Player Matchup

King Arthur
King Arthur
EDEPSİZSEREFSİZ
King Arthur
Level 29
God Stats
33W - 61L
1,614 SR
Queue Stats
231W - 257L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
KarkinosTarf
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MehmetDeniz4898
Hades
Level 56
God Stats
44W - 35L
1,583 SR
Queue Stats
737W - 754L
1,411 Elo+
Party 3
Thor
Thor
ThePsychopata
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
kacper303
Cthulhu
Level 40
God Stats
10W - 6L
1,500 SR
Queue Stats
35W - 36L
1,595 Elo+
Party 1
Team Averages
Level 61
1,539 SR
1,521 Elo+

VS

Team Averages
Level 37
1,558 SR
1,471 Elo+
Yemoja
Yemoja
Guildgate
Yemoja
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 240L
1,488 Elo+
Party 2
Izanami
Izanami
Omegape123
Izanami
Level 34
God Stats
16W - 15L
1,463 SR
Queue Stats
158W - 201L
1,460 Elo+
Party 2
Anubis
Anubis
Suburbantree
Anubis
Level 15
God Stats
15W - 19L
1,519 SR
Queue Stats
143W - 179L
1,398 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zetsokuro
Tsukuyomi
Level 34
God Stats
12W - 12L
1,675 SR
Queue Stats
201W - 219L
1,506 Elo+
Party 2
Discordia
Discordia
panda2612
Discordia
Level 62
God Stats
13W - 5L
1,634 SR
Queue Stats
385W - 377L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EDEPSİZSEREFSİZ
King Arthur
14
4 / 3 / 1
8,112
477
9,287
11,906
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
KarkinosTarf
Danzaburou
13
2 / 4 / 1
7,761
457
6,372
11,395
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 3
7,059
415
5,038
11,597
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 2
7,210
424
4,215
11,272
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
kacper303
Cthulhu
11
1 / 7 / 1
7,015
413
7,091
14,298
6,311
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Guildgate
Yemoja
14
1 / 1 / 11
9,312
548
5,187
9,583
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Omegape123
Izanami
17
9 / 2 / 4
10,685
629
12,655
13,095
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
1 / 5 / 1
9,069
533
5,553
12,044
6,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Zetsokuro
Tsukuyomi
16
6 / 0 / 7
10,030
590
8,888
10,700
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
panda2612
Discordia
16
6 / 2 / 3
10,153
597
10,139
6,480
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
23
23
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EDEPSİZSEREFSİZ
King Arthur
4
3
1
1.5
W
Yemoja
Guildgate
Yemoja
1
1
11
6.5
L
Danzaburou
KarkinosTarf
Danzaburou
2
4
1
0.63
L
1
4
3
0.63
W
Izanami
Omegape123
Izanami
9
2
4
5.5
W
Anubis
1
5
1
0.3
L
2
5
2
0.6
W
Tsukuyomi
Zetsokuro
Tsukuyomi
6
0
7
9.5
L
Cthulhu
kacper303
Cthulhu
1
7
1
0.21
W
Discordia
panda2612
Discordia
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,003
Damage
42,422
60,468
Taken
51,902
27,895
Mitigated
23,916
13,391
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EDEPSİZSEREFSİZ
King Arthur
9,287
1,229
0
2,035
11,906
9,385
532
7,340
4,482
0
38,233
W
Yemoja
Guildgate
Yemoja
5,187
1,545
2,887
3,960
9,583
6,375
595
2,946
6,612
27,735
0
L
Danzaburou
KarkinosTarf
Danzaburou
6,372
2,608
0
3,356
11,395
3,384
791
1,767
9,606
0
41,055
L
5,038
222
170
2,728
11,597
5,448
0
4,527
6,694
29,481
0
W
Izanami
Omegape123
Izanami
12,655
7,868
0
6,184
13,095
4,844
4,974
3,970
9,125
0
74,358
W
Anubis
5,553
1,028
0
4,852
12,044
6,302
809
759
10,835
45,143
0
L
4,215
1,471
0
3,424
11,272
3,367
0
3,376
7,732
0
27,016
W
Tsukuyomi
Zetsokuro
Tsukuyomi
8,888
2,669
0
4,916
10,700
3,962
933
1,779
8,896
0
64,975
L
Cthulhu
kacper303
Cthulhu
7,091
672
546
1,132
14,298
6,311
245
3,205
11,075
34,294
0
W
Discordia
panda2612
Discordia
10,139
768
0
1,145
6,480
2,433
1,036
2,675
3,755
57,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,157
Gold Earned
49,249
306
Minions Killed
489
0
Camps Cleared
0
1,389,298
Distance Traveled
1,482,707
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,112
477
63
4
0
310,485
3
W
Yemoja
9,312
548
44
3
0
271,565
2
L
Danzaburou
7,761
457
79
5
0
245,627
4
L
Hades
7,059
415
59
3
0
293,285
4
W
Izanami
10,685
629
146
9
0
283,610
1
W
Anubis
9,069
533
83
5
0
262,707
0
L
Thor
7,210
424
52
3
0
256,141
1
W
Tsukuyomi
10,030
590
103
6
0
369,513
0
L
Cthulhu
7,015
413
53
3
0
283,760
0
W
Discordia
10,153
597
113
7
0
295,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role