Player Matchup

Sol
Sol
KpTheClampgodxX
Sol
Level 49
God Stats
15W - 21L
1,492 SR
Queue Stats
489W - 440L
1,417 Elo+
Party 1
Tiamat
Tiamat
Pain_sma
Tiamat
Level 45
God Stats
12W - 17L
1,431 SR
Queue Stats
237W - 291L
1,319 Elo+
Solo
Bacchus
Bacchus
Tinncho
Bacchus
Level 77
God Stats
8W - 10L
1,375 SR
Queue Stats
75W - 104L
1,243 Elo+
Solo
Olorun
Olorun
lM2T2UE
Olorun
Level 29
God Stats
4W - 0L
1,736 SR
Queue Stats
177W - 179L
1,341 Elo+
Party 1
Fenrir
Fenrir
ll-xEXOTIC-ll
Fenrir
Level 62
God Stats
12W - 16L
1,409 SR
Queue Stats
467W - 469L
1,393 Elo+
Party 1
Team Averages
Level 52
1,488 SR
1,343 Elo+

VS

Team Averages
Level 52
1,500 SR
1,432 Elo+
Bellona
Bellona
 
Bellona
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Knotty Abusers
Eset
Level 48
God Stats
16W - 17L
1,500 SR
Queue Stats
392W - 474L
1,369 Elo+
Party 2
Bastet
Bastet
Mister_Vibes
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,383 Elo+
Party 3
Gilgamesh
Gilgamesh
tunaslaw
Gilgamesh
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 123L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,839
552
9,301
9,333
3,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Pain_sma
Tiamat
15
0 / 1 / 2
8,357
522
3,782
7,776
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Tinncho
Bacchus
12
1 / 2 / 10
7,714
482
6,772
12,214
10,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
lM2T2UE
Olorun
12
5 / 7 / 3
7,670
479
6,003
10,553
3,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
14 / 3 / 2
9,287
580
11,454
11,743
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 4 / 6
8,033
502
6,799
12,551
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
 
Cu Chulainn
11
4 / 7 / 2
7,280
455
7,246
11,574
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 8 / 4
6,842
428
9,050
11,356
3,421
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
10
1 / 5 / 3
6,730
421
3,766
10,120
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
tunaslaw
Gilgamesh
15
4 / 1 / 1
9,129
571
9,477
11,836
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
24
Kills
12
13
Deaths
25
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
6
1.25
L
Cu Chulainn
 
Cu Chulainn
4
7
2
0.71
L
1
8
4
0.38
W
4
0
5
6.5
L
Bastet
1
5
3
0.5
W
Tiamat
Pain_sma
Tiamat
0
1
2
1
W
Bacchus
Tinncho
Bacchus
1
2
10
3
W
Olorun
lM2T2UE
Olorun
5
7
3
0.93
W
14
3
2
5
L
Gilgamesh
tunaslaw
Gilgamesh
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
36,338
51,619
Taken
57,437
26,728
Mitigated
28,036
23,813
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,799
1,927
0
1,044
12,551
8,068
500
6,258
6,253
0
43,810
L
Cu Chulainn
 
Cu Chulainn
7,246
2,959
356
1,406
11,574
5,794
0
5,242
6,332
0
29,987
L
9,050
992
85
954
11,356
3,421
0
4,946
6,384
30,588
0
W
9,301
2,133
0
6,705
9,333
3,978
790
4,172
5,161
56,814
0
L
Bastet
3,766
1,086
0
3,046
10,120
3,212
0
3,628
6,452
0
27,148
W
Tiamat
Pain_sma
Tiamat
3,782
597
0
4,668
7,776
3,668
683
326
7,450
43,502
0
W
Bacchus
Tinncho
Bacchus
6,772
655
876
4,174
12,214
10,221
111
1,913
10,301
24,273
0
W
Olorun
lM2T2UE
Olorun
6,003
2,832
778
2,261
10,553
3,299
712
1,235
9,318
36,585
0
W
11,454
1,729
231
4,120
11,743
5,562
0
1,404
10,339
0
40,308
L
Gilgamesh
tunaslaw
Gilgamesh
9,477
2,823
0
4,161
11,836
7,541
0
5,218
6,158
0
53,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
38,014
372
Minions Killed
331
0
Camps Cleared
0
1,430,818
Distance Traveled
1,571,318
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,033
502
71
4
0
366,286
0
L
Cu Chulainn
7,280
455
40
3
0
295,489
1
L
Eset
6,842
428
50
3
0
257,187
1
W
Sol
8,839
552
107
7
0
296,879
0
L
Bastet
6,730
421
62
4
0
321,212
0
W
Tiamat
8,357
522
108
7
0
235,951
0
W
Bacchus
7,714
482
34
2
0
313,566
3
W
Olorun
7,670
479
59
4
0
249,729
0
W
Fenrir
9,287
580
64
4
0
334,693
0
L
Gilgamesh
9,129
571
108
7
0
331,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role