Player Matchup

Yemoja
Yemoja
Bersthal
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
Goshka68
Tyr
Level 26
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
Smilepus
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
suhnsen
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Neith
Neith
Дубец228
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,504 SR
1,500 Elo+

VS

Team Averages
Level 11
1,384 SR
1,193 Elo+
Thanatos
Thanatos
FrenchKiss98
Thanatos
Level 6
God Stats
5W - 8L
1,500 SR
Queue Stats
94W - 81L
1,152 Elo+
Solo
Zeus
Zeus
Makoksa
Zeus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 22L
1,136 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheFlameIN
Tsukuyomi
Level 4
God Stats
5W - 7L
1,299 SR
Queue Stats
7W - 9L
1,259 Elo+
Party 1
Gilgamesh
Gilgamesh
darwinfrijolito
Gilgamesh
Level 28
God Stats
9W - 7L
1,122 SR
Queue Stats
43W - 46L
1,282 Elo+
Solo
Ah Puch
Ah Puch
urabez
Ah Puch
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 17L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bersthal
Yemoja
12
1 / 6 / 5
8,000
444
2,331
14,280
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 3 / 1
9,138
508
10,347
12,152
10,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Smilepus
Poseidon
13
3 / 10 / 6
8,569
476
10,725
12,796
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
suhnsen
Nemesis
12
0 / 8 / 0
7,665
426
2,806
14,367
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 8 / 1
7,715
429
7,014
12,933
4,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FrenchKiss98
Thanatos
15
7 / 4 / 2
9,166
509
6,631
12,666
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Makoksa
Zeus
14
7 / 5 / 9
9,226
513
16,177
8,584
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
TheFlameIN
Tsukuyomi
17
7 / 1 / 4
10,297
572
6,046
9,680
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
darwinfrijolito
Gilgamesh
14
4 / 1 / 7
9,221
512
6,318
10,271
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
urabez
Ah Puch
14
8 / 3 / 14
9,158
509
15,311
12,453
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
13
Kills
33
35
Deaths
14
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bersthal
Yemoja
1
6
5
0.58
W
Thanatos
FrenchKiss98
Thanatos
7
4
2
2
L
7
3
1
2.5
W
Zeus
Makoksa
Zeus
7
5
9
2.3
L
Poseidon
Smilepus
Poseidon
3
10
6
0.6
W
Tsukuyomi
TheFlameIN
Tsukuyomi
7
1
4
9
W
Gilgamesh
darwinfrijolito
Gilgamesh
4
1
7
7.5
L
Nemesis
suhnsen
Nemesis
0
8
0
0
W
Ah Puch
urabez
Ah Puch
8
3
14
5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,223
Damage
50,483
66,528
Taken
53,654
32,750
Mitigated
21,402
11,907
Healing
22,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bersthal
Yemoja
2,331
1,213
3,485
1,965
14,280
8,904
218
8,571
5,153
10,154
0
W
Thanatos
FrenchKiss98
Thanatos
6,631
1,867
0
8,625
12,666
4,796
438
3,068
9,432
0
34,173
L
10,347
1,828
0
2,419
12,152
10,134
708
4,762
7,254
0
33,621
W
Zeus
Makoksa
Zeus
16,177
2,099
0
958
8,584
2,891
814
2,248
6,020
43,900
0
L
Poseidon
Smilepus
Poseidon
10,725
1,519
0
0
12,796
4,141
445
8,934
3,488
41,520
0
W
Tsukuyomi
TheFlameIN
Tsukuyomi
6,046
1,023
0
4,141
9,680
4,014
2,396
379
9,221
0
63,596
W
Gilgamesh
darwinfrijolito
Gilgamesh
6,318
1,500
0
2,285
10,271
5,448
0
947
9,200
0
34,029
L
Nemesis
suhnsen
Nemesis
2,806
1,286
0
2,515
14,367
5,480
336
3,078
11,149
0
40,116
W
Ah Puch
urabez
Ah Puch
15,311
1,504
0
6,777
12,453
4,253
361
5,428
6,725
36,879
0
L
7,014
3,538
0
1,523
12,933
4,091
492
4,747
7,996
0
34,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,087
Gold Earned
47,068
299
Minions Killed
374
0
Camps Cleared
0
1,506,942
Distance Traveled
1,729,638
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,000
444
19
1
0
267,300
2
W
Thanatos
9,166
509
58
3
0
347,796
0
L
Tyr
9,138
508
58
3
0
306,380
2
W
Zeus
9,226
513
75
4
0
321,173
0
L
Poseidon
8,569
476
81
5
0
311,555
0
W
Tsukuyomi
10,297
572
121
7
0
323,982
0
W
Gilgamesh
9,221
512
64
4
0
379,508
0
L
Nemesis
7,665
426
82
5
0
374,972
1
W
Ah Puch
9,158
509
56
3
0
357,179
0
L
Neith
7,715
429
59
3
0
246,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role