Player Matchup

Anhur
Anhur
Aiveas
Anhur
Level 36
God Stats
49W - 31L
1,793 SR
Queue Stats
395W - 299L
1,696 Elo+
Party 1
Zeus
Zeus
AngelinaPushPush
Zeus
Level 98
God Stats
44W - 15L
1,737 SR
Queue Stats
171W - 98L
1,733 Elo+
Party 1
Gilgamesh
Gilgamesh
Mеliore
Gilgamesh
Level 111
God Stats
96W - 21L
1,974 SR
Queue Stats
335W - 182L
1,794 Elo+
Party 1
Raijin
Raijin
Perytone
Raijin
Level 88
God Stats
5W - 1L
1,644 SR
Queue Stats
238W - 151L
1,847 Elo+
Party 1
Yemoja
Yemoja
PopkaCorgi
Yemoja
Level 29
God Stats
9W - 0L
2,003 SR
Queue Stats
198W - 125L
1,796 Elo+
Party 1
Team Averages
Level 72
1,830 SR
1,773 Elo+

VS

Team Averages
Level 73
1,488 SR
1,594 Elo+
Scylla
Scylla
AncestraZ
Scylla
Level 32
God Stats
4W - 6L
1,435 SR
Queue Stats
75W - 63L
1,527 Elo+
Party 2
Nox
Nox
INDЕЕP
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,657 Elo+
Party 3
Artemis
Artemis
Nowelq
Artemis
Level 29
God Stats
6W - 5L
1,600 SR
Queue Stats
12W - 12L
1,624 Elo+
Party 3
Hercules
Hercules
Uralis
Hercules
Level 147
God Stats
0W - 2L
1,435 SR
Queue Stats
177W - 154L
1,722 Elo+
Party 2
Medusa
Medusa
leeyre
Medusa
Level 89
God Stats
54W - 60L
1,470 SR
Queue Stats
978W - 1,017L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aiveas
Anhur
20
6 / 1 / 17
14,180
1,013
20,367
9,286
4,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 0 / 16
14,941
1,067
40,361
6,209
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mеliore
Gilgamesh
20
11 / 1 / 16
15,009
1,072
21,891
13,249
10,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Perytone
Raijin
20
2 / 0 / 15
13,403
957
9,255
5,638
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
PopkaCorgi
Yemoja
20
0 / 0 / 23
13,692
978
473
5,528
7,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AncestraZ
Scylla
17
0 / 10 / 2
11,387
813
7,724
18,253
5,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 3 / 2
11,591
828
4,396
17,818
6,024
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Nowelq
Artemis
17
1 / 9 / 1
11,182
799
4,366
20,563
6,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Uralis
Hercules
17
1 / 6 / 1
11,577
827
10,032
27,988
17,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
leeyre
Medusa
17
0 / 4 / 2
11,117
794
5,396
10,446
3,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
10
32
Kills
2
2
Deaths
32
87
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aiveas
Anhur
6
1
17
14.5
L
Scylla
AncestraZ
Scylla
0
10
2
0.1
W
13
0
16
21
L
0
3
2
0.33
W
Gilgamesh
Mеliore
Gilgamesh
11
1
16
19
L
Artemis
Nowelq
Artemis
1
9
1
0.17
W
Raijin
Perytone
Raijin
2
0
15
9.5
W
Yemoja
PopkaCorgi
Yemoja
0
0
23
11.5
L
Hercules
Uralis
Hercules
1
6
1
0.25
L
Medusa
leeyre
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,347
Damage
31,914
39,910
Taken
95,068
27,458
Mitigated
39,165
17,463
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aiveas
Anhur
20,367
13,356
0
2,975
9,286
4,316
0
1,633
7,653
0
64,810
L
Scylla
AncestraZ
Scylla
7,724
462
0
208
18,253
5,736
0
10,080
7,731
28,986
0
W
40,361
1,747
0
684
6,209
2,986
0
1,696
4,513
64,714
0
L
4,396
355
0
0
17,818
6,024
0
12,561
4,773
33,895
0
W
Gilgamesh
Mеliore
Gilgamesh
21,891
3,221
0
247
13,249
10,681
0
4,667
8,582
913
33,415
L
Artemis
Nowelq
Artemis
4,366
1,554
0
221
20,563
6,765
0
12,367
7,590
0
13,514
W
Raijin
Perytone
Raijin
9,255
203
0
25
5,638
2,306
0
2,082
3,556
39,897
0
W
Yemoja
PopkaCorgi
Yemoja
473
75
10,863
2,669
5,528
7,169
0
2,042
3,486
3,263
0
L
Hercules
Uralis
Hercules
10,032
1,535
318
3,416
27,988
17,311
0
7,132
20,262
0
21,265
L
Medusa
leeyre
Medusa
5,396
1,473
318
703
10,446
3,329
0
6,217
3,909
0
36,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,225
Gold Earned
56,854
281
Minions Killed
263
18
Camps Cleared
5
1,497,014
Distance Traveled
1,246,316
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,180
1,013
101
7
6
287,086
1
L
Scylla
11,387
813
72
5
0
226,981
1
W
Zeus
14,941
1,067
63
5
6
300,193
0
L
Nox
11,591
828
90
6
0
260,883
1
W
Gilgamesh
15,009
1,072
30
2
4
341,804
1
L
Artemis
11,182
799
17
1
0
232,131
1
W
Raijin
13,403
957
73
5
2
292,455
0
W
Yemoja
13,692
978
14
1
0
275,476
0
L
Hercules
11,577
827
26
2
2
297,272
0
L
Medusa
11,117
794
58
4
3
229,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role