Player Matchup

Merlin
Merlin
Ayrind
Merlin
Level 18
God Stats
8W - 1L
1,927 SR
Queue Stats
10W - 1L
1,718 Elo+
Party 1
Gilgamesh
Gilgamesh
Guillic
Gilgamesh
Level 64
God Stats
16W - 2L
1,762 SR
Queue Stats
20W - 15L
1,582 Elo+
Party 1
Cupid
Cupid
Lelouchkun
Cupid
Level 40
God Stats
9W - 1L
1,964 SR
Queue Stats
17W - 11L
1,619 Elo+
Party 1
Team Averages
Level 41
1,884 SR
1,640 Elo+

VS

Team Averages
Level 20
1,519 SR
1,436 Elo+
Loki
Loki
Microgiochi
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
WiLD Peanutz
Geb
Level 29
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
juwallker
Gilgamesh
Level 14
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 4L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayrind
Merlin
12
4 / 0 / 10
8,266
827
5,802
2,982
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Guillic
Gilgamesh
12
6 / 0 / 8
9,239
924
6,540
7,403
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
12
7 / 0 / 9
8,554
855
8,247
4,308
1,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,873
587
2,735
7,980
2,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 6 / 0
5,961
596
1,720
8,079
4,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
juwallker
Gilgamesh
9
0 / 3 / 0
6,624
662
2,595
9,629
6,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
17
Kills
0
0
Deaths
17
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ayrind
Merlin
4
0
10
9
W
Gilgamesh
Guillic
Gilgamesh
6
0
8
10
W
Cupid
7
0
9
11.5
L
0
8
0
0
L
0
6
0
0
L
Gilgamesh
juwallker
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
7,050
14,693
Taken
25,688
8,639
Mitigated
13,536
5,603
Healing
1,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ayrind
Merlin
5,802
693
0
655
2,982
1,086
467
268
2,714
30,755
0
W
Gilgamesh
Guillic
Gilgamesh
6,540
1,697
0
3,208
7,403
6,175
506
1,113
6,290
0
25,012
W
Cupid
8,247
4,666
0
1,740
4,308
1,378
1,783
633
3,675
0
33,198
L
2,735
312
0
52
7,980
2,264
216
900
6,911
0
15,066
L
1,720
100
0
14
8,079
4,296
165
1,993
5,879
11,004
0
L
Gilgamesh
juwallker
Gilgamesh
2,595
568
0
1,055
9,629
6,976
0
2,376
7,051
0
17,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,059
Gold Earned
18,458
132
Minions Killed
64
0
Camps Cleared
0
590,219
Distance Traveled
536,592
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,266
827
63
6
0
195,653
2
W
Gilgamesh
9,239
924
28
3
0
202,735
2
W
Cupid
8,554
855
41
4
0
191,831
2
L
Loki
5,873
587
20
2
0
163,906
1
L
Geb
5,961
596
16
2
0
160,817
0
L
Gilgamesh
6,624
662
28
3
0
211,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role