Player Matchup

Guan Yu
Guan Yu
Blueface5385
Guan Yu
Level 13
God Stats
1W - 1L
1,293 SR
Queue Stats
11W - 15L
1,263 Elo+
Solo
Cernunnos
Cernunnos
DakotaTheWhale
Cernunnos
Level 28
God Stats
29W - 39L
1,318 SR
Queue Stats
262W - 271L
1,306 Elo+
Solo
Tiamat
Tiamat
GoMuRa121
Tiamat
Level 15
God Stats
8W - 14L
1,296 SR
Queue Stats
92W - 92L
1,183 Elo+
Solo
Thanatos
Thanatos
Majinkill
Thanatos
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Ares
Ares
davepa
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,381 SR
1,350 Elo+

VS

Team Averages
Level 13
1,461 SR
1,302 Elo+
Yemoja
Yemoja
Gunye11
Yemoja
Level 18
God Stats
23W - 31L
1,278 SR
Queue Stats
417W - 476L
1,336 Elo+
Solo
Danzaburou
Danzaburou
Knnutilloh
Danzaburou
Level 29
God Stats
8W - 14L
1,607 SR
Queue Stats
51W - 72L
1,449 Elo+
Solo
Merlin
Merlin
RhythmRobot
Merlin
Level 15
God Stats
19W - 14L
1,422 SR
Queue Stats
116W - 122L
1,154 Elo+
Solo
Thor
Thor
Rockhound1708
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
s2g31a
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blueface5385
Guan Yu
9
5 / 1 / 0
6,276
571
3,145
5,047
2,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
DakotaTheWhale
Cernunnos
12
5 / 0 / 0
6,501
591
6,454
6,814
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
GoMuRa121
Tiamat
9
1 / 2 / 2
5,334
485
4,162
4,721
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Majinkill
Thanatos
10
4 / 1 / 2
5,971
543
3,104
8,008
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
davepa
Ares
6
1 / 3 / 4
4,916
447
1,367
4,719
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gunye11
Yemoja
8
0 / 4 / 0
4,702
427
2,158
6,326
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Knnutilloh
Danzaburou
10
3 / 1 / 0
5,976
543
3,375
5,061
1,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
8
0 / 2 / 2
4,852
441
3,740
4,149
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 5 / 2
4,419
402
704
5,954
1,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
s2g31a
Neith
9
4 / 4 / 0
5,805
528
4,541
5,511
1,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
7
7
Deaths
16
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Blueface5385
Guan Yu
5
1
0
5
W
Cernunnos
DakotaTheWhale
Cernunnos
5
0
0
5
W
Tiamat
GoMuRa121
Tiamat
1
2
2
1
L
Yemoja
Gunye11
Yemoja
0
4
0
0
L
Danzaburou
Knnutilloh
Danzaburou
3
1
0
3
W
Thanatos
Majinkill
Thanatos
4
1
2
5
L
Merlin
0
2
2
0.5
L
0
5
2
0.2
W
Ares
davepa
Ares
1
3
4
1
L
Neith
s2g31a
Neith
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,232
Damage
14,518
29,309
Taken
27,001
12,346
Mitigated
7,243
13,226
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Blueface5385
Guan Yu
3,145
474
50
574
5,047
2,770
579
324
4,679
0
22,637
W
Cernunnos
DakotaTheWhale
Cernunnos
6,454
3,219
0
4,302
6,814
2,189
883
2,478
4,300
0
38,954
W
Tiamat
GoMuRa121
Tiamat
4,162
459
0
1,772
4,721
2,197
41
953
3,602
22,141
0
L
Yemoja
Gunye11
Yemoja
2,158
799
293
1,064
6,326
1,595
78
0
6,326
17,466
0
L
Danzaburou
Knnutilloh
Danzaburou
3,375
1,912
0
2,605
5,061
1,271
1,303
1,473
3,293
0
25,410
W
Thanatos
Majinkill
Thanatos
3,104
1,341
0
6,432
8,008
2,566
111
1,173
6,721
0
26,443
L
Merlin
3,740
200
0
872
4,149
1,007
379
832
3,069
18,701
0
L
704
314
0
412
5,954
1,824
0
1,147
4,665
0
6,389
W
Ares
davepa
Ares
1,367
472
0
96
4,719
2,624
124
498
4,109
3,191
0
L
Neith
s2g31a
Neith
4,541
2,803
0
461
5,511
1,546
0
1,433
3,894
0
20,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,998
Gold Earned
25,754
245
Minions Killed
177
0
Camps Cleared
0
862,237
Distance Traveled
841,170
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,276
571
49
4
0
176,772
0
W
Cernunnos
6,501
591
73
7
0
158,348
0
W
Tiamat
5,334
485
55
5
0
185,251
1
L
Yemoja
4,702
427
27
2
0
144,190
0
L
Danzaburou
5,976
543
61
6
0
191,327
2
W
Thanatos
5,971
543
63
6
0
181,009
3
L
Merlin
4,852
441
38
3
0
191,336
2
L
Thor
4,419
402
10
1
0
133,542
0
W
Ares
4,916
447
5
0
0
160,857
3
L
Neith
5,805
528
41
4
0
180,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role