Player Matchup

Persephone
Persephone
 
Persephone
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BattousaiXKscorp
Tyr
Level 62
God Stats
1W - 1L
1,805 SR
Queue Stats
29W - 25L
1,511 Elo+
Party 2
Arachne
Arachne
Ovirload
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 129L
1,399 Elo+
Party 1
Chiron
Chiron
PsychoticR3birth
Chiron
Level 116
God Stats
6W - 3L
1,709 SR
Queue Stats
172W - 179L
1,509 Elo+
Party 2
Chronos
Chronos
phunkeybuddha
Chronos
Level 147
God Stats
4W - 5L
1,305 SR
Queue Stats
660W - 685L
1,402 Elo+
Party 1
Team Averages
Level 119
1,564 SR
1,464 Elo+

VS

Team Averages
Level 124
1,348 SR
1,421 Elo+
Hercules
Hercules
BRoHeMaDy
Hercules
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 142L
1,395 Elo+
Party 3
Fenrir
Fenrir
Camrir
Fenrir
Level 88
God Stats
3W - 10L
1,001 SR
Queue Stats
140W - 116L
1,449 Elo+
Party 3
Raijin
Raijin
GodlyShaggy
Raijin
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 210L
1,401 Elo+
Party 3
Bastet
Bastet
HellsJoycee
Bastet
Level 153
God Stats
17W - 27L
1,349 SR
Queue Stats
1,203W - 1,339L
1,370 Elo+
Solo
Sol
Sol
JenovaClone1332
Sol
Level 146
God Stats
5W - 5L
1,388 SR
Queue Stats
207W - 212L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 3 / 7
10,279
605
22,199
8,438
3,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 9 / 6
10,886
640
5,511
29,765
33,241
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
Ovirload
Arachne
18
1 / 8 / 8
10,572
622
11,625
21,756
10,601
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 8 / 6
13,122
772
21,489
20,311
8,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
19
2 / 5 / 7
11,034
649
11,467
15,380
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRoHeMaDy
Hercules
19
1 / 2 / 17
12,901
759
8,513
29,451
26,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
Camrir
Fenrir
17
9 / 3 / 9
11,748
691
4,942
11,679
5,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
20
18 / 3 / 8
14,716
866
31,029
14,377
7,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
18
0 / 3 / 23
11,482
675
12,030
14,630
6,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 2 / 21
13,243
779
27,509
17,613
8,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
13
Kills
33
33
Deaths
13
34
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
3
7
1.5
W
Hercules
BRoHeMaDy
Hercules
1
2
17
4.75
L
3
9
6
0.67
W
Fenrir
Camrir
Fenrir
9
3
9
4.5
W
Raijin
18
3
8
7.33
W
Bastet
0
3
23
3.83
W
5
2
21
7.75
L
Arachne
Ovirload
Arachne
1
8
8
0.63
L
6
8
6
1.13
L
Chronos
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,291
Damage
84,023
95,650
Taken
87,750
62,269
Mitigated
54,831
35,793
Healing
43,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
22,199
120
245
1,645
8,438
3,240
0
6,605
1,780
45,368
0
W
Hercules
BRoHeMaDy
Hercules
8,513
1,224
4,212
12,216
29,451
26,669
996
9,866
19,585
0
19,256
L
5,511
938
669
8,165
29,765
33,241
172
18,141
11,302
0
13,280
W
Fenrir
Camrir
Fenrir
4,942
1,174
4,002
2,587
11,679
5,920
750
3,378
8,301
0
9,904
W
Raijin
31,029
3,488
2,128
2,615
14,377
7,273
909
7,632
6,745
55,814
0
W
Bastet
12,030
3,428
1,983
2,735
14,630
6,522
2,030
5,357
9,273
0
33,601
W
27,509
2,692
3,478
7,831
17,613
8,447
1,671
7,433
10,180
72,360
0
L
Arachne
Ovirload
Arachne
11,625
8,560
2,746
6,393
21,756
10,601
499
12,169
9,435
0
19,418
L
21,489
9,062
5,321
6,561
20,311
8,611
720
10,253
9,913
0
51,036
L
Chronos
11,467
2,919
2,355
1,693
15,380
6,576
581
10,617
4,635
24,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,893
Gold Earned
64,090
206
Minions Killed
220
0
Camps Cleared
0
1,344,552
Distance Traveled
1,591,375
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,279
605
51
3
0
306,115
0
W
Hercules
12,901
759
21
1
0
312,743
0
L
Tyr
10,886
640
8
0
0
275,726
0
W
Fenrir
11,748
691
13
1
0
334,249
0
W
Raijin
14,716
866
68
4
0
269,459
0
W
Bastet
11,482
675
37
2
0
344,821
0
W
Sol
13,243
779
81
5
0
330,103
1
L
Arachne
10,572
622
28
2
0
249,794
0
L
Chiron
13,122
772
72
4
0
261,466
1
L
Chronos
11,034
649
47
3
0
251,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role