L
1,657 SR
Queue Stats
374W - 376L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
yaboyrusty47
Zhong Kui
Level 107
God Stats
27W - 18L
1,522 SR
Queue Stats
98W - 87L
1,534 Elo+
Party 1
Team Averages
Level 108
1,560 SR
1,538 Elo+

VS

Team Averages
Level 112
1,741 SR
1,517 Elo+
Jormungandr
Jormungandr
DMA_9300
Jormungandr
Level 126
God Stats
3W - 1L
1,940 SR
Queue Stats
309W - 293L
1,558 Elo+
Solo
Medusa
Medusa
Elvisaaron
Medusa
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
924W - 957L
1,447 Elo+
Solo
Tiamat
Tiamat
Panera-_-Bread
Tiamat
Level 109
God Stats
17W - 11L
1,739 SR
Queue Stats
140W - 148L
1,530 Elo+
Solo
Osiris
Osiris
ichigo12237
Osiris
Level 149
God Stats
44W - 21L
1,701 SR
Queue Stats
579W - 531L
1,498 Elo+
Solo
Nu Wa
Nu Wa
papilui
Nu Wa
Level 129
God Stats
0W - 1L
1,827 SR
Queue Stats
328W - 316L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrLifeRobber
Cerberus
20
8 / 2 / 5
12,766
608
16,462
23,163
24,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 3 / 6
10,209
486
7,807
17,727
17,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
18
8 / 4 / 1
11,691
557
10,721
16,819
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
okB4UShout
Heimdallr
17
4 / 1 / 6
10,674
508
8,570
11,686
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
yaboyrusty47
Zhong Kui
17
5 / 5 / 9
11,313
539
14,262
18,956
13,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DMA_9300
Jormungandr
15
2 / 2 / 6
10,655
507
9,645
16,884
11,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Elvisaaron
Medusa
14
2 / 7 / 3
9,088
433
7,727
15,182
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 0
9,548
455
10,808
13,691
6,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
17
7 / 5 / 3
11,173
532
10,637
16,576
8,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
papilui
Nu Wa
14
2 / 7 / 7
9,295
443
13,559
13,597
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
28
Kills
14
15
Deaths
28
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DMA_9300
Jormungandr
2
2
6
2.5
W
Cerberus
DrLifeRobber
Cerberus
8
2
5
5.25
L
Medusa
Elvisaaron
Medusa
2
7
3
0.5
L
1
7
0
0.14
W
3
3
6
2
W
Susano
8
4
1
2.13
L
Osiris
7
5
3
1.7
W
Heimdallr
okB4UShout
Heimdallr
4
1
6
7
L
Nu Wa
papilui
Nu Wa
2
7
7
0.79
W
Zhong Kui
yaboyrusty47
Zhong Kui
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,822
Damage
52,376
88,351
Taken
75,930
67,890
Mitigated
36,739
28,056
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DMA_9300
Jormungandr
9,645
2,244
0
3,555
16,884
11,777
16
5,439
11,341
42,108
0
W
Cerberus
DrLifeRobber
Cerberus
16,462
1,207
0
9,846
23,163
24,406
612
9,436
13,154
96,415
0
L
Medusa
Elvisaaron
Medusa
7,727
4,783
453
3,909
15,182
5,452
964
8,062
7,062
0
44,707
L
10,808
1,836
0
2,942
13,691
6,712
522
10,114
3,525
57,183
0
W
7,807
228
0
1,723
17,727
17,125
894
5,934
11,741
47,278
0
W
Susano
10,721
2,376
0
4,202
16,819
7,489
530
6,217
10,496
0
82,268
L
Osiris
10,637
4,084
0
2,548
16,576
8,980
30
8,347
8,043
0
60,732
W
Heimdallr
okB4UShout
Heimdallr
8,570
3,251
0
3,839
11,686
5,371
2,238
3,431
8,205
0
78,512
L
Nu Wa
papilui
Nu Wa
13,559
1,275
513
2,762
13,597
3,818
0
5,981
7,424
55,024
0
W
Zhong Kui
yaboyrusty47
Zhong Kui
14,262
656
0
8,446
18,956
13,499
1,873
8,133
10,743
66,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,653
Gold Earned
49,759
767
Minions Killed
467
0
Camps Cleared
0
1,987,435
Distance Traveled
1,841,166
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,655
507
71
3
0
373,325
7
W
Cerberus
12,766
608
291
14
0
401,205
4
L
Medusa
9,088
433
81
4
0
365,909
3
L
Tiamat
9,548
455
123
6
0
327,525
0
W
Ares
10,209
486
62
3
0
384,567
4
W
Susano
11,691
557
133
6
0
453,904
0
L
Osiris
11,173
532
117
6
0
417,840
5
W
Heimdallr
10,674
508
158
8
0
376,660
5
L
Nu Wa
9,295
443
75
4
0
356,567
1
W
Zhong Kui
11,313
539
123
6
0
371,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role