Player Matchup

Danzaburou
Danzaburou
Alexorlov970
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,031 Elo+
Party 1
Neith
Neith
Bombelly
Neith
Level 11
God Stats
8W - 8L
1,483 SR
Queue Stats
22W - 21L
1,410 Elo+
Party 2
Gilgamesh
Gilgamesh
LongSchIongTom_
Gilgamesh
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
57W - 59L
1,437 Elo+
Party 2
Thor
Thor
Mariogamero970
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 19L
1,024 Elo+
Party 1
Ares
Ares
lewisking135
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,093 Elo+
Party 1
Team Averages
Level 11
1,497 SR
1,199 Elo+

VS

Team Averages
Level 14
1,480 SR
1,406 Elo+
Fenrir
Fenrir
Faultier89
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Flamzer28
Raijin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,252 Elo+
Solo
Chang'e
Chang'e
MSEagleTux
Chang'e
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,437 Elo+
Solo
Neith
Neith
Novolobo
Neith
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 40L
1,485 Elo+
Solo
Ymir
Ymir
Papagreen04
Ymir
Level 8
God Stats
4W - 2L
1,402 SR
Queue Stats
17W - 16L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexorlov970
Danzaburou
20
6 / 9 / 11
15,041
1,074
26,294
20,628
8,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Bombelly
Neith
20
1 / 1 / 13
13,134
938
16,115
8,915
3,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
LongSchIongTom_
Gilgamesh
20
10 / 11 / 6
16,866
1,205
28,781
33,420
37,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 12 / 9
12,627
902
10,621
25,979
18,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
0 / 13 / 6
12,215
873
4,384
24,086
16,650
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Faultier89
Fenrir
20
20 / 5 / 18
16,757
1,197
29,993
24,933
17,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
Flamzer28
Raijin
19
0 / 7 / 15
12,346
882
3,885
14,280
6,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
MSEagleTux
Chang'e
20
9 / 2 / 26
14,906
1,065
20,096
17,340
8,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Novolobo
Neith
20
15 / 3 / 19
15,521
1,109
31,946
15,802
11,621
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 4 / 30
14,205
1,015
15,355
23,242
40,251
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
154
20
Kills
46
46
Deaths
21
45
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alexorlov970
Danzaburou
6
9
11
1.28
L
Neith
Bombelly
Neith
1
1
13
7.5
W
Fenrir
Faultier89
Fenrir
20
5
18
5.8
W
Raijin
Flamzer28
Raijin
0
7
15
1.07
L
Gilgamesh
LongSchIongTom_
Gilgamesh
10
11
6
1.18
W
Chang'e
MSEagleTux
Chang'e
9
2
26
11
L
3
12
9
0.63
W
Neith
Novolobo
Neith
15
3
19
8.17
W
2
4
30
4.25
L
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,195
Damage
101,275
113,028
Taken
95,597
84,772
Mitigated
84,369
7,769
Healing
30,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alexorlov970
Danzaburou
26,294
13,355
0
2,085
20,628
8,280
0
5,744
14,884
0
47,122
L
Neith
Bombelly
Neith
16,115
6,225
0
1,250
8,915
3,632
0
2,537
6,378
0
53,057
W
Fenrir
Faultier89
Fenrir
29,993
10,140
0
2,057
24,933
17,372
0
1,215
23,380
0
54,089
W
Raijin
Flamzer28
Raijin
3,885
1,221
0
115
14,280
6,595
0
848
13,432
18,752
0
L
Gilgamesh
LongSchIongTom_
Gilgamesh
28,781
8,151
0
3,038
33,420
37,281
0
8,088
25,332
0
70,410
W
Chang'e
MSEagleTux
Chang'e
20,096
737
13,767
8,981
17,340
8,530
0
623
16,717
45,013
0
L
10,621
1,705
0
21
25,979
18,929
0
13,178
12,801
0
21,723
W
Neith
Novolobo
Neith
31,946
19,634
0
4,371
15,802
11,621
0
830
14,972
0
53,546
W
15,355
2,912
670
609
23,242
40,251
0
868
22,374
30,592
0
L
4,384
611
779
596
24,086
16,650
0
9,789
14,297
12,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,883
Gold Earned
73,735
223
Minions Killed
230
5
Camps Cleared
6
1,191,907
Distance Traveled
1,143,370
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,041
1,074
36
3
0
271,208
1
L
Neith
13,134
938
79
6
2
254,005
0
W
Fenrir
16,757
1,197
47
3
1
270,236
0
W
Raijin
12,346
882
22
2
4
184,243
0
L
Gilgamesh
16,866
1,205
83
6
2
252,840
0
W
Chang'e
14,906
1,065
63
5
0
273,875
0
L
Thor
12,627
902
18
1
1
222,052
3
W
Neith
15,521
1,109
53
4
0
219,470
0
W
Ymir
14,205
1,015
45
3
1
195,546
1
L
Ares
12,215
873
7
1
0
191,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role