Player Matchup

Neith
Neith
AILLLLLY97
Neith
Level 68
God Stats
44W - 34L
1,522 SR
Queue Stats
72W - 87L
1,417 Elo+
Solo
Tiamat
Tiamat
Am1rHoSeYn
Tiamat
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
137W - 164L
1,415 Elo+
Party 2
Nox
Nox
Belugaheights_
Nox
Level 159
God Stats
35W - 30L
1,532 SR
Queue Stats
337W - 301L
1,501 Elo+
Solo
Ymir
Ymir
DarkLiingS
Ymir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,320 Elo+
Solo
Tsukuyomi
Tsukuyomi
itsAR3NA
Tsukuyomi
Level 67
God Stats
2W - 6L
1,374 SR
Queue Stats
139W - 185L
1,441 Elo+
Party 2
Team Averages
Level 100
1,486 SR
1,419 Elo+

VS

Team Averages
Level 88
1,501 SR
1,425 Elo+
Sylvanus
Sylvanus
II M0mo II
Sylvanus
Level 121
God Stats
5W - 1L
1,763 SR
Queue Stats
298W - 276L
1,311 Elo+
Solo
Chiron
Chiron
Juldol1234
Chiron
Level 80
God Stats
42W - 26L
1,548 SR
Queue Stats
437W - 439L
1,369 Elo+
Party 1
Merlin
Merlin
Ruben_vkr14
Merlin
Level 68
God Stats
10W - 9L
1,428 SR
Queue Stats
204W - 206L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
alex_kidd__9
Kuzenbo
Level 105
God Stats
5W - 3L
1,690 SR
Queue Stats
366W - 273L
1,602 Elo+
Solo
Thor
Thor
mic-fro
Thor
Level 65
God Stats
7W - 9L
1,074 SR
Queue Stats
297W - 266L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 1 / 0
4,138
591
2,960
4,268
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tiamat
Am1rHoSeYn
Tiamat
8
1 / 1 / 0
4,880
697
2,907
4,088
2,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 0
4,575
654
654
2,024
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
3,102
443
435
2,591
802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
itsAR3NA
Tsukuyomi
8
0 / 0 / 2
4,638
663
2,065
4,705
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
II M0mo II
Sylvanus
7
0 / 0 / 2
4,323
618
1,028
5,079
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Juldol1234
Chiron
8
2 / 0 / 0
4,570
653
4,205
4,233
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
9
0 / 0 / 0
4,680
669
463
809
228
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
alex_kidd__9
Kuzenbo
8
0 / 0 / 1
4,491
642
2,386
4,516
3,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
mic-fro
Thor
8
1 / 2 / 1
4,431
633
1,787
4,786
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
1
1
0
1
L
Tiamat
Am1rHoSeYn
Tiamat
1
1
0
1
L
0
0
0
0
L
0
1
0
0
W
Sylvanus
II M0mo II
Sylvanus
0
0
2
1
W
Chiron
Juldol1234
Chiron
2
0
0
2
W
Merlin
0
0
0
0
W
Kuzenbo
alex_kidd__9
Kuzenbo
0
0
1
0.5
L
Tsukuyomi
itsAR3NA
Tsukuyomi
0
0
2
1
W
Thor
mic-fro
Thor
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,021
Damage
9,869
17,676
Taken
19,423
5,903
Mitigated
7,838
10,114
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,960
927
246
2,637
4,268
936
0
351
3,917
0
19,028
L
Tiamat
Am1rHoSeYn
Tiamat
2,907
501
0
2,364
4,088
2,380
248
2,112
1,976
21,463
0
L
654
0
0
948
2,024
572
0
363
1,661
21,320
0
L
435
0
0
610
2,591
802
0
489
2,102
2,531
0
W
Sylvanus
II M0mo II
Sylvanus
1,028
523
520
2,216
5,079
2,088
46
473
4,556
10,506
0
W
Chiron
Juldol1234
Chiron
4,205
1,607
753
2,677
4,233
1,026
78
288
3,895
0
27,457
W
Merlin
463
0
0
0
809
228
0
228
581
26,184
0
W
Kuzenbo
alex_kidd__9
Kuzenbo
2,386
1,271
0
2,149
4,516
3,256
0
2,632
1,884
18,239
0
L
Tsukuyomi
itsAR3NA
Tsukuyomi
2,065
471
0
3,309
4,705
1,213
0
562
4,143
0
20,298
W
Thor
mic-fro
Thor
1,787
583
0
1,664
4,786
1,240
0
275
4,511
0
17,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,333
Gold Earned
22,495
196
Minions Killed
202
0
Camps Cleared
0
633,538
Distance Traveled
676,542
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,138
591
35
5
0
122,730
2
L
Tiamat
4,880
697
46
7
0
141,745
0
L
Nox
4,575
654
53
8
0
144,352
3
L
Ymir
3,102
443
4
1
0
71,721
0
W
Sylvanus
4,323
618
15
2
0
120,635
4
W
Chiron
4,570
653
46
7
0
126,453
4
W
Merlin
4,680
669
66
9
0
127,537
3
W
Kuzenbo
4,491
642
27
4
0
140,780
3
L
Tsukuyomi
4,638
663
58
8
0
152,990
3
W
Thor
4,431
633
48
7
0
161,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role