Player Matchup

Neith
Neith
BrunaMikecia
Neith
Level 23
God Stats
19W - 18L
1,451 SR
Queue Stats
46W - 53L
1,399 Elo+
Solo
Nu Wa
Nu Wa
Chiko_Rola
Nu Wa
Level 5
God Stats
4W - 2L
1,232 SR
Queue Stats
17W - 22L
1,482 Elo+
Party 2
Nike
Nike
Donezinhobr
Nike
Level 48
God Stats
9W - 7L
1,424 SR
Queue Stats
316W - 384L
1,374 Elo+
Party 2
Poseidon
Poseidon
MASSOLINI I
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,365 Elo+
Solo
Hun Batz
Hun Batz
alanarmagedom
Hun Batz
Level 26
God Stats
14W - 22L
1,532 SR
Queue Stats
85W - 137L
1,316 Elo+
Party 2
Team Averages
Level 23
1,428 SR
1,387 Elo+

VS

Team Averages
Level 41
1,531 SR
1,419 Elo+
Nu Wa
Nu Wa
AnnihilatorSama
Nu Wa
Level 159
God Stats
6W - 9L
1,550 SR
Queue Stats
530W - 458L
1,562 Elo+
Party 1
Terra
Terra
FatMorgJow
Terra
Level 25
God Stats
7W - 6L
1,611 SR
Queue Stats
230W - 204L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
PicoIé
Sun Wukong
Level 17
God Stats
1W - 1L
1,684 SR
Queue Stats
12W - 16L
1,526 Elo+
Party 1
Thor
Thor
Trombadinhas2
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Solo
Neith
Neith
bob893
Neith
Level 3
God Stats
0W - 3L
1,308 SR
Queue Stats
0W - 4L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 0
10,707
428
5,371
13,953
3,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
20
11 / 7 / 5
14,355
574
31,401
13,893
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 1 / 6
13,714
549
11,847
17,458
12,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
MASSOLINI I
Poseidon
12
0 / 5 / 2
9,169
367
2,058
9,448
2,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
alanarmagedom
Hun Batz
18
4 / 4 / 5
12,692
508
5,453
16,956
6,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 6
14,403
576
32,322
19,623
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
18
4 / 2 / 6
10,830
433
6,223
19,216
21,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
PicoIé
Sun Wukong
19
2 / 3 / 4
11,565
463
9,460
19,646
18,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 11 / 1
7,769
311
1,800
13,342
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
bob893
Neith
3
0 / 0 / 0
6,444
258
117
3,675
690
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
21
Kills
21
22
Deaths
21
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
14
5
6
3.4
W
0
5
0
0
W
Nu Wa
11
7
5
1.93
W
6
1
6
9
L
Terra
4
2
6
3.5
W
Poseidon
MASSOLINI I
Poseidon
0
5
2
0.2
L
Sun Wukong
PicoIé
Sun Wukong
2
3
4
1.33
L
1
11
1
0.14
W
Hun Batz
alanarmagedom
Hun Batz
4
4
5
1.63
L
Neith
bob893
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,130
Damage
49,922
71,708
Taken
75,502
29,376
Mitigated
49,787
11,022
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,322
6,438
567
4,936
19,623
6,514
544
9,075
10,189
143,293
0
W
5,371
2,799
0
3,562
13,953
3,794
3,362
9,095
4,646
0
60,127
W
Nu Wa
31,401
7,595
135
1,674
13,893
4,511
4,727
9,633
3,906
109,549
0
W
11,847
1,161
0
750
17,458
12,288
2,160
6,542
10,720
5,439
60,002
L
Terra
6,223
1,174
847
4,843
19,216
21,210
0
6,363
12,625
47,174
0
W
Poseidon
MASSOLINI I
Poseidon
2,058
411
0
1,379
9,448
2,549
321
6,403
2,893
24,145
0
L
Sun Wukong
PicoIé
Sun Wukong
9,460
1,877
0
289
19,646
18,800
902
6,120
13,287
0
80,682
L
1,800
802
0
0
13,342
2,573
0
8,513
4,429
0
10,622
W
Hun Batz
alanarmagedom
Hun Batz
5,453
1,576
0
3,522
16,956
6,234
5,113
5,704
10,998
0
76,012
L
Neith
bob893
Neith
117
48
0
168
3,675
690
0
2,922
647
0
2,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,637
Gold Earned
51,011
556
Minions Killed
449
0
Camps Cleared
0
2,052,601
Distance Traveled
1,607,154
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,403
576
238
10
0
409,280
0
W
Neith
10,707
428
109
4
0
348,683
0
W
Nu Wa
14,355
574
168
7
0
398,943
2
W
Nike
13,714
549
110
4
0
494,181
1
L
Terra
10,830
433
58
2
0
453,980
5
W
Poseidon
9,169
367
39
2
0
340,560
2
L
Sun Wukong
11,565
463
139
6
0
453,062
0
L
Thor
7,769
311
9
0
0
261,261
0
W
Hun Batz
12,692
508
130
5
0
470,234
0
L
Neith
6,444
258
5
0
0
29,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role