Player Matchup

Chang'e
Chang'e
Oukikongs
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Potatohead1504
Sobek
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 71L
1,632 Elo+
Party 1
Thanatos
Thanatos
Rbye
Thanatos
Level 28
God Stats
122W - 107L
1,561 SR
Queue Stats
181W - 189L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
UPASA
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,521 Elo+
Party 1
Anhur
Anhur
xSerso
Anhur
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
149W - 130L
1,578 Elo+
Party 1
Team Averages
Level 34
1,512 SR
1,567 Elo+

VS

Team Averages
Level 14
1,492 SR
1,557 Elo+
Apollo
Apollo
An0rektyk
Apollo
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 35L
1,673 Elo+
Solo
Ao Kuang
Ao Kuang
AsoYAROHIIII
Ao Kuang
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,651 Elo+
Party 2
Loki
Loki
Jitek
Loki
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 27L
1,625 Elo+
Solo
Neith
Neith
seandemons
Neith
Level 4
God Stats
8W - 9L
1,398 SR
Queue Stats
30W - 36L
1,414 Elo+
Party 2
Thanatos
Thanatos
zeiliu
Thanatos
Level 19
God Stats
17W - 18L
1,564 SR
Queue Stats
22W - 24L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Oukikongs
Chang'e
16
8 / 4 / 10
10,700
594
15,669
17,925
6,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 15
9,997
555
6,176
16,770
19,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Rbye
Thanatos
18
15 / 1 / 5
11,902
661
14,167
14,927
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
UPASA
Sun Wukong
13
3 / 5 / 10
9,403
522
6,274
12,591
12,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
xSerso
Anhur
17
8 / 2 / 7
11,516
640
11,240
9,693
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
An0rektyk
Apollo
16
3 / 6 / 1
9,638
535
7,644
14,202
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
AsoYAROHIIII
Ao Kuang
13
2 / 10 / 7
8,400
467
8,539
18,097
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Jitek
Loki
14
1 / 7 / 6
8,277
460
7,922
13,362
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
0 / 5 / 2
7,632
424
3,886
9,314
2,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
zeiliu
Thanatos
14
8 / 9 / 5
9,881
549
13,222
17,275
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
37
Kills
14
14
Deaths
37
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
An0rektyk
Apollo
3
6
1
0.58
L
Ao Kuang
AsoYAROHIIII
Ao Kuang
2
10
7
0.55
L
Loki
Jitek
Loki
1
7
6
0.57
W
Chang'e
Oukikongs
Chang'e
8
4
10
3.25
W
3
2
15
5.25
W
Thanatos
Rbye
Thanatos
15
1
5
17.5
W
Sun Wukong
UPASA
Sun Wukong
3
5
10
1.6
L
Neith
0
5
2
0.2
W
Anhur
xSerso
Anhur
8
2
7
5.75
L
Thanatos
zeiliu
Thanatos
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,526
Damage
41,213
71,906
Taken
72,250
47,692
Mitigated
21,981
37,164
Healing
18,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
An0rektyk
Apollo
7,644
4,417
0
3,524
14,202
4,440
0
3,264
10,822
0
67,661
L
Ao Kuang
AsoYAROHIIII
Ao Kuang
8,539
2,038
0
4,569
18,097
5,403
0
8,276
9,455
24,168
0
L
Loki
Jitek
Loki
7,922
2,073
0
920
13,362
4,249
0
4,364
8,706
0
45,940
W
Chang'e
Oukikongs
Chang'e
15,669
1,902
1,573
8,986
17,925
6,970
2,082
4,110
13,815
58,618
0
W
6,176
851
0
7,852
16,770
19,069
1,059
1,592
15,178
32,337
0
W
Thanatos
Rbye
Thanatos
14,167
4,858
0
13,743
14,927
5,994
188
703
14,224
0
69,502
W
Sun Wukong
UPASA
Sun Wukong
6,274
2,192
0
1,105
12,591
12,057
1,899
1,289
11,302
0
36,898
L
Neith
3,886
2,156
0
506
9,314
2,909
112
1,412
7,881
0
40,702
W
Anhur
xSerso
Anhur
11,240
5,011
0
3,905
9,693
3,602
4,724
845
8,848
0
83,207
L
Thanatos
zeiliu
Thanatos
13,222
3,501
0
9,167
17,275
4,980
0
3,612
13,541
0
33,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
43,828
470
Minions Killed
356
0
Camps Cleared
0
1,726,287
Distance Traveled
1,682,822
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,638
535
126
7
0
344,119
4
L
Ao Kuang
8,400
467
42
2
0
318,728
1
L
Loki
8,277
460
68
4
0
342,351
8
W
Chang'e
10,700
594
96
5
0
314,125
2
W
Sobek
9,997
555
46
3
0
364,168
5
W
Thanatos
11,902
661
120
7
0
388,526
1
W
Sun Wukong
9,403
522
68
4
0
359,321
2
L
Neith
7,632
424
78
4
0
333,030
0
W
Anhur
11,516
640
140
8
0
300,147
3
L
Thanatos
9,881
549
42
2
0
344,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role