Player Matchup

Artemis
Artemis
Honkimus
Artemis
Level 14
God Stats
7W - 17L
1,494 SR
Queue Stats
16W - 44L
1,242 Elo+
Party 2
Mercury
Mercury
LelekInder
Mercury
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LelekJoe
Cu Chulainn
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 3
Yemoja
Yemoja
NicoolDeux
Yemoja
Level 22
God Stats
2W - 4L
1,234 SR
Queue Stats
80W - 75L
1,311 Elo+
Solo
Scylla
Scylla
awqttg
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 133L
1,271 Elo+
Party 2
Team Averages
Level 14
1,446 SR
1,365 Elo+

VS

Team Averages
Level 11
1,406 SR
1,214 Elo+
Neith
Neith
ADotParsa
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
EzzBzz
Tsukuyomi
Level 4
God Stats
1W - 6L
1,272 SR
Queue Stats
4W - 11L
1,053 Elo+
Party 1
Sun Wukong
Sun Wukong
Microsieste
Sun Wukong
Level 29
God Stats
8W - 20L
1,264 SR
Queue Stats
251W - 294L
1,337 Elo+
Solo
Nu Wa
Nu Wa
alexcue4
Nu Wa
Level 16
God Stats
21W - 28L
1,496 SR
Queue Stats
305W - 341L
1,126 Elo+
Solo
He Bo
He Bo
düdemeister
He Bo
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 36L
1,053 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Honkimus
Artemis
11
2 / 3 / 3
6,655
475
2,491
5,102
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
LelekInder
Mercury
15
8 / 1 / 0
8,910
636
3,438
9,321
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
LelekJoe
Cu Chulainn
17
11 / 0 / 1
10,353
740
10,420
9,262
4,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
NicoolDeux
Yemoja
11
1 / 1 / 5
7,167
512
4,895
5,663
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
awqttg
Scylla
13
2 / 2 / 4
7,556
540
5,301
6,698
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADotParsa
Neith
10
2 / 3 / 2
6,178
441
2,501
5,910
1,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
EzzBzz
Tsukuyomi
12
3 / 6 / 3
7,211
515
5,512
10,252
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Microsieste
Sun Wukong
11
0 / 6 / 0
6,136
438
4,190
10,323
4,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
alexcue4
Nu Wa
11
1 / 4 / 4
6,768
483
6,748
6,942
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 5 / 2
5,260
376
1,119
5,090
1,422
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
24
Kills
7
7
Deaths
24
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
ADotParsa
Neith
2
3
2
1
L
Tsukuyomi
EzzBzz
Tsukuyomi
3
6
3
0.75
W
Artemis
Honkimus
Artemis
2
3
3
1.17
W
Mercury
LelekInder
Mercury
8
1
0
8
W
Cu Chulainn
LelekJoe
Cu Chulainn
11
0
1
11.5
L
Sun Wukong
Microsieste
Sun Wukong
0
6
0
0
W
Yemoja
NicoolDeux
Yemoja
1
1
5
3.5
L
Nu Wa
alexcue4
Nu Wa
1
4
4
0.75
W
Scylla
awqttg
Scylla
2
2
4
2
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,545
Damage
20,070
36,046
Taken
38,517
14,431
Mitigated
13,272
9,341
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ADotParsa
Neith
2,501
1,218
0
973
5,910
1,996
0
2,687
3,217
0
17,278
L
Tsukuyomi
EzzBzz
Tsukuyomi
5,512
1,913
0
2,229
10,252
3,364
204
1,940
8,250
0
40,054
W
Artemis
Honkimus
Artemis
2,491
952
0
105
5,102
2,014
827
2,173
2,851
0
23,128
W
Mercury
LelekInder
Mercury
3,438
1,278
0
4,808
9,321
3,060
649
821
8,392
0
60,698
W
Cu Chulainn
LelekJoe
Cu Chulainn
10,420
2,788
0
2,688
9,262
4,177
0
667
8,527
2,707
68,596
L
Sun Wukong
Microsieste
Sun Wukong
4,190
1,458
0
1,570
10,323
4,211
0
125
10,198
0
30,779
W
Yemoja
NicoolDeux
Yemoja
4,895
388
66
753
5,663
3,298
656
1,223
4,360
20,100
0
L
Nu Wa
alexcue4
Nu Wa
6,748
1,257
0
0
6,942
2,279
197
3,186
3,566
32,217
0
W
Scylla
awqttg
Scylla
5,301
269
0
921
6,698
1,882
0
2,361
4,049
39,040
0
L
1,119
142
0
0
5,090
1,422
0
2,105
2,945
5,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,641
Gold Earned
31,553
413
Minions Killed
248
0
Camps Cleared
0
1,348,303
Distance Traveled
1,226,366
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,178
441
46
3
0
249,556
0
L
Tsukuyomi
7,211
515
75
5
0
278,027
0
W
Artemis
6,655
475
60
4
0
204,033
0
W
Mercury
8,910
636
122
9
0
336,728
2
W
Cu Chulainn
10,353
740
146
10
0
293,677
4
L
Sun Wukong
6,136
438
65
5
0
239,017
3
W
Yemoja
7,167
512
20
1
0
265,597
1
L
Nu Wa
6,768
483
55
4
0
227,948
0
W
Scylla
7,556
540
65
5
0
248,268
0
L
He Bo
5,260
376
7
1
0
231,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role