Player Matchup

Ares
Ares
JDRTZ
Ares
Level 19
God Stats
8W - 5L
1,483 SR
Queue Stats
17W - 13L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
Jamesjr20159193
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Bacchus
Bacchus
Midas9401
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Danzaburou
Danzaburou
StarBeamsz
Danzaburou
Level 29
God Stats
80W - 67L
1,580 SR
Queue Stats
489W - 480L
1,585 Elo+
Solo
Serqet
Serqet
TaterCity
Serqet
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,661 Elo+
Solo
Team Averages
Level 14
1,512 SR
1,533 Elo+

VS

Team Averages
Level 30
1,586 SR
1,567 Elo+
Kukulkan
Kukulkan
Bodygauard_A
Kukulkan
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 69L
1,541 Elo+
Solo
Aphrodite
Aphrodite
ChapinMC
Aphrodite
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 130L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
MajinFoo4271
Gilgamesh
Level 27
God Stats
1W - 4L
1,711 SR
Queue Stats
137W - 137L
1,555 Elo+
Solo
Guan Yu
Guan Yu
Sweet Baby Sees
Guan Yu
Level 8
God Stats
7W - 6L
1,718 SR
Queue Stats
7W - 6L
1,626 Elo+
Party 1
Chiron
Chiron
boxofsauce
Chiron
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
668W - 612L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JDRTZ
Ares
6
1 / 5 / 0
4,969
382
3,905
8,260
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Jamesjr20159193
Sun Wukong
3
0 / 3 / 1
4,070
313
591
1,866
1,148
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Midas9401
Bacchus
5
0 / 9 / 1
4,717
363
2,062
9,629
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
StarBeamsz
Danzaburou
11
1 / 3 / 3
6,307
485
8,439
9,732
3,067
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
TaterCity
Serqet
11
2 / 5 / 0
6,607
508
2,059
8,445
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bodygauard_A
Kukulkan
12
4 / 1 / 5
7,649
588
3,442
3,421
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
ChapinMC
Aphrodite
11
2 / 0 / 12
7,125
548
2,129
6,237
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
MajinFoo4271
Gilgamesh
11
12 / 1 / 3
7,922
609
6,434
6,628
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 0 / 0
7,507
577
1,642
7,501
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
boxofsauce
Chiron
12
4 / 2 / 12
7,288
561
12,925
11,496
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
4
Kills
25
25
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bodygauard_A
Kukulkan
4
1
5
6.5
W
Aphrodite
ChapinMC
Aphrodite
2
0
12
8
L
Ares
JDRTZ
Ares
1
5
0
0.2
L
Sun Wukong
Jamesjr20159193
Sun Wukong
0
3
1
0.17
W
Gilgamesh
MajinFoo4271
Gilgamesh
12
1
3
13.5
L
Bacchus
Midas9401
Bacchus
0
9
1
0.06
L
Danzaburou
StarBeamsz
Danzaburou
1
3
3
0.83
W
3
0
0
3
L
Serqet
TaterCity
Serqet
2
5
0
0.4
W
Chiron
boxofsauce
Chiron
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,056
Damage
26,572
37,932
Taken
35,283
15,675
Mitigated
15,965
4,206
Healing
16,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bodygauard_A
Kukulkan
3,442
838
0
630
3,421
1,355
874
1,158
2,263
30,712
0
W
Aphrodite
ChapinMC
Aphrodite
2,129
1,041
921
4,004
6,237
2,765
753
693
5,268
19,825
0
L
Ares
JDRTZ
Ares
3,905
428
0
514
8,260
4,006
0
822
7,413
12,049
0
L
Sun Wukong
Jamesjr20159193
Sun Wukong
591
195
0
0
1,866
1,148
0
330
1,536
0
1,631
W
Gilgamesh
MajinFoo4271
Gilgamesh
6,434
1,914
0
599
6,628
3,449
997
1,091
5,537
0
32,876
L
Bacchus
Midas9401
Bacchus
2,062
397
0
289
9,629
4,988
0
2,932
6,439
8,627
0
L
Danzaburou
StarBeamsz
Danzaburou
8,439
4,350
0
3,403
9,732
3,067
0
862
8,845
0
40,200
W
1,642
506
160
2,980
7,501
4,681
2,649
770
6,731
0
34,737
L
Serqet
TaterCity
Serqet
2,059
246
0
0
8,445
2,466
0
375
8,005
0
29,503
W
Chiron
boxofsauce
Chiron
12,925
6,888
708
6,664
11,496
3,715
2,082
2,255
9,241
0
41,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,670
Gold Earned
37,491
150
Minions Killed
316
0
Camps Cleared
0
1,023,953
Distance Traveled
1,082,807
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,649
588
74
6
0
210,440
3
W
Aphrodite
7,125
548
42
3
0
215,751
0
L
Ares
4,969
382
16
1
0
267,477
0
L
Sun Wukong
4,070
313
3
0
0
59,444
0
W
Gilgamesh
7,922
609
54
4
0
249,098
3
L
Bacchus
4,717
363
10
1
0
218,919
0
L
Danzaburou
6,307
485
60
5
0
220,500
1
W
Guan Yu
7,507
577
79
6
0
189,327
2
L
Serqet
6,607
508
61
5
0
257,613
1
W
Chiron
7,288
561
67
5
0
218,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role