Player Matchup

Persephone
Persephone
KSI PRNinja
Persephone
Level 108
God Stats
26W - 15L
1,564 SR
Queue Stats
138W - 159L
1,488 Elo+
Party 1
Fenrir
Fenrir
Nastykiller1
Fenrir
Level 18
God Stats
13W - 12L
1,470 SR
Queue Stats
67W - 65L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
acazare
Danzaburou
Level 22
God Stats
2W - 3L
1,387 SR
Queue Stats
32W - 29L
1,291 Elo+
Solo
Team Averages
Level 49
1,474 SR
1,423 Elo+

VS

Team Averages
Level 49
1,439 SR
1,501 Elo+
Cerberus
Cerberus
SillkyKnows
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
THEZEUS14
Cupid
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
getmoney420
Odin
Level 29
God Stats
0W - 1L
1,316 SR
Queue Stats
84W - 109L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KSI PRNinja
Persephone
17
5 / 2 / 16
12,658
745
25,818
8,184
3,019
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
9 / 2 / 8
12,500
735
11,121
14,499
7,364
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
acazare
Danzaburou
17
9 / 4 / 9
13,557
797
18,366
13,983
6,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SillkyKnows
Cerberus
13
1 / 7 / 7
10,056
592
6,427
22,728
20,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
THEZEUS14
Cupid
15
5 / 7 / 3
11,871
698
13,754
18,575
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 9 / 5
10,664
627
5,788
21,574
15,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
23
Kills
8
8
Deaths
23
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
KSI PRNinja
Persephone
5
2
16
6.5
W
Fenrir
9
2
8
6.5
L
Cerberus
SillkyKnows
Cerberus
1
7
7
0.64
L
Cupid
THEZEUS14
Cupid
5
7
3
0.93
W
Danzaburou
acazare
Danzaburou
9
4
9
3.38
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,305
Damage
25,969
36,666
Taken
62,877
16,806
Mitigated
42,096
11,794
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
KSI PRNinja
Persephone
25,818
1,128
0
758
8,184
3,019
582
2,095
6,087
65,114
0
W
Fenrir
11,121
2,759
0
4,236
14,499
7,364
576
1,852
12,647
0
47,404
L
Cerberus
SillkyKnows
Cerberus
6,427
397
0
2,174
22,728
20,053
247
9,223
13,505
35,050
0
L
Cupid
THEZEUS14
Cupid
13,754
8,661
223
3,959
18,575
6,651
905
9,191
9,384
0
61,462
W
Danzaburou
acazare
Danzaburou
18,366
9,718
0
6,800
13,983
6,423
1,557
3,144
10,839
0
75,982
L
5,788
2,281
0
1,309
21,574
15,392
166
7,505
14,069
0
23,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,715
Gold Earned
32,591
226
Minions Killed
196
0
Camps Cleared
0
948,338
Distance Traveled
858,165
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,658
745
72
4
0
307,499
0
W
Fenrir
12,500
735
47
3
0
358,322
0
L
Cerberus
10,056
592
62
4
0
290,790
2
L
Cupid
11,871
698
102
6
0
268,687
4
W
Danzaburou
13,557
797
107
6
0
282,517
0
L
Odin
10,664
627
32
2
0
298,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role