Player Matchup

Scylla
Scylla
AlPalfromCal
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
TheWhiskeyCube
Cerberus
Level 67
God Stats
0W - 2L
1,445 SR
Queue Stats
67W - 76L
1,521 Elo+
Party 1
Neith
Neith
WunJustice
Neith
Level 67
God Stats
3W - 4L
1,592 SR
Queue Stats
50W - 35L
1,561 Elo+
Party 1
Team Averages
Level 54
1,512 SR
1,527 Elo+

VS

Team Averages
Level 78
1,678 SR
1,442 Elo+
Chiron
Chiron
AfricanWarrior74
Chiron
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 163L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
MessiasGD
Gilgamesh
Level 103
God Stats
1W - 0L
1,806 SR
Queue Stats
10W - 14L
1,191 Elo+
Solo
Kukulkan
Kukulkan
mrjellylord1111
Kukulkan
Level 26
God Stats
47W - 25L
1,729 SR
Queue Stats
282W - 186L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
2 / 4 / 0
6,662
666
3,597
5,734
1,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
8
0 / 5 / 2
6,067
607
2,499
7,897
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
8
0 / 3 / 0
5,796
580
3,589
5,104
1,713
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 8
7,311
731
5,504
4,633
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
MessiasGD
Gilgamesh
9
2 / 0 / 9
6,942
694
5,207
5,953
3,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
11
7 / 1 / 5
8,134
813
4,721
3,771
1,498
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Scylla
2
4
0
0.5
W
Gilgamesh
MessiasGD
Gilgamesh
2
0
9
6.5
L
Cerberus
0
5
2
0.2
L
Neith
0
3
0
0
W
Kukulkan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,685
Damage
15,432
18,735
Taken
14,357
8,324
Mitigated
6,894
2,191
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,504
2,338
801
1,457
4,633
1,545
278
1,378
3,155
0
23,684
L
Scylla
3,597
113
216
740
5,734
1,846
0
1,935
3,799
17,879
0
W
Gilgamesh
MessiasGD
Gilgamesh
5,207
1,280
0
1,673
5,953
3,851
371
2,846
2,957
0
13,726
L
Cerberus
2,499
64
0
621
7,897
4,765
0
1,888
6,009
9,247
0
L
Neith
3,589
1,059
0
614
5,104
1,713
0
922
4,182
0
18,314
W
Kukulkan
4,721
536
0
70
3,771
1,498
453
1,672
2,074
28,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,525
Gold Earned
22,387
74
Minions Killed
97
0
Camps Cleared
0
457,186
Distance Traveled
553,411
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,311
731
42
4
0
180,720
1
L
Scylla
6,662
666
28
3
0
146,439
2
W
Gilgamesh
6,942
694
11
1
0
203,523
4
L
Cerberus
6,067
607
17
2
0
161,877
3
L
Neith
5,796
580
29
3
0
148,870
4
W
Kukulkan
8,134
813
44
4
0
169,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role