Player Matchup

Ra
Ra
Platinum V
JESUS64655
Ra
Platinum V
Level 143
God Stats
30W - 24L
1,585 SR
Queue Stats
408W - 387L
1,391 MMR
Solo
Kali
Kali
Gold V
Nick5299
Kali
Gold V
Level 118
God Stats
7W - 5L
1,865 SR
Queue Stats
224W - 229L
1,321 MMR
Solo
Apollo
Apollo
Gold III
perick87
Apollo
Gold III
Level 117
God Stats
4W - 8L
1,328 SR
Queue Stats
392W - 373L
1,380 MMR
Solo
Guan Yu
Guan Yu
Silver IV
rfitz123
Guan Yu
Silver IV
Level 126
God Stats
2W - 1L
1,530 SR
Queue Stats
21W - 22L
1,357 MMR
Solo
Nox
Nox
Gold V
Сlapped
Nox
Gold V
Level 139
God Stats
26W - 19L
1,625 SR
Queue Stats
95W - 99L
1,319 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,587 SR
1,353 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,543 SR
1,386 MMR
Fenrir
Fenrir
Silver V
Emancus09
Fenrir
Silver V
Level 107
God Stats
9W - 9L
1,646 SR
Queue Stats
81W - 108L
1,181 MMR
Party 1
Yemoja
Yemoja
Bronze IV
Esmely
Yemoja
Bronze IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
SoyDrakk
Ah Puch
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,415 MMR
Solo
Artemis
Artemis
Silver IV
mtime
Artemis
Silver IV
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,415 MMR
Party 1
Raijin
Raijin
Gold V
vTraw
Raijin
Gold V
Level 62
God Stats
35W - 38L
1,568 SR
Queue Stats
103W - 104L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 14
14,303
622
24,245
18,708
8,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
20
10 / 3 / 13
13,912
605
19,278
21,206
13,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
perick87
Apollo
20
14 / 1 / 8
16,080
699
23,259
25,620
12,374
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
rfitz123
Guan Yu
19
5 / 2 / 6
13,446
585
10,646
19,682
24,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 2 / 18
12,276
534
9,324
16,723
16,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TsukuyomiDanzaburouNemesisScyllaSet

VS

Bans
AthenaYmirAnhurKumbhakarnaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Emancus09
Fenrir
17
3 / 10 / 3
10,930
475
6,943
26,105
16,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Esmely
Yemoja
13
0 / 6 / 3
8,932
388
4,745
20,494
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
SoyDrakk
Ah Puch
14
0 / 12 / 3
9,036
393
13,986
18,119
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
mtime
Artemis
18
3 / 10 / 0
11,452
498
15,969
21,066
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
vTraw
Raijin
16
3 / 8 / 1
10,659
463
15,607
19,019
13,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
46
Kills
9
9
Deaths
46
59
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Emancus09
Fenrir
3
10
3
0.45
L
Yemoja
Esmely
Yemoja
0
6
3
0.25
W
14
1
14
21
W
Kali
10
3
13
5.5
L
Ah Puch
SoyDrakk
Ah Puch
0
12
3
0.13
L
Artemis
mtime
Artemis
3
10
0
0.3
W
Apollo
perick87
Apollo
14
1
8
18
W
Guan Yu
rfitz123
Guan Yu
5
2
6
4
L
Raijin
vTraw
Raijin
3
8
1
0.44
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,752
Damage
57,250
101,939
Taken
104,803
75,764
Mitigated
56,361
49,397
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Emancus09
Fenrir
6,943
2,403
0
4,895
26,105
16,129
0
5,509
20,354
0
65,906
L
Yemoja
Esmely
Yemoja
4,745
671
1,073
2,869
20,494
13,453
0
8,185
12,077
23,273
0
W
24,245
1,529
5,569
9,434
18,708
8,853
1,306
11,128
7,432
106,187
0
W
Kali
19,278
12,289
0
6,411
21,206
13,688
4,082
6,927
14,107
0
90,181
L
Ah Puch
SoyDrakk
Ah Puch
13,986
331
0
2,016
18,119
6,021
0
7,984
9,927
59,677
0
L
Artemis
mtime
Artemis
15,969
7,609
0
5,011
21,066
7,067
0
5,204
15,730
0
71,475
W
Apollo
perick87
Apollo
23,259
17,580
0
11,732
25,620
12,374
8,047
7,084
18,411
0
128,088
W
Guan Yu
rfitz123
Guan Yu
10,646
1,436
2,182
9,963
19,682
24,109
2,628
6,022
13,108
0
78,280
L
Raijin
vTraw
Raijin
15,607
922
0
780
19,019
13,691
0
5,783
13,146
58,093
0
W
9,324
691
0
4,106
16,723
16,740
397
4,060
12,177
32,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,017
Gold Earned
51,009
689
Minions Killed
477
0
Camps Cleared
0
2,275,961
Distance Traveled
1,842,755
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,930
475
116
5
0
407,903
3
L
Yemoja
8,932
388
32
1
0
376,290
9
W
Ra
14,303
622
189
8
0
467,306
1
W
Kali
13,912
605
118
5
0
454,283
0
L
Ah Puch
9,036
393
98
4
0
354,508
1
L
Artemis
11,452
498
114
5
0
350,979
2
W
Apollo
16,080
699
195
8
0
425,110
2
W
Guan Yu
13,446
585
141
6
0
463,177
5
L
Raijin
10,659
463
117
5
0
353,075
1
W
Nox
12,276
534
46
2
0
466,085
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role