Player Matchup

Gilgamesh
Gilgamesh
Dr_Thot97
Gilgamesh
Level 125
God Stats
8W - 5L
1,352 SR
Queue Stats
57W - 57L
1,610 Elo+
Party 1
Zeus
Zeus
KissShot-ftw
Zeus
Level 99
God Stats
3W - 3L
1,652 SR
Queue Stats
21W - 19L
1,611 Elo+
Party 1
Bellona
Bellona
TheGreatRavana
Bellona
Level 146
God Stats
2W - 0L
1,574 SR
Queue Stats
69W - 72L
1,620 Elo+
Party 1
Team Averages
Level 123
1,526 SR
1,614 Elo+

VS

Team Averages
Level 119
1,724 SR
1,727 Elo+
Medusa
Medusa
Accursies
Medusa
Level 128
God Stats
2W - 1L
1,583 SR
Queue Stats
418W - 301L
1,717 Elo+
Party 2
Tiamat
Tiamat
IDidntGraduate19
Tiamat
Level 123
God Stats
3W - 2L
1,914 SR
Queue Stats
240W - 122L
1,873 Elo+
Party 2
Sun Wukong
Sun Wukong
LaWeaCuantica96
Sun Wukong
Level 105
God Stats
3W - 4L
1,673 SR
Queue Stats
376W - 353L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dr_Thot97
Gilgamesh
16
6 / 6 / 13
11,950
797
14,960
16,554
13,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
10 / 6 / 7
12,421
828
12,052
10,007
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 5 / 10
11,264
751
10,330
14,679
15,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Accursies
Medusa
13
4 / 9 / 6
10,340
689
10,217
15,956
7,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 8 / 8
10,416
694
7,860
12,086
6,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LaWeaCuantica96
Sun Wukong
14
8 / 6 / 7
11,238
749
13,006
15,597
15,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
22
Kills
16
17
Deaths
23
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
Accursies
Medusa
4
9
6
0.78
W
Gilgamesh
Dr_Thot97
Gilgamesh
6
6
13
2.08
L
4
8
8
1
W
10
6
7
2.25
L
Sun Wukong
LaWeaCuantica96
Sun Wukong
8
6
7
1.92
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,342
Damage
31,083
41,240
Taken
43,639
32,449
Mitigated
29,339
5,789
Healing
6,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Accursies
Medusa
10,217
4,232
0
2,992
15,956
7,348
462
2,813
12,407
0
51,360
W
Gilgamesh
Dr_Thot97
Gilgamesh
14,960
3,792
0
2,893
16,554
13,858
1,365
1,881
14,343
0
49,636
L
7,860
836
0
968
12,086
6,950
257
2,926
8,669
26,086
0
W
12,052
1,250
0
1,340
10,007
3,384
685
2,019
7,742
36,593
0
L
Sun Wukong
LaWeaCuantica96
Sun Wukong
13,006
1,742
0
2,151
15,597
15,041
0
5,526
9,112
0
37,851
W
10,330
2,569
0
1,556
14,679
15,207
1,391
3,024
11,203
0
32,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
31,994
166
Minions Killed
163
0
Camps Cleared
0
776,390
Distance Traveled
769,775
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,340
689
75
5
0
239,930
2
W
Gilgamesh
11,950
797
67
4
0
269,627
2
L
Tiamat
10,416
694
42
3
0
246,422
1
W
Zeus
12,421
828
64
4
0
243,440
0
L
Sun Wukong
11,238
749
46
3
0
283,423
3
W
Bellona
11,264
751
35
2
0
263,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role