Player Matchup

Eset
Eset
Bholmi
Eset
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
JyväJemmari
Hun Batz
Level 37
God Stats
2W - 4L
1,421 SR
Queue Stats
33W - 49L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
SaftsackSenpai
Gilgamesh
Level 37
God Stats
6W - 6L
1,613 SR
Queue Stats
116W - 111L
1,549 Elo+
Party 4
Odin
Odin
SaltyLongSleeper
Odin
Level 50
God Stats
1W - 2L
1,757 SR
Queue Stats
37W - 78L
1,287 Elo+
Party 1
Apollo
Apollo
ZysN
Apollo
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
92W - 89L
1,533 Elo+
Party 4
Team Averages
Level 37
1,519 SR
1,437 Elo+

VS

Team Averages
Level 62
1,520 SR
1,511 Elo+
Gilgamesh
Gilgamesh
Avoten
Gilgamesh
Level 112
God Stats
39W - 27L
1,611 SR
Queue Stats
142W - 91L
1,641 Elo+
Party 3
Odin
Odin
HILFIGER-420
Odin
Level 28
God Stats
8W - 6L
1,487 SR
Queue Stats
52W - 39L
1,414 Elo+
Party 3
Neith
Neith
IvánCrackx
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
TheRaptor14
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
TheSergiCrafter
Sobek
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bholmi
Eset
15
1 / 10 / 7
9,994
454
9,341
13,762
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
JyväJemmari
Hun Batz
17
2 / 8 / 2
10,528
479
6,324
16,722
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
SaftsackSenpai
Gilgamesh
14
8 / 5 / 9
11,006
500
15,397
23,168
22,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 6 / 3
9,350
425
5,770
15,113
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
ZysN
Apollo
17
7 / 5 / 11
11,148
507
12,132
15,650
5,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avoten
Gilgamesh
20
15 / 1 / 9
13,723
624
24,474
17,022
15,167
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 1 / 7
10,851
493
4,480
12,259
12,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 8 / 5
9,627
438
4,824
11,437
3,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
19
11 / 3 / 11
12,219
555
22,967
16,839
9,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 5 / 10
9,830
447
7,985
15,278
19,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
18
Kills
34
34
Deaths
18
32
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Avoten
Gilgamesh
15
1
9
19.5
L
Eset
Bholmi
Eset
1
10
7
0.45
W
2
1
7
5.5
W
1
8
5
0.44
L
Hun Batz
JyväJemmari
Hun Batz
2
8
2
0.38
L
Gilgamesh
SaftsackSenpai
Gilgamesh
8
5
9
2.5
L
0
6
3
0.25
W
Anubis
11
3
11
5.5
W
5
5
10
2
L
Apollo
ZysN
Apollo
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,964
Damage
64,730
84,415
Taken
72,835
47,193
Mitigated
59,975
13,805
Healing
25,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Avoten
Gilgamesh
24,474
7,879
0
5,972
17,022
15,167
0
2,139
14,711
0
119,856
L
Eset
Bholmi
Eset
9,341
960
1,746
1,489
13,762
3,604
140
3,734
10,028
52,522
0
W
4,480
619
0
3,529
12,259
12,416
322
1,197
10,636
0
48,245
W
4,824
1,767
0
1,867
11,437
3,746
3,331
395
11,014
0
46,146
L
Hun Batz
JyväJemmari
Hun Batz
6,324
1,778
0
4,083
16,722
5,275
0
7,219
9,503
0
72,917
L
Gilgamesh
SaftsackSenpai
Gilgamesh
15,397
3,622
0
1,381
23,168
22,372
395
12,128
11,040
0
34,392
L
5,770
1,400
0
1,810
15,113
10,212
265
1,384
13,479
0
39,375
W
Anubis
22,967
837
0
10,913
16,839
9,361
637
2,676
13,853
108,163
0
W
7,985
648
0
3,174
15,278
19,285
209
2,332
12,780
24,845
0
L
Apollo
ZysN
Apollo
12,132
9,310
0
3,296
15,650
5,730
1,053
6,487
9,113
0
56,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,026
Gold Earned
56,250
452
Minions Killed
596
0
Camps Cleared
0
1,979,656
Distance Traveled
2,162,934
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,723
624
181
8
0
492,487
9
L
Eset
9,994
454
94
4
0
356,489
10
W
Odin
10,851
493
120
5
0
459,321
0
W
Neith
9,627
438
94
4
0
389,706
4
L
Hun Batz
10,528
479
122
6
0
383,092
7
L
Gilgamesh
11,006
500
40
2
0
453,703
3
L
Odin
9,350
425
82
4
0
407,514
2
W
Anubis
12,219
555
170
8
0
390,935
4
W
Sobek
9,830
447
31
1
0
430,485
4
L
Apollo
11,148
507
114
5
0
378,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role