Player Matchup

Cthulhu
Cthulhu
ICE_MAN346
Cthulhu
Level 118
God Stats
9W - 11L
1,535 SR
Queue Stats
38W - 40L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
Jordan___734
Gilgamesh
Level 143
God Stats
8W - 9L
1,294 SR
Queue Stats
195W - 190L
1,421 Elo+
Party 1
Vulcan
Vulcan
LoyalSaiyan
Vulcan
Level 109
God Stats
3W - 3L
1,564 SR
Queue Stats
19W - 17L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
RighteousSaiyan
Danzaburou
Level 146
God Stats
31W - 16L
1,631 SR
Queue Stats
384W - 358L
1,498 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sxrutobii
Tsukuyomi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,499 Elo+
Party 1
Team Averages
Level 110
1,505 SR
1,485 Elo+

VS

Team Averages
Level 81
1,634 SR
1,523 Elo+
Nemesis
Nemesis
Buy-AMC-Stock
Nemesis
Level 25
God Stats
12W - 11L
1,530 SR
Queue Stats
104W - 100L
1,557 Elo+
Party 3
Yemoja
Yemoja
InfernoAzrael
Yemoja
Level 109
God Stats
3W - 0L
1,866 SR
Queue Stats
161W - 154L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
LyricalSpring29
Cthulhu
Level 160
God Stats
6W - 3L
1,691 SR
Queue Stats
821W - 752L
1,550 Elo+
Party 2
Poseidon
Poseidon
Zanq R3L04Dzz
Poseidon
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 14L
1,461 Elo+
Party 2
Heimdallr
Heimdallr
kickster49
Heimdallr
Level 87
God Stats
12W - 15L
1,583 SR
Queue Stats
454W - 408L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ICE_MAN346
Cthulhu
14
0 / 4 / 2
9,620
458
9,199
16,125
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Jordan___734
Gilgamesh
14
2 / 8 / 1
9,058
431
11,145
18,774
16,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
17
3 / 1 / 0
10,535
502
15,909
8,719
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
RighteousSaiyan
Danzaburou
15
1 / 3 / 1
9,312
443
6,663
12,751
4,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Sxrutobii
Tsukuyomi
12
1 / 7 / 1
8,220
391
4,487
15,598
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
4 / 1 / 6
11,596
552
9,315
17,521
8,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 0 / 5
11,048
526
3,878
12,685
12,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 1 / 7
12,536
597
21,394
25,681
27,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Zanq R3L04Dzz
Poseidon
15
0 / 4 / 3
9,676
461
4,103
8,312
3,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
kickster49
Heimdallr
18
6 / 1 / 3
11,819
563
12,872
12,639
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
7
Kills
23
23
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
4
1
6
7
L
Cthulhu
ICE_MAN346
Cthulhu
0
4
2
0.25
W
3
0
5
5.5
L
Gilgamesh
Jordan___734
Gilgamesh
2
8
1
0.31
L
Vulcan
3
1
0
3
W
10
1
7
13.5
L
Danzaburou
RighteousSaiyan
Danzaburou
1
3
1
0.5
L
Tsukuyomi
Sxrutobii
Tsukuyomi
1
7
1
0.21
W
Poseidon
Zanq R3L04Dzz
Poseidon
0
4
3
0.38
W
Heimdallr
kickster49
Heimdallr
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,403
Damage
51,562
71,967
Taken
76,838
46,788
Mitigated
58,625
13,447
Healing
38,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
9,315
5,134
0
3,768
17,521
8,877
1,464
4,904
12,533
0
98,327
L
Cthulhu
ICE_MAN346
Cthulhu
9,199
275
924
1,285
16,125
16,156
140
4,386
11,653
47,140
0
W
3,878
1,390
8,265
5,895
12,685
12,492
414
6,201
6,246
31,726
0
L
Gilgamesh
Jordan___734
Gilgamesh
11,145
3,301
0
1,066
18,774
16,413
0
9,729
8,923
0
44,376
L
Vulcan
15,909
3,253
0
1,923
8,719
3,843
0
5,106
3,613
92,243
0
W
21,394
1,142
768
14,305
25,681
27,847
288
7,367
18,186
79,224
0
L
Danzaburou
RighteousSaiyan
Danzaburou
6,663
2,830
0
5,539
12,751
4,465
0
2,970
9,735
0
68,492
L
Tsukuyomi
Sxrutobii
Tsukuyomi
4,487
1,182
0
2,710
15,598
5,911
0
6,924
8,668
0
34,051
W
Poseidon
Zanq R3L04Dzz
Poseidon
4,103
246
0
804
8,312
3,407
737
5,649
2,483
40,084
0
W
Heimdallr
kickster49
Heimdallr
12,872
7,948
0
5,003
12,639
6,002
6,157
2,435
10,182
0
86,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,745
Gold Earned
56,675
489
Minions Killed
546
0
Camps Cleared
0
2,012,212
Distance Traveled
1,967,959
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,596
552
128
6
0
469,546
5
L
Cthulhu
9,620
458
84
4
0
428,226
2
W
Yemoja
11,048
526
65
3
0
329,369
2
L
Gilgamesh
9,058
431
68
3
0
337,575
0
L
Vulcan
10,535
502
152
7
0
388,784
5
W
Cthulhu
12,536
597
126
6
0
426,917
1
L
Danzaburou
9,312
443
119
6
0
413,859
5
L
Tsukuyomi
8,220
391
66
3
0
443,768
1
W
Poseidon
9,676
461
89
4
0
356,228
0
W
Heimdallr
11,819
563
138
7
0
385,899
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role