Player Matchup

Arachne
Arachne
HeadshotHunter49
Arachne
Level 28
God Stats
21W - 25L
1,727 SR
Queue Stats
153W - 212L
1,265 Elo+
Party 2
Set
Set
King of Soup536
Set
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 57L
1,285 Elo+
Solo
Danzaburou
Danzaburou
MILLER_64_
Danzaburou
Level 17
God Stats
4W - 11L
1,508 SR
Queue Stats
37W - 68L
1,316 Elo+
Party 2
Osiris
Osiris
Old SmokeDog
Osiris
Level 26
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 3L
1,110 Elo+
Solo
Da Ji
Da Ji
SheLikesPepe
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
975 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,190 Elo+

VS

Team Averages
Level 15
1,519 SR
1,334 Elo+
Sol
Sol
CDGF Capjp
Sol
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,367 Elo+
Party 1
Medusa
Medusa
MLion psycho
Medusa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 41L
1,276 Elo+
Party 1
Kukulkan
Kukulkan
SauceCaptain
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,359 Elo+
Solo
Aphrodite
Aphrodite
guezzzzzr
Aphrodite
Level 24
God Stats
4W - 1L
1,585 SR
Queue Stats
87W - 97L
1,334 Elo+
Party 1
Loki
Loki
hailski
Loki
Level 26
God Stats
13W - 11L
1,510 SR
Queue Stats
129W - 157L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 6 / 7
12,535
522
17,609
19,753
9,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 10 / 5
10,758
448
5,940
21,503
9,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MILLER_64_
Danzaburou
20
11 / 6 / 9
14,863
619
17,288
19,139
8,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
7
0 / 4 / 0
7,190
300
603
4,785
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 11 / 1
9,314
388
2,024
17,297
8,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 5
12,923
538
6,757
11,179
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
17
8 / 8 / 3
12,919
538
10,764
16,840
6,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SauceCaptain
Kukulkan
20
17 / 1 / 2
16,668
695
20,750
11,011
9,821
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
guezzzzzr
Aphrodite
16
1 / 8 / 8
11,287
470
4,589
11,383
4,288
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
hailski
Loki
18
5 / 4 / 12
12,666
528
11,917
12,817
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
66
27
Kills
36
37
Deaths
27
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
L
13
6
7
2.75
L
2
10
5
0.45
L
Danzaburou
MILLER_64_
Danzaburou
11
6
9
2.58
W
Medusa
8
8
3
1.19
L
Osiris
0
4
0
0
W
Kukulkan
SauceCaptain
Kukulkan
17
1
2
18
L
1
11
1
0.14
W
Aphrodite
guezzzzzr
Aphrodite
1
8
8
0.63
W
Loki
hailski
Loki
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,464
Damage
54,777
82,477
Taken
63,230
37,947
Mitigated
28,983
8,236
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,757
1,621
0
1,291
11,179
3,748
4,369
0
11,179
52,062
0
L
17,609
11,110
0
4,447
19,753
9,481
0
6,764
12,989
0
66,252
L
5,940
3,100
0
2,560
21,503
9,624
1,356
10,616
10,887
0
49,583
L
Danzaburou
MILLER_64_
Danzaburou
17,288
9,754
0
1,229
19,139
8,073
832
6,630
12,509
0
85,657
W
Medusa
10,764
6,106
0
250
16,840
6,396
2,270
0
16,840
0
55,609
L
Osiris
603
173
0
0
4,785
2,487
0
1,881
2,904
0
14,390
W
Kukulkan
SauceCaptain
Kukulkan
20,750
2,258
0
3,927
11,011
9,821
2,054
0
11,011
158,080
0
L
2,024
569
0
0
17,297
8,282
994
6,476
10,821
0
44,768
W
Aphrodite
guezzzzzr
Aphrodite
4,589
1,209
1,058
3,032
11,383
4,288
347
0
11,383
26,690
0
W
Loki
hailski
Loki
11,917
3,666
0
3,600
12,817
4,730
1,001
0
12,817
271
65,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,660
Gold Earned
66,463
408
Minions Killed
613
0
Camps Cleared
0
1,880,719
Distance Traveled
2,066,424
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,923
538
97
4
0
410,478
1
L
Arachne
12,535
522
83
3
0
459,760
1
L
Set
10,758
448
83
3
0
413,460
1
L
Danzaburou
14,863
619
135
6
0
404,524
0
W
Medusa
12,919
538
91
4
0
407,927
6
L
Osiris
7,190
300
27
1
0
177,077
1
W
Kukulkan
16,668
695
265
11
0
468,752
2
L
Da Ji
9,314
388
80
3
0
425,898
0
W
Aphrodite
11,287
470
54
2
0
321,841
3
W
Loki
12,666
528
106
4
0
457,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role