Player Matchup

Anubis
Anubis
CrimpyTuna64
Anubis
Level 23
God Stats
79W - 40L
1,624 SR
Queue Stats
109W - 63L
1,544 Elo+
Party 2
Hun Batz
Hun Batz
Dohellini
Hun Batz
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
355W - 213L
1,735 Elo+
Party 2
Gilgamesh
Gilgamesh
Sir Lonesome
Gilgamesh
Level 160
God Stats
21W - 10L
1,654 SR
Queue Stats
380W - 230L
1,715 Elo+
Party 2
Team Averages
Level 103
1,593 SR
1,665 Elo+

VS

Team Averages
Level 104
1,608 SR
1,488 Elo+
Sol
Sol
ElHijoDeWarchi
Sol
Level 157
God Stats
9W - 11L
1,500 SR
Queue Stats
191W - 281L
1,323 Elo+
Solo
Bellona
Bellona
ListlessWu
Bellona
Level 27
God Stats
1W - 2L
1,546 SR
Queue Stats
107W - 96L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XtremeLeeArti
Ah Muzen Cab
Level 129
God Stats
26W - 20L
1,777 SR
Queue Stats
815W - 555L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 8 / 12
12,331
649
9,072
17,201
9,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Dohellini
Hun Batz
16
8 / 3 / 13
13,536
712
15,138
14,722
6,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Sir Lonesome
Gilgamesh
19
12 / 0 / 10
14,435
760
21,239
18,506
25,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
10,316
543
4,835
13,999
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ListlessWu
Bellona
15
2 / 8 / 6
11,540
607
11,700
21,930
18,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
XtremeLeeArti
Ah Muzen Cab
17
8 / 7 / 1
12,928
680
18,930
17,342
8,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
23
Kills
11
11
Deaths
23
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
8
12
1.13
W
Hun Batz
Dohellini
Hun Batz
8
3
13
4.83
L
1
8
1
0.19
L
Bellona
ListlessWu
Bellona
2
8
6
0.63
W
Gilgamesh
Sir Lonesome
Gilgamesh
12
0
10
17
L
Ah Muzen Cab
XtremeLeeArti
Ah Muzen Cab
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,449
Damage
35,465
50,429
Taken
53,271
41,700
Mitigated
31,025
7,527
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,072
239
0
4,984
17,201
9,065
451
1,812
15,389
52,576
0
W
Hun Batz
Dohellini
Hun Batz
15,138
3,340
0
754
14,722
6,875
1,235
2,924
11,798
0
53,086
L
4,835
333
0
4,039
13,999
3,696
0
883
13,116
24,668
0
L
Bellona
ListlessWu
Bellona
11,700
2,351
81
1,895
21,930
18,866
0
6,321
15,609
6,951
30,745
W
Gilgamesh
Sir Lonesome
Gilgamesh
21,239
3,697
0
1,789
18,506
25,760
1,208
2,492
16,014
0
85,423
L
Ah Muzen Cab
XtremeLeeArti
Ah Muzen Cab
18,930
6,330
0
4,556
17,342
8,463
0
1,972
15,370
0
86,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,302
Gold Earned
34,784
260
Minions Killed
209
0
Camps Cleared
0
1,001,132
Distance Traveled
795,540
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,331
649
86
5
0
269,984
0
W
Hun Batz
13,536
712
78
4
0
360,737
0
L
Sol
10,316
543
41
2
0
210,894
0
L
Bellona
11,540
607
45
2
0
285,507
3
W
Gilgamesh
14,435
760
96
5
0
370,411
3
L
Ah Muzen Cab
12,928
680
123
6
0
299,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role