Player Matchup

Danzaburou
Danzaburou
EnsignCheckov
Danzaburou
Level 147
God Stats
1W - 1L
1,374 SR
Queue Stats
185W - 82L
1,793 Elo+
Party 1
Medusa
Medusa
HockSpace
Medusa
Level 67
God Stats
114W - 37L
1,829 SR
Queue Stats
133W - 50L
1,777 Elo+
Party 1
Thoth
Thoth
LordPancak
Thoth
Level 41
God Stats
16W - 4L
1,651 SR
Queue Stats
61W - 17L
1,819 Elo+
Party 1
Gilgamesh
Gilgamesh
Random789654
Gilgamesh
Level 109
God Stats
32W - 1L
1,902 SR
Queue Stats
181W - 82L
1,784 Elo+
Party 1
Cerberus
Cerberus
dissmissed
Cerberus
Level 66
God Stats
4W - 1L
1,802 SR
Queue Stats
145W - 74L
1,743 Elo+
Party 1
Team Averages
Level 86
1,712 SR
1,783 Elo+

VS

Team Averages
Level 59
1,605 SR
1,524 Elo+
Chronos
Chronos
JohnsonJacker
Chronos
Level 41
God Stats
5W - 1L
1,879 SR
Queue Stats
26W - 13L
1,919 Elo+
Solo
Hou Yi
Hou Yi
LeandroMB
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Nuzon
Gilgamesh
Level 15
God Stats
0W - 2L
1,483 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 2
Zeus
Zeus
Sp Campinas
Zeus
Level 28
God Stats
2W - 4L
1,715 SR
Queue Stats
19W - 22L
1,516 Elo+
Party 3
Fenrir
Fenrir
l ArchDemon l
Fenrir
Level 105
God Stats
3W - 5L
1,449 SR
Queue Stats
10W - 15L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EnsignCheckov
Danzaburou
17
8 / 3 / 10
10,955
996
8,688
8,904
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
HockSpace
Medusa
16
4 / 2 / 8
9,508
864
6,019
8,949
3,425
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
17
13 / 2 / 8
11,512
1,047
10,677
5,568
2,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Random789654
Gilgamesh
16
4 / 3 / 13
10,120
920
8,237
12,276
10,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
dissmissed
Cerberus
14
1 / 3 / 22
9,531
866
8,016
11,020
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
1 / 4 / 2
7,842
713
3,226
7,494
2,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
LeandroMB
Hou Yi
15
1 / 5 / 3
8,146
741
5,602
12,024
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Nuzon
Gilgamesh
15
4 / 9 / 3
9,512
865
7,319
11,599
4,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 4
8,581
780
12,330
7,568
2,673
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 6 / 2
9,891
899
5,116
10,305
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
30
Kills
13
13
Deaths
30
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EnsignCheckov
Danzaburou
8
3
10
4.33
W
Medusa
HockSpace
Medusa
4
2
8
4
L
Chronos
1
4
2
0.5
L
Hou Yi
LeandroMB
Hou Yi
1
5
3
0.5
W
Thoth
13
2
8
8.5
L
Gilgamesh
Nuzon
Gilgamesh
4
9
3
0.61
W
Gilgamesh
Random789654
Gilgamesh
4
3
13
3.5
L
2
6
4
0.67
W
Cerberus
dissmissed
Cerberus
1
3
22
4
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,637
Damage
33,593
46,717
Taken
48,990
26,797
Mitigated
16,667
9,783
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EnsignCheckov
Danzaburou
8,688
2,847
0
2,480
8,904
4,179
3,285
1,947
6,957
0
33,105
W
Medusa
HockSpace
Medusa
6,019
3,120
0
2,498
8,949
3,425
411
3,720
5,229
0
36,688
L
Chronos
3,226
522
0
426
7,494
2,318
0
3,301
4,193
16,024
0
L
Hou Yi
LeandroMB
Hou Yi
5,602
1,339
0
661
12,024
3,836
0
5,226
6,798
0
28,037
W
Thoth
10,677
140
0
187
5,568
2,034
417
2,645
2,923
27,275
0
L
Gilgamesh
Nuzon
Gilgamesh
7,319
1,958
0
480
11,599
4,140
211
4,173
7,426
0
13,947
W
Gilgamesh
Random789654
Gilgamesh
8,237
1,388
0
2,129
12,276
10,177
393
3,207
9,069
0
28,926
L
12,330
217
0
90
7,568
2,673
1
2,347
5,221
35,774
0
W
Cerberus
dissmissed
Cerberus
8,016
747
0
2,489
11,020
6,982
324
4,352
6,668
17,713
0
L
5,116
768
0
1,010
10,305
3,700
0
4,036
6,269
0
13,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,626
Gold Earned
43,972
268
Minions Killed
199
10
Camps Cleared
7
1,081,692
Distance Traveled
876,573
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,955
996
71
6
4
203,655
1
W
Medusa
9,508
864
81
7
2
207,864
1
L
Chronos
7,842
713
31
3
2
170,146
3
L
Hou Yi
8,146
741
63
6
2
192,379
3
W
Thoth
11,512
1,047
36
3
2
240,648
2
L
Gilgamesh
9,512
865
16
1
0
167,287
1
W
Gilgamesh
10,120
920
46
4
2
217,743
4
L
Zeus
8,581
780
66
6
0
167,160
3
W
Cerberus
9,531
866
34
3
0
211,782
0
L
Fenrir
9,891
899
23
2
3
179,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role