Player Matchup

Cupid
Cupid
Alikedegree
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bloodkingruss
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ElChino0014
Apollo
Level 20
God Stats
11W - 18L
1,817 SR
Queue Stats
127W - 194L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
EliteVZ
Tsukuyomi
Level 17
God Stats
15W - 22L
1,529 SR
Queue Stats
116W - 110L
1,477 Elo+
Solo
Sol
Sol
xBlack_Cat90x
Sol
Level 14
God Stats
8W - 5L
1,647 SR
Queue Stats
9W - 6L
1,572 Elo+
Solo
Team Averages
Level 21
1,599 SR
1,482 Elo+

VS

Team Averages
Level 26
1,599 SR
1,446 Elo+
Hades
Hades
Farbror_Hanibal
Hades
Level 29
God Stats
12W - 9L
1,487 SR
Queue Stats
192W - 217L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
Kawaii_potato69-
Nu Wa
Level 28
God Stats
16W - 13L
1,663 SR
Queue Stats
166W - 204L
1,466 Elo+
Party 1
Chaac
Chaac
Raidrah
Chaac
Level 25
God Stats
12W - 4L
1,664 SR
Queue Stats
50W - 47L
1,469 Elo+
Party 1
Pele
Pele
hexbluebeam
Pele
Level 21
God Stats
8W - 6L
1,500 SR
Queue Stats
111W - 100L
1,474 Elo+
Solo
Artemis
Artemis
ssuunnyD
Artemis
Level 26
God Stats
12W - 5L
1,681 SR
Queue Stats
123W - 114L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,239
385
1,187
5,905
1,578
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
Bloodkingruss
Kukulkan
9
3 / 2 / 0
5,624
511
2,536
3,474
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
8
1 / 5 / 0
5,071
461
2,339
8,699
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
EliteVZ
Tsukuyomi
9
1 / 4 / 1
5,530
503
3,470
8,519
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 8 / 0
4,760
433
906
6,009
1,404
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 5
7,243
658
8,228
7,505
3,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 1 / 6
5,941
540
7,038
4,443
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Raidrah
Chaac
13
8 / 0 / 1
7,339
667
6,655
6,644
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 4
6,578
598
2,121
4,370
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
ssuunnyD
Artemis
10
1 / 3 / 0
5,738
522
717
4,158
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
5
Kills
24
24
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Kukulkan
Bloodkingruss
Kukulkan
3
2
0
1.5
L
Apollo
1
5
0
0.2
L
Tsukuyomi
EliteVZ
Tsukuyomi
1
4
1
0.38
W
7
1
5
9.5
W
4
1
6
7
W
Chaac
Raidrah
Chaac
8
0
1
8.5
W
4
0
4
6
W
Artemis
ssuunnyD
Artemis
1
3
0
0.33
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,438
Damage
24,759
32,606
Taken
27,120
8,963
Mitigated
13,940
5,186
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,187
786
118
579
5,905
1,578
161
3,489
2,232
0
8,165
L
Kukulkan
Bloodkingruss
Kukulkan
2,536
357
0
250
3,474
1,037
0
1,061
2,304
21,231
0
L
Apollo
2,339
1,247
0
1,233
8,699
2,347
200
6,767
1,452
0
20,739
L
Tsukuyomi
EliteVZ
Tsukuyomi
3,470
1,154
330
2,430
8,519
2,597
0
2,462
5,766
0
21,144
W
8,228
460
91
3,017
7,505
3,617
1,623
482
6,979
32,769
0
W
7,038
1,503
183
1,057
4,443
1,139
722
0
4,443
19,390
0
W
Chaac
Raidrah
Chaac
6,655
1,075
0
2,647
6,644
5,968
415
1,311
5,285
0
42,069
W
2,121
391
0
2,257
4,370
1,672
390
233
4,099
0
27,726
W
Artemis
ssuunnyD
Artemis
717
261
0
783
4,158
1,544
770
1,210
2,872
0
25,582
L
906
407
0
246
6,009
1,404
530
569
5,261
14,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,224
Gold Earned
32,839
185
Minions Killed
288
0
Camps Cleared
0
912,686
Distance Traveled
1,038,014
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,239
385
17
2
0
162,983
0
L
Kukulkan
5,624
511
53
5
0
160,763
3
L
Apollo
5,071
461
41
4
0
199,941
2
L
Tsukuyomi
5,530
503
43
4
0
199,387
1
W
Hades
7,243
658
56
5
0
207,941
0
W
Nu Wa
5,941
540
22
2
0
205,377
3
W
Chaac
7,339
667
98
9
0
231,729
1
W
Pele
6,578
598
62
6
0
228,855
0
W
Artemis
5,738
522
50
5
0
164,112
5
L
Sol
4,760
433
31
3
0
189,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role