Player Matchup

Gilgamesh
Gilgamesh
DawgHallMonitor
Gilgamesh
Level 160
God Stats
3W - 2L
1,615 SR
Queue Stats
27W - 18L
1,588 Elo+
Party 2
Skadi
Skadi
LittleCoffeeBean
Skadi
Level 99
God Stats
3W - 2L
1,573 SR
Queue Stats
9W - 4L
1,687 Elo+
Party 2
Sol
Sol
OneMoth
Sol
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
TwoCrabs
Cthulhu
Level 160
God Stats
5W - 4L
1,663 SR
Queue Stats
27W - 21L
1,551 Elo+
Party 2
Team Averages
Level 135
1,588 SR
1,601 Elo+

VS

Team Averages
Level 64
1,520 SR
1,400 Elo+
Vamana
Vamana
E7ysium
Vamana
Level 44
God Stats
0W - 2L
1,362 SR
Queue Stats
11W - 21L
1,332 Elo+
Party 1
Tiamat
Tiamat
Pardoprunox
Tiamat
Level 44
God Stats
4W - 4L
1,540 SR
Queue Stats
47W - 46L
1,444 Elo+
Party 1
Sol
Sol
diva6214
Sol
Level 38
God Stats
1W - 2L
1,467 SR
Queue Stats
2W - 3L
1,495 Elo+
Solo
Ullr
Ullr
iGrouped
Ullr
Level 128
God Stats
1W - 1L
1,712 SR
Queue Stats
8W - 10L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DawgHallMonitor
Gilgamesh
15
6 / 0 / 3
9,569
1,063
9,625
7,997
3,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 0 / 3
7,787
865
2,322
3,571
1,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
13
0 / 0 / 6
7,976
886
3,652
3,513
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TwoCrabs
Cthulhu
14
5 / 0 / 5
9,110
1,012
10,173
9,519
9,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
E7ysium
Vamana
11
0 / 3 / 0
6,416
713
1,729
10,105
3,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
12
0 / 4 / 0
6,655
739
5,844
8,042
5,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,288
699
1,954
6,099
1,902
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
11
0 / 2 / 0
6,440
716
3,998
6,036
2,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DawgHallMonitor
Gilgamesh
6
0
3
7.5
L
Vamana
E7ysium
Vamana
0
3
0
0
W
0
0
3
1.5
W
Sol
0
0
6
3
L
Tiamat
0
4
0
0
W
Cthulhu
TwoCrabs
Cthulhu
5
0
5
7.5
L
0
2
0
0
L
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,772
Damage
13,525
24,600
Taken
30,282
15,981
Mitigated
13,325
5,156
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DawgHallMonitor
Gilgamesh
9,625
2,006
0
226
7,997
3,770
172
2,212
5,654
0
33,515
L
Vamana
E7ysium
Vamana
1,729
759
0
1,066
10,105
3,823
0
4,371
5,734
0
10,501
W
2,322
116
0
250
3,571
1,203
2,559
1,435
2,088
0
27,144
W
Sol
3,652
166
0
899
3,513
1,313
2,229
1,201
2,240
20,787
983
L
Tiamat
5,844
355
0
2,013
8,042
5,518
0
4,596
3,446
23,093
0
W
Cthulhu
TwoCrabs
Cthulhu
10,173
300
323
3,458
9,519
9,695
142
2,841
6,504
29,718
0
L
1,954
123
0
948
6,099
1,902
0
2,939
3,160
12,436
0
L
Ullr
3,998
1,180
0
768
6,036
2,082
25
2,108
3,928
0
21,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,442
Gold Earned
25,799
208
Minions Killed
133
10
Camps Cleared
4
879,813
Distance Traveled
640,332
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,569
1,063
59
7
7
242,912
3
L
Vamana
6,416
713
19
2
1
159,148
2
W
Skadi
7,787
865
45
5
1
194,700
2
W
Sol
7,976
886
42
5
2
203,511
2
L
Tiamat
6,655
739
56
6
0
154,738
2
W
Cthulhu
9,110
1,012
62
7
0
238,690
2
L
Sol
6,288
699
26
3
1
154,311
0
L
Ullr
6,440
716
32
4
2
172,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role