Player Matchup

Baron Samedi
Baron Samedi
GunPlayDeadly
Baron Samedi
Level 14
God Stats
1W - 0L
1,285 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1
Arachne
Arachne
Hmong_Daddy
Arachne
Level 78
God Stats
6W - 5L
1,497 SR
Queue Stats
158W - 127L
1,508 Elo+
Party 1
Cerberus
Cerberus
KRSAVAGE_YT
Cerberus
Level 26
God Stats
2W - 0L
1,686 SR
Queue Stats
8W - 6L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
greco044
Gilgamesh
Level 29
God Stats
8W - 7L
1,682 SR
Queue Stats
83W - 85L
1,407 Elo+
Solo
Skadi
Skadi
westcapalot
Skadi
Level 27
God Stats
2W - 2L
1,561 SR
Queue Stats
9W - 6L
1,372 Elo+
Party 1
Team Averages
Level 35
1,542 SR
1,432 Elo+

VS

Team Averages
Level 16
1,440 SR
1,330 Elo+
Bakasura
Bakasura
LateEcho15
Bakasura
Level 21
God Stats
75W - 49L
1,566 SR
Queue Stats
401W - 373L
1,366 Elo+
Solo
Skadi
Skadi
Misty Dagger
Skadi
Level 17
God Stats
17W - 13L
1,606 SR
Queue Stats
157W - 195L
1,388 Elo+
Solo
Poseidon
Poseidon
NZ3339
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,187 Elo+
Solo
Thanatos
Thanatos
ReD GhOsT MoDz
Thanatos
Level 24
God Stats
15W - 15L
1,331 SR
Queue Stats
106W - 110L
1,306 Elo+
Solo
Achilles
Achilles
ZoDiac_Post
Achilles
Level 13
God Stats
2W - 4L
1,199 SR
Queue Stats
18W - 22L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GunPlayDeadly
Baron Samedi
14
3 / 2 / 11
8,932
595
9,515
7,401
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Hmong_Daddy
Arachne
14
10 / 3 / 5
9,237
616
10,547
8,511
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
KRSAVAGE_YT
Cerberus
12
4 / 2 / 7
7,534
502
4,282
7,918
3,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
greco044
Gilgamesh
14
4 / 3 / 4
8,274
552
6,499
7,502
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
7 / 2 / 2
7,729
515
5,205
4,810
1,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LateEcho15
Bakasura
12
1 / 6 / 2
7,142
476
3,341
11,374
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 7 / 3
7,406
494
3,713
9,510
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
NZ3339
Poseidon
13
7 / 4 / 0
8,384
559
8,667
7,641
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
10
3 / 8 / 2
6,865
458
4,025
14,216
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
ZoDiac_Post
Achilles
10
1 / 3 / 2
6,513
434
2,648
8,577
4,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
28
Kills
12
12
Deaths
28
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GunPlayDeadly
Baron Samedi
3
2
11
4.25
W
Arachne
Hmong_Daddy
Arachne
10
3
5
4.17
W
Cerberus
KRSAVAGE_YT
Cerberus
4
2
7
3.75
L
Bakasura
LateEcho15
Bakasura
1
6
2
0.33
L
0
7
3
0.21
L
Poseidon
NZ3339
Poseidon
7
4
0
1.75
L
Thanatos
3
8
2
0.5
L
Achilles
ZoDiac_Post
Achilles
1
3
2
0.67
W
Gilgamesh
greco044
Gilgamesh
4
3
4
2
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,048
Damage
22,394
36,142
Taken
51,318
14,664
Mitigated
18,343
9,652
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GunPlayDeadly
Baron Samedi
9,515
715
730
3,210
7,401
3,290
733
854
6,456
49,803
0
W
Arachne
Hmong_Daddy
Arachne
10,547
7,781
0
2,071
8,511
3,467
515
2,836
5,264
0
36,533
W
Cerberus
KRSAVAGE_YT
Cerberus
4,282
649
240
1,660
7,918
3,539
725
1,165
6,717
25,314
0
L
Bakasura
LateEcho15
Bakasura
3,341
2,174
611
1,742
11,374
4,100
717
1,777
9,479
0
29,957
L
3,713
2,150
0
538
9,510
3,269
0
3,795
5,691
0
39,475
L
Poseidon
NZ3339
Poseidon
8,667
689
0
1,851
7,641
2,341
0
203
7,410
40,972
0
L
Thanatos
4,025
1,591
0
5,795
14,216
4,040
0
4,083
9,934
0
31,250
L
Achilles
ZoDiac_Post
Achilles
2,648
721
0
592
8,577
4,593
0
3,278
5,007
0
25,489
W
Gilgamesh
greco044
Gilgamesh
6,499
1,511
0
934
7,502
3,236
400
2,350
4,804
0
41,354
W
5,205
2,856
219
588
4,810
1,132
2,201
935
3,843
0
29,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
36,310
369
Minions Killed
332
0
Camps Cleared
0
1,434,746
Distance Traveled
1,258,131
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,932
595
93
6
0
279,472
6
W
Arachne
9,237
616
57
4
0
301,912
6
W
Cerberus
7,534
502
82
5
0
313,862
5
L
Bakasura
7,142
476
70
5
0
298,163
2
L
Skadi
7,406
494
73
5
0
219,927
3
L
Poseidon
8,384
559
90
6
0
265,367
0
L
Thanatos
6,865
458
50
3
0
263,975
3
L
Achilles
6,513
434
49
3
0
210,699
0
W
Gilgamesh
8,274
552
88
6
0
273,305
1
W
Skadi
7,729
515
49
3
0
266,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role