Player Matchup

Aphrodite
Aphrodite
FirePheasant
Aphrodite
Level 138
God Stats
8W - 2L
1,686 SR
Queue Stats
206W - 193L
1,532 Elo+
Party 1
Hades
Hades
RamaSitas
Hades
Level 45
God Stats
7W - 6L
1,564 SR
Queue Stats
295W - 451L
1,324 Elo+
Party 1
Baron Samedi
Baron Samedi
SquadyGaurd5life
Baron Samedi
Level 96
God Stats
18W - 13L
1,589 SR
Queue Stats
504W - 519L
1,518 Elo+
Party 1
Team Averages
Level 93
1,613 SR
1,458 Elo+

VS

Team Averages
Level 122
1,451 SR
1,557 Elo+
Hachiman
Hachiman
LeFaulty
Hachiman
Level 117
God Stats
23W - 26L
1,521 SR
Queue Stats
201W - 150L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
Lone-Doge123
Gilgamesh
Level 160
God Stats
22W - 11L
1,494 SR
Queue Stats
406W - 361L
1,580 Elo+
Party 2
Anubis
Anubis
TheHospitable
Anubis
Level 88
God Stats
2W - 2L
1,339 SR
Queue Stats
37W - 45L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FirePheasant
Aphrodite
16
4 / 12 / 3
13,610
648
13,311
21,301
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
RamaSitas
Hades
15
3 / 17 / 4
12,854
612
11,987
22,335
9,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
SquadyGaurd5life
Baron Samedi
14
1 / 15 / 6
12,326
587
14,870
26,826
11,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LeFaulty
Hachiman
20
16 / 2 / 24
16,695
795
21,664
16,738
5,999
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Lone-Doge123
Gilgamesh
19
16 / 0 / 26
16,474
784
24,021
17,898
23,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 6 / 22
15,827
754
17,819
19,753
9,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
116
8
Kills
44
44
Deaths
8
13
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FirePheasant
Aphrodite
4
12
3
0.46
W
Hachiman
LeFaulty
Hachiman
16
2
24
14
W
Gilgamesh
Lone-Doge123
Gilgamesh
16
0
26
29
L
Hades
RamaSitas
Hades
3
17
4
0.29
L
Baron Samedi
SquadyGaurd5life
Baron Samedi
1
15
6
0.27
W
12
6
22
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,168
Damage
63,504
70,462
Taken
54,389
33,138
Mitigated
39,825
13,893
Healing
20,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FirePheasant
Aphrodite
13,311
1,481
2,783
4,811
21,301
12,049
363
5,294
16,007
58,014
0
W
Hachiman
LeFaulty
Hachiman
21,664
12,188
0
3,143
16,738
5,999
1,037
14,426
2,312
0
80,400
W
Gilgamesh
Lone-Doge123
Gilgamesh
24,021
6,532
0
5,586
17,898
23,969
1,909
12,071
5,827
0
53,648
L
Hades
RamaSitas
Hades
11,987
1,590
28
1,078
22,335
9,527
126
5,098
17,237
31,565
0
L
Baron Samedi
SquadyGaurd5life
Baron Samedi
14,870
1,793
670
4,523
26,826
11,562
549
7,491
19,335
60,476
0
W
17,819
574
222
11,625
19,753
9,857
168
14,259
5,494
86,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,790
Gold Earned
48,996
169
Minions Killed
212
0
Camps Cleared
0
726,967
Distance Traveled
968,371
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,610
648
70
3
0
255,678
0
W
Hachiman
16,695
795
64
3
0
357,131
0
W
Gilgamesh
16,474
784
35
2
0
330,477
2
L
Hades
12,854
612
39
2
0
219,747
1
L
Baron Samedi
12,326
587
60
3
0
251,542
0
W
Anubis
15,827
754
113
5
0
280,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role