Player Matchup

Nu Wa
Nu Wa
Gold I
Dpigs
Nu Wa
Gold I
Level 92
God Stats
0W - 2L
1,375 SR
Queue Stats
128W - 108L
1,747 MMR
Solo
Nike
Nike
Gold I
ELRandynator
Nike
Gold I
Level 88
God Stats
0W - 2L
1,263 SR
Queue Stats
118W - 114L
1,690 MMR
Party 1
Rama
Rama
Platinum V
icoltus
Rama
Platinum V
Level 155
God Stats
5W - 6L
1,511 SR
Queue Stats
98W - 107L
1,754 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
mustinator445
Kumbhakarna
Gold I
Level 94
God Stats
3W - 4L
1,300 SR
Queue Stats
392W - 375L
1,690 MMR
Party 1
Set
Set
Gold I
tim4tennis2
Set
Gold I
Level 85
God Stats
0W - 3L
1,224 SR
Queue Stats
61W - 67L
1,776 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,335 SR
1,732 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,724 SR
1,732 MMR
Artio
Artio
Platinum V
DarkKoslovWolf
Artio
Platinum V
Level 154
God Stats
17W - 18L
1,759 SR
Queue Stats
158W - 157L
1,722 MMR
Solo
Eset
Eset
Platinum III
LeReaperTM27
Eset
Platinum III
Level 160
God Stats
5W - 1L
1,672 SR
Queue Stats
413W - 389L
1,768 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
OinkOinkPiggle
Tsukuyomi
Platinum III
Level 87
God Stats
27W - 19L
1,713 SR
Queue Stats
260W - 249L
1,685 MMR
Solo
Sobek
Sobek
Gold II
Sharto
Sobek
Gold II
Level 104
God Stats
16W - 10L
1,786 SR
Queue Stats
700W - 651L
1,703 MMR
Solo
Anhur
Anhur
Platinum V
ohhhMarcus
Anhur
Platinum V
Level 149
God Stats
7W - 8L
1,690 SR
Queue Stats
196W - 184L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dpigs
Nu Wa
16
1 / 8 / 3
10,642
463
15,733
14,057
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 8 / 1
10,455
455
8,854
24,533
19,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
icoltus
Rama
18
2 / 3 / 1
12,274
534
11,225
14,330
5,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
mustinator445
Kumbhakarna
15
1 / 4 / 2
10,217
444
8,517
22,350
18,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 5 / 3
12,686
552
16,173
17,550
11,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatScyllaApolloDanzaburouGuan Yu

VS

Bans
AthenaJanusCupidTyrXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 9
12,578
547
19,589
25,026
31,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 4 / 8
13,607
592
17,542
13,664
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
OinkOinkPiggle
Tsukuyomi
20
8 / 2 / 5
13,125
571
11,387
16,347
10,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Sharto
Sobek
18
6 / 0 / 11
12,242
532
11,441
26,508
29,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
20
2 / 2 / 7
13,288
578
11,494
16,441
5,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
10
Kills
28
28
Deaths
10
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Nu Wa
Dpigs
Nu Wa
1
8
3
0.31
L
0
8
1
0.06
W
7
4
8
2.75
W
Tsukuyomi
OinkOinkPiggle
Tsukuyomi
8
2
5
5.25
W
Sobek
Sharto
Sobek
6
0
11
11.5
L
Rama
icoltus
Rama
2
3
1
0.83
L
Kumbhakarna
mustinator445
Kumbhakarna
1
4
2
0.5
W
Anhur
2
2
7
2.75
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,502
Damage
71,453
92,820
Taken
97,986
58,903
Mitigated
83,561
22,335
Healing
51,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,589
1,179
1,484
15,170
25,026
31,456
1,252
4,415
20,401
84,503
0
L
Nu Wa
Dpigs
Nu Wa
15,733
3,565
0
603
14,057
4,267
0
7,670
6,387
73,676
0
L
8,854
644
0
4,110
24,533
19,107
0
16,735
7,798
249
58,793
W
17,542
1,519
2,503
3,804
13,664
5,456
1,202
5,416
7,976
107,244
0
W
Tsukuyomi
OinkOinkPiggle
Tsukuyomi
11,387
2,374
0
7,063
16,347
10,907
1,179
4,780
11,275
0
92,527
W
Sobek
Sharto
Sobek
11,441
1,488
0
12,593
26,508
29,840
135
6,590
19,596
36,185
0
L
Rama
icoltus
Rama
11,225
9,532
0
5,322
14,330
5,489
3,034
5,871
8,459
0
90,948
L
Kumbhakarna
mustinator445
Kumbhakarna
8,517
609
0
6,481
22,350
18,817
0
12,831
9,519
42,394
0
W
Anhur
11,494
8,682
0
9,243
16,441
5,902
8,756
3,405
11,700
0
111,186
L
16,173
6,988
0
5,819
17,550
11,223
354
5,672
11,878
0
95,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,274
Gold Earned
64,840
604
Minions Killed
688
0
Camps Cleared
0
2,037,132
Distance Traveled
2,205,786
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,578
547
131
6
0
430,731
8
L
Nu Wa
10,642
463
124
5
0
362,506
6
L
Nike
10,455
455
120
5
0
380,225
4
W
Eset
13,607
592
190
8
0
386,711
4
W
Tsukuyomi
13,125
571
148
6
0
501,140
5
W
Sobek
12,242
532
30
1
0
469,576
6
L
Rama
12,274
534
169
7
0
385,357
5
L
Kumbhakarna
10,217
444
54
2
0
449,009
5
W
Anhur
13,288
578
189
8
0
417,628
5
L
Set
12,686
552
137
6
0
460,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role