Player Matchup

Ah Puch
Ah Puch
KickUrFace420
Ah Puch
Level 26
God Stats
5W - 2L
1,765 SR
Queue Stats
367W - 352L
1,585 Elo+
Solo
Izanami
Izanami
KingsDeadKOD
Izanami
Level 26
God Stats
6W - 2L
1,666 SR
Queue Stats
60W - 70L
1,494 Elo+
Solo
King Arthur
King Arthur
Sensei_cmore
King Arthur
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
179W - 51L
1,858 Elo+
Solo
Gilgamesh
Gilgamesh
TheSpiderFox714
Gilgamesh
Level 22
God Stats
13W - 10L
1,666 SR
Queue Stats
147W - 168L
1,509 Elo+
Solo
Nemesis
Nemesis
XanManII
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,487 Elo+
Solo
Team Averages
Level 17
1,619 SR
1,587 Elo+

VS

Team Averages
Level 12
1,586 SR
1,565 Elo+
Cupid
Cupid
BlkSheepah
Cupid
Level 23
God Stats
22W - 17L
1,591 SR
Queue Stats
105W - 104L
1,497 Elo+
Solo
Cerberus
Cerberus
BornStew361408
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,469 Elo+
Solo
Susano
Susano
Im_his_egirl
Susano
Level 8
God Stats
2W - 2L
1,761 SR
Queue Stats
44W - 26L
1,643 Elo+
Solo
Danzaburou
Danzaburou
SheckleThief
Danzaburou
Level 6
God Stats
8W - 4L
1,755 SR
Queue Stats
9W - 4L
1,721 Elo+
Solo
Poseidon
Poseidon
SnowBall-maister
Poseidon
Level 7
God Stats
14W - 9L
1,324 SR
Queue Stats
71W - 75L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
1 / 2 / 2
6,138
614
2,657
4,788
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
KingsDeadKOD
Izanami
9
0 / 1 / 2
5,413
541
1,640
5,305
1,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Sensei_cmore
King Arthur
12
5 / 0 / 1
6,756
676
6,667
8,420
3,755
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
TheSpiderFox714
Gilgamesh
10
1 / 0 / 0
5,695
570
2,043
4,210
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
XanManII
Nemesis
9
2 / 2 / 1
5,567
557
2,051
6,131
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
0 / 1 / 0
5,126
513
1,538
4,230
982
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
1
0 / 0 / 0
3,541
354
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Susano
8
3 / 2 / 1
5,361
536
6,081
8,453
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SheckleThief
Danzaburou
7
0 / 2 / 0
4,645
465
2,597
4,867
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 4 / 0
5,415
542
2,296
4,602
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
5
5
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
1
0
0
L
Cerberus
0
0
0
0
L
Susano
3
2
1
1.75
W
Ah Puch
1
2
2
1
W
Izanami
KingsDeadKOD
Izanami
0
1
2
1
W
King Arthur
Sensei_cmore
King Arthur
5
0
1
5.5
L
Danzaburou
SheckleThief
Danzaburou
0
2
0
0
L
2
4
0
0.5
W
Gilgamesh
TheSpiderFox714
Gilgamesh
1
0
0
1
W
Nemesis
XanManII
Nemesis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,058
Damage
12,512
28,854
Taken
22,152
10,233
Mitigated
5,860
9,900
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
1,538
721
0
1,080
4,230
982
0
0
4,230
0
25,621
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Susano
6,081
2,068
0
2,134
8,453
2,296
0
1,162
7,291
0
18,494
W
Ah Puch
2,657
198
0
2,223
4,788
1,218
1,234
541
4,145
32,773
0
W
Izanami
KingsDeadKOD
Izanami
1,640
842
123
2,602
5,305
1,384
347
0
5,305
0
28,030
W
King Arthur
Sensei_cmore
King Arthur
6,667
895
0
2,570
8,420
3,755
0
1,025
7,306
0
36,106
L
Danzaburou
SheckleThief
Danzaburou
2,597
1,197
0
1,723
4,867
1,263
0
0
4,867
0
18,787
L
2,296
238
0
0
4,602
1,319
132
1,495
3,107
23,300
0
W
Gilgamesh
TheSpiderFox714
Gilgamesh
2,043
413
0
350
4,210
2,091
672
0
4,210
0
25,422
W
Nemesis
XanManII
Nemesis
2,051
503
0
2,032
6,131
1,785
1,221
453
5,592
0
23,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
24,088
309
Minions Killed
160
0
Camps Cleared
0
1,007,077
Distance Traveled
674,848
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,126
513
53
5
0
168,562
5
L
Cerberus
3,541
354
0
0
0
11,605
0
L
Susano
5,361
536
33
3
0
214,302
1
W
Ah Puch
6,138
614
78
8
0
204,553
1
W
Izanami
5,413
541
57
6
0
157,982
1
W
King Arthur
6,756
676
77
8
0
210,491
3
L
Danzaburou
4,645
465
36
4
0
110,875
0
L
Poseidon
5,415
542
38
4
0
169,504
3
W
Gilgamesh
5,695
570
49
5
0
210,544
1
W
Nemesis
5,567
557
48
5
0
223,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role