Player Matchup

Gilgamesh
Gilgamesh
LegionOfSauron
Gilgamesh
Level 23
God Stats
1W - 0L
1,692 SR
Queue Stats
1W - 1L
1,261 Elo+
Solo
Merlin
Merlin
Lygbereth
Merlin
Level 25
God Stats
1W - 0L
1,230 SR
Queue Stats
4W - 0L
1,762 Elo+
Solo
Tsukuyomi
Tsukuyomi
Minutillo08
Tsukuyomi
Level 23
God Stats
2W - 1L
1,280 SR
Queue Stats
19W - 26L
1,412 Elo+
Solo
Ymir
Ymir
Roxanderrr
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,038 Elo+
Party 2
Izanami
Izanami
SzalonPL
Izanami
Level 106
God Stats
2W - 0L
1,725 SR
Queue Stats
22W - 15L
1,543 Elo+
Party 2
Team Averages
Level 36
1,485 SR
1,403 Elo+

VS

Team Averages
Level 26
1,584 SR
1,409 Elo+
Kukulkan
Kukulkan
Bloodtusker
Kukulkan
Level 14
God Stats
0W - 1L
1,674 SR
Queue Stats
14W - 16L
1,554 Elo+
Solo
Ra
Ra
Húpnos
Ra
Level 28
God Stats
10W - 9L
1,676 SR
Queue Stats
68W - 99L
1,368 Elo+
Party 1
Nemesis
Nemesis
Sky30
Nemesis
Level 29
God Stats
3W - 1L
1,626 SR
Queue Stats
13W - 18L
1,369 Elo+
Solo
Skadi
Skadi
armagueddon74
Skadi
Level 29
God Stats
18W - 22L
1,569 SR
Queue Stats
84W - 123L
1,379 Elo+
Party 1
Odin
Odin
epikoli
Odin
Level 28
God Stats
1W - 2L
1,376 SR
Queue Stats
141W - 148L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LegionOfSauron
Gilgamesh
10
1 / 0 / 1
5,542
504
3,569
4,942
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Lygbereth
Merlin
10
1 / 1 / 4
5,892
536
3,566
2,826
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Minutillo08
Tsukuyomi
12
6 / 2 / 2
7,135
649
4,539
7,802
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 4 / 3
5,973
543
3,210
6,820
3,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
SzalonPL
Izanami
10
4 / 2 / 5
6,428
584
5,738
5,495
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bloodtusker
Kukulkan
9
1 / 4 / 0
5,453
496
1,602
5,256
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 3 / 1
5,446
495
4,160
5,335
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sky30
Nemesis
10
2 / 3 / 0
5,837
531
3,269
8,706
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 5 / 2
5,587
508
2,638
7,879
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
epikoli
Odin
10
0 / 2 / 0
5,617
511
1,219
4,739
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
9
9
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bloodtusker
Kukulkan
1
4
0
0.25
L
4
3
1
1.5
W
Gilgamesh
LegionOfSauron
Gilgamesh
1
0
1
1.5
W
Merlin
Lygbereth
Merlin
1
1
4
3
W
Tsukuyomi
Minutillo08
Tsukuyomi
6
2
2
3.5
W
4
4
3
1.38
L
Nemesis
Sky30
Nemesis
2
3
0
0.67
W
Izanami
SzalonPL
Izanami
4
2
5
3.25
L
2
5
2
0.6
L
Odin
epikoli
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,622
Damage
12,888
27,885
Taken
31,915
11,733
Mitigated
10,077
7,163
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bloodtusker
Kukulkan
1,602
48
0
0
5,256
1,676
0
1,821
3,091
16,880
0
L
4,160
464
1,084
1,925
5,335
1,452
0
974
4,361
19,954
0
W
Gilgamesh
LegionOfSauron
Gilgamesh
3,569
956
0
1,741
4,942
2,156
0
0
4,942
0
17,194
W
Merlin
Lygbereth
Merlin
3,566
137
0
454
2,826
895
516
72
2,714
17,598
0
W
Tsukuyomi
Minutillo08
Tsukuyomi
4,539
1,110
0
3,099
7,802
2,724
0
1,006
6,756
0
35,949
W
3,210
279
0
327
6,820
3,959
297
3,101
3,657
16,159
0
L
Nemesis
Sky30
Nemesis
3,269
1,543
0
2,588
8,706
2,558
160
1,993
6,557
0
25,630
W
Izanami
SzalonPL
Izanami
5,738
3,319
0
1,542
5,495
1,999
1,465
1,439
4,054
0
37,381
L
2,638
1,291
0
0
7,879
2,763
0
1,488
6,391
0
20,943
L
Odin
epikoli
Odin
1,219
332
0
1,487
4,739
1,628
120
0
4,739
0
23,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
27,940
256
Minions Killed
239
0
Camps Cleared
0
963,146
Distance Traveled
927,750
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,453
496
47
4
0
155,771
0
L
Ra
5,446
495
38
3
0
151,938
2
W
Gilgamesh
5,542
504
39
4
0
183,517
3
W
Merlin
5,892
536
41
4
0
187,157
2
W
Tsukuyomi
7,135
649
78
7
0
203,127
1
W
Ymir
5,973
543
22
2
0
183,567
1
L
Nemesis
5,837
531
57
5
0
211,741
1
W
Izanami
6,428
584
76
7
0
205,778
1
L
Skadi
5,587
508
37
3
0
189,534
0
L
Odin
5,617
511
60
5
0
218,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role