Player Matchup

Danzaburou
Danzaburou
DuckVader1234508
Danzaburou
Level 17
God Stats
25W - 26L
1,576 SR
Queue Stats
124W - 130L
1,237 Elo+
Party 3
Chaac
Chaac
EnOhAyAitch
Chaac
Level 67
God Stats
15W - 21L
1,378 SR
Queue Stats
298W - 292L
1,375 Elo+
Party 1
Fenrir
Fenrir
NewA-ngel_
Fenrir
Level 8
God Stats
4W - 6L
1,273 SR
Queue Stats
13W - 15L
1,264 Elo+
Party 1
Ganesha
Ganesha
Raybany
Ganesha
Level 16
God Stats
8W - 6L
1,500 SR
Queue Stats
83W - 80L
1,223 Elo+
Party 3
Neith
Neith
SenSimil
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,339 Elo+
Solo
Team Averages
Level 27
1,445 SR
1,288 Elo+

VS

Team Averages
Level 23
1,415 SR
1,417 Elo+
King Arthur
King Arthur
DarkShady1886
King Arthur
Level 17
God Stats
0W - 4L
1,278 SR
Queue Stats
5W - 7L
1,266 Elo+
Party 2
Ganesha
Ganesha
Ghostinction
Ganesha
Level 88
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 4L
1,319 Elo+
Party 2
Ra
Ra
HuskY23
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Niyeev
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Ruprua
Danzaburou
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DuckVader1234508
Danzaburou
18
10 / 3 / 6
12,684
551
20,857
13,867
5,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
18 / 2 / 13
13,629
593
25,536
26,283
31,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
NewA-ngel_
Fenrir
18
5 / 4 / 15
12,208
531
11,436
21,219
11,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Raybany
Ganesha
16
0 / 5 / 21
11,309
492
8,237
17,884
14,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
SenSimil
Neith
20
16 / 4 / 11
14,389
626
29,980
15,644
7,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkShady1886
King Arthur
18
7 / 7 / 5
12,593
548
16,176
31,930
34,786
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ganesha
Ghostinction
Ganesha
15
2 / 7 / 9
10,344
450
10,935
31,335
28,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 13 / 5
11,676
508
14,034
16,915
7,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Niyeev
Da Ji
13
3 / 13 / 1
9,526
414
6,774
20,105
11,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Ruprua
Danzaburou
13
2 / 11 / 2
9,089
395
13,320
19,436
7,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
40
49
Kills
18
18
Deaths
51
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DarkShady1886
King Arthur
7
7
5
1.36
W
Danzaburou
DuckVader1234508
Danzaburou
10
3
6
4.33
W
18
2
13
12.25
L
Ganesha
Ghostinction
Ganesha
2
7
9
0.93
L
4
13
5
0.5
W
Fenrir
NewA-ngel_
Fenrir
5
4
15
3.13
L
Da Ji
Niyeev
Da Ji
3
13
1
0.27
W
Ganesha
Raybany
Ganesha
0
5
21
2.1
L
Danzaburou
Ruprua
Danzaburou
2
11
2
0.27
W
Neith
SenSimil
Neith
16
4
11
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,046
Damage
61,239
94,897
Taken
119,721
70,671
Mitigated
90,066
27,904
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DarkShady1886
King Arthur
16,176
2,592
134
5,954
31,930
34,786
0
924
31,006
0
65,312
W
Danzaburou
DuckVader1234508
Danzaburou
20,857
11,047
0
5,051
13,867
5,851
4,667
3,859
9,899
0
92,889
W
25,536
5,513
0
10,736
26,283
31,199
1,371
5,113
20,978
0
84,372
L
Ganesha
Ghostinction
Ganesha
10,935
297
475
3,222
31,335
28,888
36
4,705
26,630
31,410
0
L
14,034
2,836
532
1,640
16,915
7,481
0
251
16,664
61,743
0
W
Fenrir
NewA-ngel_
Fenrir
11,436
3,282
0
5,839
21,219
11,780
2,209
3,852
17,321
0
75,273
L
Da Ji
Niyeev
Da Ji
6,774
1,684
0
0
20,105
11,412
0
1,533
18,572
0
44,366
W
Ganesha
Raybany
Ganesha
8,237
1,874
0
1,804
17,884
14,627
626
5,175
12,620
23,784
0
L
Danzaburou
Ruprua
Danzaburou
13,320
6,451
0
1,966
19,436
7,499
744
824
18,612
0
53,270
W
Neith
SenSimil
Neith
29,980
19,421
0
4,474
15,644
7,214
4,858
6,170
9,110
0
105,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,219
Gold Earned
53,228
561
Minions Killed
387
0
Camps Cleared
0
2,029,434
Distance Traveled
1,708,826
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,593
548
112
5
0
376,615
3
W
Danzaburou
12,684
551
165
7
0
375,603
0
W
Chaac
13,629
593
124
5
0
427,619
9
L
Ganesha
10,344
450
5
0
0
389,272
1
L
Ra
11,676
508
101
4
0
305,723
1
W
Fenrir
12,208
531
116
5
0
442,952
2
L
Da Ji
9,526
414
62
3
0
305,357
1
W
Ganesha
11,309
492
4
0
0
446,384
0
L
Danzaburou
9,089
395
107
5
0
331,859
0
W
Neith
14,389
626
152
7
0
336,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role