Player Matchup

Olorun
Olorun
Beuph
Olorun
Level 11
God Stats
4W - 1L
1,752 SR
Queue Stats
14W - 7L
1,553 Elo+
Party 2
Odin
Odin
CapitaoYan
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,336 Elo+
Solo
Sylvanus
Sylvanus
Jewgioh
Sylvanus
Level 28
God Stats
1W - 2L
1,540 SR
Queue Stats
17W - 10L
1,566 Elo+
Party 2
Skadi
Skadi
Ralloy
Skadi
Level 25
God Stats
12W - 12L
1,657 SR
Queue Stats
298W - 273L
1,524 Elo+
Solo
Da Ji
Da Ji
trinomaly
Da Ji
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,556 Elo+
Party 2
Team Averages
Level 19
1,590 SR
1,507 Elo+

VS

Team Averages
Level 20
1,531 SR
1,487 Elo+
Apollo
Apollo
Belhor
Apollo
Level 23
God Stats
1W - 1L
1,762 SR
Queue Stats
5W - 6L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
JEZ20
Danzaburou
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoobNoobx
Tsukuyomi
Level 26
God Stats
18W - 20L
1,642 SR
Queue Stats
331W - 369L
1,403 Elo+
Solo
Bellona
Bellona
PrincipledPotato
Bellona
Level 15
God Stats
16W - 16L
1,529 SR
Queue Stats
64W - 84L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Voyajer
Baron Samedi
Level 17
God Stats
0W - 1L
1,225 SR
Queue Stats
5W - 7L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Beuph
Olorun
19
16 / 1 / 6
13,220
551
22,496
16,896
8,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
2 / 3 / 6
12,228
510
5,928
15,959
20,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Jewgioh
Sylvanus
17
4 / 2 / 20
12,635
526
11,028
16,941
19,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
Ralloy
Skadi
20
6 / 1 / 16
13,079
545
18,346
16,008
9,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
trinomaly
Da Ji
18
8 / 4 / 8
12,341
514
11,653
19,412
9,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Belhor
Apollo
13
1 / 7 / 3
8,398
350
5,881
14,396
5,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
JEZ20
Danzaburou
16
2 / 4 / 0
10,151
423
8,010
15,773
5,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
NoobNoobx
Tsukuyomi
15
2 / 8 / 2
9,790
408
8,171
17,084
6,843
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

16
6 / 6 / 3
10,763
448
12,957
24,390
22,996
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Voyajer
Baron Samedi
11
0 / 11 / 6
7,788
325
8,105
13,599
9,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
36
Kills
11
11
Deaths
36
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
Belhor
Apollo
1
7
3
0.36
W
Olorun
Beuph
Olorun
16
1
6
19
W
2
3
6
1.67
L
Danzaburou
JEZ20
Danzaburou
2
4
0
0.5
W
Sylvanus
Jewgioh
Sylvanus
4
2
20
7
L
Tsukuyomi
NoobNoobx
Tsukuyomi
2
8
2
0.38
L
6
6
3
1.25
W
Skadi
Ralloy
Skadi
6
1
16
14
L
Baron Samedi
Voyajer
Baron Samedi
0
11
6
0.27
W
Da Ji
trinomaly
Da Ji
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,451
Damage
43,124
85,216
Taken
85,242
67,934
Mitigated
49,975
43,764
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Belhor
Apollo
5,881
2,201
0
241
14,396
5,285
60
7,854
6,517
0
34,573
W
Olorun
Beuph
Olorun
22,496
12,734
2,012
9,405
16,896
8,462
5,679
1,909
14,688
107,074
0
W
5,928
1,800
0
325
15,959
20,971
2,689
1,558
14,159
0
70,660
L
Danzaburou
JEZ20
Danzaburou
8,010
2,399
0
5,976
15,773
5,662
330
5,958
9,815
0
62,288
W
Sylvanus
Jewgioh
Sylvanus
11,028
3,015
7,951
8,452
16,941
19,742
2,098
1,445
15,310
38,032
0
L
Tsukuyomi
NoobNoobx
Tsukuyomi
8,171
1,838
0
534
17,084
6,843
0
6,258
10,751
0
55,240
L
12,957
3,815
455
1,907
24,390
22,996
530
8,814
15,327
0
47,575
W
Skadi
Ralloy
Skadi
18,346
9,351
0
6,415
16,008
9,381
1,718
1,170
14,634
0
100,473
L
Baron Samedi
Voyajer
Baron Samedi
8,105
998
0
0
13,599
9,189
808
4,640
8,884
20,741
0
W
Da Ji
trinomaly
Da Ji
11,653
4,295
0
9,204
19,412
9,378
0
1,202
18,096
0
90,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,503
Gold Earned
46,890
651
Minions Killed
368
0
Camps Cleared
0
2,070,445
Distance Traveled
1,935,650
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,398
350
61
3
0
404,044
1
W
Olorun
13,220
551
163
7
0
370,346
3
W
Odin
12,228
510
121
5
0
428,789
0
L
Danzaburou
10,151
423
113
5
0
392,957
3
W
Sylvanus
12,635
526
56
2
0
419,770
1
L
Tsukuyomi
9,790
408
79
3
0
363,050
0
L
Bellona
10,763
448
83
3
0
455,343
3
W
Skadi
13,079
545
157
7
0
399,210
3
L
Baron Samedi
7,788
325
32
1
0
320,256
1
W
Da Ji
12,341
514
154
6
0
452,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role