Player Matchup

Pele
Pele
Drums4Dino
Pele
Level 18
God Stats
1W - 3L
1,324 SR
Queue Stats
93W - 90L
1,585 Elo+
Solo
Janus
Janus
Glizzyinator
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 127L
1,548 Elo+
Solo
Tyr
Tyr
Paco-CR72002
Tyr
Level 7
God Stats
4W - 1L
1,578 SR
Queue Stats
24W - 10L
1,620 Elo+
Solo
Bacchus
Bacchus
WayTooZen
Bacchus
Level 13
God Stats
1W - 1L
1,774 SR
Queue Stats
19W - 11L
1,687 Elo+
Solo
Danzaburou
Danzaburou
skcidNI3m
Danzaburou
Level 23
God Stats
13W - 17L
1,511 SR
Queue Stats
39W - 46L
1,593 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,607 Elo+

VS

Team Averages
Level 25
1,508 SR
1,610 Elo+
Anhur
Anhur
CqyII
Anhur
Level 29
God Stats
3W - 3L
1,538 SR
Queue Stats
53W - 47L
1,559 Elo+
Solo
Tiamat
Tiamat
Fatalbert845
Tiamat
Level 27
God Stats
2W - 2L
1,354 SR
Queue Stats
87W - 87L
1,613 Elo+
Solo
Geb
Geb
FurryPhckr69
Geb
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 42L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
PuzySlayer696
Gilgamesh
Level 29
God Stats
9W - 7L
1,647 SR
Queue Stats
54W - 26L
1,762 Elo+
Solo
Vamana
Vamana
thiccHomo69
Vamana
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 5
11,147
557
14,960
19,431
7,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 6 / 8
10,223
511
10,731
10,458
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 5
11,087
554
13,136
17,968
19,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
WayTooZen
Bacchus
1
0 / 0 / 0
3,739
187
0
0
0
Danzaburou
skcidNI3m
Danzaburou
1
0 / 0 / 0
5,228
261
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CqyII
Anhur
18
3 / 1 / 6
11,015
551
4,817
7,476
2,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
6 / 4 / 5
11,999
600
11,583
14,003
10,806
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 5
9,967
498
2,170
8,747
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
PuzySlayer696
Gilgamesh
18
5 / 7 / 6
11,540
577
10,465
17,300
9,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
16
1 / 6 / 4
9,653
483
5,040
13,071
9,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
21
Kills
17
17
Deaths
21
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
CqyII
Anhur
3
1
6
6
L
8
7
5
1.5
W
Tiamat
6
4
5
2.13
W
2
3
5
1.5
L
6
6
8
1.67
L
7
4
5
2.38
W
Gilgamesh
PuzySlayer696
Gilgamesh
5
7
6
1.14
L
Bacchus
WayTooZen
Bacchus
0
0
0
0
L
Danzaburou
skcidNI3m
Danzaburou
0
0
0
0
W
Vamana
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,827
Damage
34,075
47,857
Taken
60,597
29,502
Mitigated
37,440
9,155
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CqyII
Anhur
4,817
1,594
0
3,175
7,476
2,930
90
0
7,476
0
64,152
L
14,960
7,087
0
2,496
19,431
7,019
0
6,337
12,898
0
94,311
W
Tiamat
11,583
2,115
0
3,725
14,003
10,806
334
3,414
10,329
75,545
0
W
2,170
139
470
2,247
8,747
5,229
359
1,489
7,160
28,289
0
L
10,731
519
0
715
10,458
3,368
0
4,287
6,001
47,377
0
L
13,136
1,421
0
5,944
17,968
19,115
0
2,685
15,205
0
69,234
W
Gilgamesh
PuzySlayer696
Gilgamesh
10,465
3,450
0
1,397
17,300
9,308
722
2,615
14,549
0
78,295
L
Bacchus
WayTooZen
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
skcidNI3m
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
5,040
2,594
0
2,613
13,071
9,167
328
2,557
10,352
0
52,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,424
Gold Earned
54,174
407
Minions Killed
522
0
Camps Cleared
0
1,121,571
Distance Traveled
1,784,231
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,015
551
107
5
0
346,521
4
L
Pele
11,147
557
161
8
0
343,963
0
W
Tiamat
11,999
600
148
7
0
339,422
4
W
Geb
9,967
498
39
2
0
366,667
2
L
Janus
10,223
511
108
5
0
346,128
3
L
Tyr
11,087
554
138
7
0
425,573
2
W
Gilgamesh
11,540
577
131
7
0
377,853
1
L
Bacchus
3,739
187
0
0
0
0
0
L
Danzaburou
5,228
261
0
0
0
5,907
0
W
Vamana
9,653
483
97
5
0
353,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role