Player Matchup

Ra
Ra
Doug_Dimma-done
Ra
Level 45
God Stats
9W - 12L
1,629 SR
Queue Stats
120W - 134L
1,471 Elo+
Party 2
Hachiman
Hachiman
I_Obey_Jalen
Hachiman
Level 111
God Stats
1W - 3L
1,254 SR
Queue Stats
373W - 371L
1,517 Elo+
Party 2
Chiron
Chiron
StraiGhT MeTr0
Chiron
Level 92
God Stats
21W - 12L
1,714 SR
Queue Stats
210W - 175L
1,555 Elo+
Party 3
Athena
Athena
SupremeAsesinoo
Athena
Level 43
God Stats
9W - 6L
1,730 SR
Queue Stats
195W - 181L
1,404 Elo+
Party 3
Gilgamesh
Gilgamesh
nt29
Gilgamesh
Level 103
God Stats
22W - 8L
1,720 SR
Queue Stats
337W - 354L
1,495 Elo+
Party 2
Team Averages
Level 79
1,610 SR
1,488 Elo+

VS

Team Averages
Level 81
1,591 SR
1,275 Elo+
Hades
Hades
Aaah HD
Hades
Level 98
God Stats
1W - 0L
1,372 SR
Queue Stats
29W - 39L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
Arcticz2020
Kukulkan
Level 26
God Stats
3W - 2L
1,683 SR
Queue Stats
20W - 23L
1,234 Elo+
Party 1
Nemesis
Nemesis
FF Domaur
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,214 Elo+
Party 1
Chaac
Chaac
Ultimate pwner2
Chaac
Level 87
God Stats
1W - 1L
1,682 SR
Queue Stats
16W - 18L
1,270 Elo+
Party 1
Heimdallr
Heimdallr
skyassassin1234
Heimdallr
Level 108
God Stats
1W - 1L
1,720 SR
Queue Stats
21W - 29L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,918
466
4,573
9,559
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
I_Obey_Jalen
Hachiman
16
3 / 3 / 2
9,298
547
8,578
13,492
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 0
8,819
519
9,161
13,567
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 2
8,038
473
4,108
13,695
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
nt29
Gilgamesh
14
0 / 3 / 1
8,379
493
8,536
14,421
6,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aaah HD
Hades
16
8 / 1 / 4
9,744
573
13,147
11,340
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Arcticz2020
Kukulkan
15
2 / 3 / 3
8,515
501
6,807
6,836
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
FF Domaur
Nemesis
14
6 / 2 / 3
8,675
510
8,752
12,467
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 1 / 1
7,950
468
8,457
12,508
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
skyassassin1234
Heimdallr
13
1 / 3 / 4
7,618
448
8,424
12,975
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
10
Kills
18
18
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
Aaah HD
Hades
8
1
4
10
W
Kukulkan
Arcticz2020
Kukulkan
2
3
3
1.17
L
2
5
1
0.5
W
Nemesis
FF Domaur
Nemesis
6
2
3
3.75
L
Hachiman
I_Obey_Jalen
Hachiman
3
3
2
1.33
L
3
4
0
0.75
L
2
3
2
1
W
1
1
1
1.5
L
Gilgamesh
nt29
Gilgamesh
0
3
1
0.17
W
Heimdallr
skyassassin1234
Heimdallr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,956
Damage
45,587
64,734
Taken
56,126
26,004
Mitigated
27,174
19,985
Healing
21,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Aaah HD
Hades
13,147
982
1,108
8,056
11,340
5,768
815
2,717
8,469
45,503
0
W
Kukulkan
Arcticz2020
Kukulkan
6,807
668
0
737
6,836
2,439
198
1,564
5,116
48,774
0
L
4,573
463
1,192
2,477
9,559
3,491
156
3,926
5,476
37,514
0
W
Nemesis
FF Domaur
Nemesis
8,752
4,383
219
4,451
12,467
5,462
0
995
11,428
0
53,913
L
Hachiman
I_Obey_Jalen
Hachiman
8,578
2,874
0
4,118
13,492
4,580
0
3,418
9,908
227
72,978
L
9,161
4,181
647
5,896
13,567
4,244
0
6,125
7,386
0
65,970
L
4,108
1,135
0
2,674
13,695
7,610
0
5,887
7,680
14,582
0
W
8,457
2,515
0
3,580
12,508
8,757
0
1,145
11,321
0
43,919
L
Gilgamesh
nt29
Gilgamesh
8,536
2,386
0
2,981
14,421
6,079
259
194
13,702
0
54,927
W
Heimdallr
skyassassin1234
Heimdallr
8,424
2,557
0
3,774
12,975
4,748
530
2,079
10,888
0
43,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
42,502
470
Minions Killed
407
0
Camps Cleared
0
1,670,683
Distance Traveled
1,623,917
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,744
573
87
5
0
311,827
2
W
Kukulkan
8,515
501
87
5
0
300,167
2
L
Ra
7,918
466
70
4
0
255,862
4
W
Nemesis
8,675
510
81
5
0
363,618
5
L
Hachiman
9,298
547
127
7
0
376,785
1
L
Chiron
8,819
519
136
8
0
355,986
3
L
Athena
8,038
473
24
1
0
345,845
2
W
Chaac
7,950
468
88
5
0
338,192
0
L
Gilgamesh
8,379
493
113
7
0
336,205
3
W
Heimdallr
7,618
448
64
4
0
310,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role