Player Matchup

Rama
Rama
Chefnamejeff
Rama
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 150L
1,454 Elo+
Party 2
Ao Kuang
Ao Kuang
EliteVZ
Ao Kuang
Level 17
God Stats
3W - 4L
1,276 SR
Queue Stats
116W - 110L
1,463 Elo+
Solo
Anubis
Anubis
Hermanos-Romero-
Anubis
Level 29
God Stats
27W - 26L
1,533 SR
Queue Stats
82W - 73L
1,542 Elo+
Party 3
Cerberus
Cerberus
Klathmon
Cerberus
Level 20
God Stats
16W - 19L
1,561 SR
Queue Stats
43W - 64L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
oiklloiio
Danzaburou
Level 18
God Stats
5W - 4L
1,650 SR
Queue Stats
11W - 16L
1,403 Elo+
Party 3
Team Averages
Level 21
1,504 SR
1,473 Elo+

VS

Team Averages
Level 28
1,668 SR
1,468 Elo+
Nemesis
Nemesis
A Kings Reality
Nemesis
Level 29
God Stats
6W - 1L
2,004 SR
Queue Stats
99W - 113L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Bloodkingruss
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Farbror_Hanibal
Heimdallr
Level 29
God Stats
24W - 19L
1,643 SR
Queue Stats
192W - 217L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
Kawaii_potato69-
Nu Wa
Level 28
God Stats
16W - 13L
1,693 SR
Queue Stats
166W - 204L
1,476 Elo+
Party 1
Fenrir
Fenrir
TonyTakeOut
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
5,580
558
4,007
4,954
1,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
EliteVZ
Ao Kuang
9
1 / 1 / 1
5,294
529
2,657
6,143
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 1
5,979
598
4,039
3,765
1,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Klathmon
Cerberus
9
0 / 1 / 5
5,259
526
2,008
7,349
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
oiklloiio
Danzaburou
9
1 / 1 / 0
5,348
535
1,500
4,312
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
4,340
434
933
2,380
417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Bloodkingruss
Kukulkan
9
0 / 1 / 0
5,148
515
2,015
3,316
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Farbror_Hanibal
Heimdallr
8
1 / 3 / 0
4,735
474
5,844
5,692
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 0
4,249
425
3,285
3,387
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Fenrir
9
2 / 3 / 0
5,356
536
4,140
8,777
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
4
4
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Kukulkan
Bloodkingruss
Kukulkan
0
1
0
0
W
5
0
0
5
W
Ao Kuang
EliteVZ
Ao Kuang
1
1
1
1.5
L
Heimdallr
Farbror_Hanibal
Heimdallr
1
3
0
0.33
W
3
1
1
3.5
L
0
2
0
0
W
Cerberus
Klathmon
Cerberus
0
1
5
2.5
L
Fenrir
2
3
0
0.67
W
Danzaburou
oiklloiio
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,211
Damage
16,217
26,523
Taken
23,552
9,442
Mitigated
6,074
10,545
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
933
288
0
710
2,380
417
0
1,438
942
0
7,263
L
Kukulkan
Bloodkingruss
Kukulkan
2,015
201
0
461
3,316
1,029
0
454
2,862
24,523
0
W
4,007
3,024
0
2,559
4,954
1,308
0
818
3,966
0
24,400
W
Ao Kuang
EliteVZ
Ao Kuang
2,657
713
0
2,405
6,143
1,722
0
506
5,527
22,839
0
L
Heimdallr
Farbror_Hanibal
Heimdallr
5,844
1,969
0
1,106
5,692
1,581
126
1,593
4,099
0
27,402
W
4,039
497
0
1,627
3,765
1,782
1,092
263
3,420
26,273
0
L
3,285
421
0
270
3,387
825
7
1,005
2,382
13,012
0
W
Cerberus
Klathmon
Cerberus
2,008
0
0
3,522
7,349
3,412
0
1,013
6,118
18,245
0
L
Fenrir
4,140
1,609
0
4,436
8,777
2,222
0
4,214
4,563
0
26,713
W
Danzaburou
oiklloiio
Danzaburou
1,500
469
0
432
4,312
1,218
746
1,862
2,192
0
18,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,460
Gold Earned
23,828
226
Minions Killed
196
0
Camps Cleared
0
932,700
Distance Traveled
719,618
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,340
434
16
2
0
89,916
0
L
Kukulkan
5,148
515
55
6
0
160,738
2
W
Rama
5,580
558
47
5
0
161,910
1
W
Ao Kuang
5,294
529
55
6
0
189,575
2
L
Heimdallr
4,735
474
44
4
0
159,759
2
W
Anubis
5,979
598
53
5
0
160,452
1
L
Nu Wa
4,249
425
25
3
0
152,916
3
W
Cerberus
5,259
526
32
3
0
222,667
3
L
Fenrir
5,356
536
56
6
0
156,289
2
W
Danzaburou
5,348
535
39
4
0
198,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role