Player Matchup

Danzaburou
Danzaburou
DarkArat126
Danzaburou
Level 19
God Stats
19W - 23L
1,438 SR
Queue Stats
61W - 73L
1,475 Elo+
Solo
Poseidon
Poseidon
Ryne423
Poseidon
Level 4
God Stats
4W - 2L
1,543 SR
Queue Stats
27W - 35L
1,508 Elo+
Solo
Tyr
Tyr
TastyPastrami
Tyr
Level 24
God Stats
5W - 8L
1,643 SR
Queue Stats
36W - 23L
1,707 Elo+
Party 1
Athena
Athena
TastyPepperoni
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,711 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jostinichi
Tsukuyomi
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
506W - 496L
1,529 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,586 Elo+

VS

Team Averages
Level 23
1,502 SR
1,567 Elo+
Nike
Nike
AdrianFlame
Nike
Level 24
God Stats
13W - 6L
1,663 SR
Queue Stats
402W - 384L
1,501 Elo+
Solo
Tiamat
Tiamat
Ajaxson
Tiamat
Level 29
God Stats
1W - 4L
1,467 SR
Queue Stats
73W - 46L
1,626 Elo+
Solo
Danzaburou
Danzaburou
StarBeamsz
Danzaburou
Level 29
God Stats
80W - 67L
1,571 SR
Queue Stats
489W - 480L
1,574 Elo+
Solo
Serqet
Serqet
TaterCity
Serqet
Level 7
God Stats
1W - 1L
1,312 SR
Queue Stats
9W - 9L
1,611 Elo+
Solo
Bacchus
Bacchus
foxsakes123
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkArat126
Danzaburou
18
4 / 7 / 10
12,877
495
18,488
18,482
8,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Ryne423
Poseidon
17
3 / 10 / 5
11,311
435
10,101
17,354
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 0 / 6
15,060
579
21,220
26,423
33,030
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 8 / 12
12,023
462
13,044
28,883
33,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
jostinichi
Tsukuyomi
16
3 / 11 / 9
10,971
422
9,754
25,114
10,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 4
12,414
477
11,982
26,225
21,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Ajaxson
Tiamat
20
10 / 3 / 9
13,749
529
27,406
17,060
14,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
StarBeamsz
Danzaburou
20
9 / 3 / 9
14,857
571
28,247
20,387
10,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
TaterCity
Serqet
17
2 / 7 / 2
11,001
423
2,797
21,518
9,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
foxsakes123
Bacchus
19
10 / 7 / 19
13,859
533
14,275
26,986
45,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
79
30
Kills
36
36
Deaths
30
42
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
10
4
0.7
W
Tiamat
Ajaxson
Tiamat
10
3
9
4.83
L
Danzaburou
DarkArat126
Danzaburou
4
7
10
1.29
L
Poseidon
Ryne423
Poseidon
3
10
5
0.55
W
Danzaburou
StarBeamsz
Danzaburou
9
3
9
4.5
L
15
0
6
18
L
5
8
12
1.38
W
Serqet
TaterCity
Serqet
2
7
2
0.43
W
Bacchus
foxsakes123
Bacchus
10
7
19
2.79
L
Tsukuyomi
jostinichi
Tsukuyomi
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,607
Damage
84,707
116,256
Taken
112,176
91,849
Mitigated
101,488
32,025
Healing
34,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,982
3,595
0
4,282
26,225
21,863
1,228
4,291
21,934
0
67,141
W
Tiamat
Ajaxson
Tiamat
27,406
3,548
0
7,382
17,060
14,099
1,232
4,232
12,828
106,983
0
L
Danzaburou
DarkArat126
Danzaburou
18,488
9,586
0
4,914
18,482
8,094
738
7,038
11,306
0
85,217
L
Poseidon
Ryne423
Poseidon
10,101
1,855
0
3,345
17,354
6,547
644
6,591
10,549
81,188
0
W
Danzaburou
StarBeamsz
Danzaburou
28,247
13,200
0
11,194
20,387
10,641
2,999
4,662
15,725
0
138,310
L
21,220
2,291
0
13,253
26,423
33,030
724
6,719
19,040
0
89,515
L
13,044
2,801
0
4,056
28,883
33,591
417
10,844
17,609
53,122
0
W
Serqet
TaterCity
Serqet
2,797
371
0
5,916
21,518
9,043
2,671
472
21,046
0
83,677
W
Bacchus
foxsakes123
Bacchus
14,275
1,221
0
5,679
26,986
45,842
18
9,488
17,498
27,612
0
L
Tsukuyomi
jostinichi
Tsukuyomi
9,754
2,182
0
6,457
25,114
10,587
408
9,143
15,637
0
52,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,242
Gold Earned
65,880
606
Minions Killed
629
0
Camps Cleared
0
2,356,091
Distance Traveled
2,445,257
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,414
477
103
4
0
446,059
1
W
Tiamat
13,749
529
181
7
0
503,191
14
L
Danzaburou
12,877
495
155
6
0
428,780
0
L
Poseidon
11,311
435
128
5
0
425,243
5
W
Danzaburou
14,857
571
214
8
0
471,489
4
L
Tyr
15,060
579
160
6
0
571,129
2
L
Athena
12,023
462
80
3
0
477,111
13
W
Serqet
11,001
423
117
5
0
567,500
1
W
Bacchus
13,859
533
14
1
0
457,018
6
L
Tsukuyomi
10,971
422
83
3
0
453,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role