Player Matchup

Cthulhu
Cthulhu
Dragon_mengo
Cthulhu
Level 73
God Stats
9W - 12L
1,676 SR
Queue Stats
696W - 725L
1,511 Elo+
Solo
Izanami
Izanami
Jrell3
Izanami
Level 81
God Stats
1W - 2L
1,627 SR
Queue Stats
6W - 7L
1,414 Elo+
Party 2
Ganesha
Ganesha
MAYITOOuO
Ganesha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Thomas22002
Kukulkan
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 71L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
v-xiiNfAmOuS-v
Gilgamesh
Level 121
God Stats
0W - 2L
1,532 SR
Queue Stats
16W - 12L
1,453 Elo+
Party 2
Team Averages
Level 81
1,567 SR
1,447 Elo+

VS

Team Averages
Level 93
1,553 SR
1,407 Elo+
Skadi
Skadi
Bortmon
Skadi
Level 81
God Stats
34W - 29L
1,466 SR
Queue Stats
101W - 100L
1,372 Elo+
Party 1
Fenrir
Fenrir
Lucifernum
Fenrir
Level 63
God Stats
18W - 24L
1,464 SR
Queue Stats
888W - 850L
1,375 Elo+
Solo
Artio
Artio
SiriuslyGrate
Artio
Level 73
God Stats
8W - 5L
1,628 SR
Queue Stats
86W - 83L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
TheKingYody
Kukulkan
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
368W - 359L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
radec9995
Gilgamesh
Level 106
God Stats
27W - 12L
1,708 SR
Queue Stats
492W - 468L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragon_mengo
Cthulhu
17
1 / 7 / 0
10,811
470
9,378
17,897
18,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
Jrell3
Izanami
16
3 / 6 / 4
10,475
455
12,491
15,838
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
MAYITOOuO
Ganesha
15
0 / 7 / 9
10,170
442
6,588
23,035
21,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Thomas22002
Kukulkan
19
9 / 7 / 1
12,390
539
17,934
19,485
8,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
v-xiiNfAmOuS-v
Gilgamesh
16
5 / 5 / 4
10,427
453
13,904
20,549
16,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bortmon
Skadi
18
7 / 4 / 6
11,325
492
13,781
13,501
5,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Lucifernum
Fenrir
15
3 / 7 / 11
10,236
445
11,292
16,589
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 1 / 12
11,836
515
11,460
22,891
21,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
TheKingYody
Kukulkan
20
8 / 6 / 7
12,831
558
20,608
14,750
6,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
radec9995
Gilgamesh
20
9 / 0 / 3
13,547
589
14,029
15,298
11,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
18
Kills
31
32
Deaths
18
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bortmon
Skadi
7
4
6
2.5
L
Cthulhu
Dragon_mengo
Cthulhu
1
7
0
0.14
L
Izanami
Jrell3
Izanami
3
6
4
0.83
W
Fenrir
Lucifernum
Fenrir
3
7
11
1.21
L
Ganesha
MAYITOOuO
Ganesha
0
7
9
0.64
W
4
1
12
10
W
Kukulkan
TheKingYody
Kukulkan
8
6
7
1.92
L
Kukulkan
Thomas22002
Kukulkan
9
7
1
1.36
W
Gilgamesh
radec9995
Gilgamesh
9
0
3
10.5
L
Gilgamesh
v-xiiNfAmOuS-v
Gilgamesh
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,295
Damage
71,170
96,804
Taken
83,029
71,079
Mitigated
52,089
20,645
Healing
25,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bortmon
Skadi
13,781
6,055
0
2,946
13,501
5,528
1,234
2,783
10,714
0
67,394
L
Cthulhu
Dragon_mengo
Cthulhu
9,378
424
296
3,472
17,897
18,740
26
725
17,134
66,933
0
L
Izanami
Jrell3
Izanami
12,491
9,079
0
3,781
15,838
5,426
494
4,913
10,891
0
70,742
W
Fenrir
Lucifernum
Fenrir
11,292
1,096
465
5,175
16,589
7,080
277
7,710
8,827
0
41,587
L
Ganesha
MAYITOOuO
Ganesha
6,588
842
994
4,990
23,035
21,920
0
9,744
13,033
30,509
0
W
11,460
1,246
568
8,935
22,891
21,349
68
7,168
15,685
58,100
0
W
Kukulkan
TheKingYody
Kukulkan
20,608
2,969
243
3,388
14,750
6,720
646
8,964
5,738
99,886
0
L
Kukulkan
Thomas22002
Kukulkan
17,934
2,981
0
4,140
19,485
8,457
848
9,373
9,848
82,135
0
W
Gilgamesh
radec9995
Gilgamesh
14,029
3,841
0
4,272
15,298
11,412
0
6,513
8,165
0
93,891
L
Gilgamesh
v-xiiNfAmOuS-v
Gilgamesh
13,904
3,001
0
2,972
20,549
16,536
44
6,597
13,830
0
72,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,273
Gold Earned
59,775
572
Minions Killed
572
0
Camps Cleared
0
2,039,531
Distance Traveled
2,228,050
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,325
492
87
4
0
411,710
11
L
Cthulhu
10,811
470
152
7
0
394,259
3
L
Izanami
10,475
455
148
6
0
342,557
0
W
Fenrir
10,236
445
62
3
0
457,353
0
L
Ganesha
10,170
442
20
1
0
443,339
3
W
Artio
11,836
515
81
4
0
477,740
7
W
Kukulkan
12,831
558
165
7
0
388,235
2
L
Kukulkan
12,390
539
147
6
0
403,075
0
W
Gilgamesh
13,547
589
177
8
0
493,012
3
L
Gilgamesh
10,427
453
105
5
0
456,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role