Player Matchup

Rama
Rama
Elite_Sniper727
Rama
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,377 Elo+
Party 3
Guan Yu
Guan Yu
FallingForDeath
Guan Yu
Level 124
God Stats
2W - 5L
1,627 SR
Queue Stats
118W - 106L
1,443 Elo+
Party 1
Tiamat
Tiamat
Ravenseye100
Tiamat
Level 123
God Stats
15W - 24L
1,549 SR
Queue Stats
104W - 99L
1,468 Elo+
Party 1
Ymir
Ymir
UndeadSoldiers_
Ymir
Level 43
God Stats
7W - 5L
1,640 SR
Queue Stats
9W - 15L
1,388 Elo+
Party 3
Serqet
Serqet
heatedcobra2484
Serqet
Level 89
God Stats
4W - 4L
1,463 SR
Queue Stats
126W - 122L
1,454 Elo+
Party 1
Team Averages
Level 87
1,556 SR
1,426 Elo+

VS

Team Averages
Level 94
1,573 SR
1,439 Elo+
Horus
Horus
Akula 0826
Horus
Level 86
God Stats
14W - 5L
1,548 SR
Queue Stats
138W - 121L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
Beleruk
Gilgamesh
Level 83
God Stats
24W - 11L
1,754 SR
Queue Stats
126W - 117L
1,438 Elo+
Solo
Jing Wei
Jing Wei
ChozenLasagna06
Jing Wei
Level 89
God Stats
8W - 8L
1,590 SR
Queue Stats
52W - 55L
1,436 Elo+
Party 2
Ravana
Ravana
Smoop69
Ravana
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 271L
1,452 Elo+
Solo
Scylla
Scylla
TheRohanKishibe
Scylla
Level 105
God Stats
13W - 16L
1,471 SR
Queue Stats
388W - 404L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 2
6,515
501
5,708
8,956
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 0
6,666
513
4,740
11,208
6,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
12
1 / 2 / 2
6,696
515
6,646
6,067
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 6 / 3
5,441
419
4,086
13,159
4,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 1
6,325
487
3,870
8,237
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
6 / 1 / 6
7,895
607
7,403
10,588
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Beleruk
Gilgamesh
14
0 / 1 / 2
7,694
592
6,765
9,638
3,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
12
5 / 1 / 4
7,481
575
7,398
6,524
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
Smoop69
Ravana
13
3 / 2 / 4
7,424
571
4,383
8,207
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 3 / 1
7,579
583
6,894
6,273
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
19
19
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
6
1
6
9
W
Gilgamesh
Beleruk
Gilgamesh
0
1
2
1
W
Jing Wei
5
1
4
7
L
3
6
2
0.67
L
1
0
0
1
L
Tiamat
1
2
2
1
W
Ravana
Smoop69
Ravana
3
2
4
2.5
W
5
3
1
1.83
L
1
6
3
0.42
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
32,843
47,627
Taken
41,230
19,326
Mitigated
17,194
13,928
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,403
2,647
1,371
5,406
10,588
6,622
23
3,489
6,967
0
20,725
W
Gilgamesh
Beleruk
Gilgamesh
6,765
1,430
0
3,413
9,638
3,984
0
0
9,194
0
52,834
W
Jing Wei
7,398
6,004
449
2,524
6,524
1,865
571
2,333
4,137
0
39,384
L
5,708
4,464
0
1,299
8,956
1,888
0
937
7,945
0
29,086
L
4,740
573
340
6,849
11,208
6,849
0
0
11,208
0
35,233
L
Tiamat
6,646
367
378
1,562
6,067
3,677
0
2,220
3,650
35,244
0
W
Ravana
Smoop69
Ravana
4,383
1,079
0
4,486
8,207
2,685
0
972
6,864
0
42,666
W
6,894
276
0
1,258
6,273
2,038
62
3,344
2,595
41,461
0
L
4,086
673
234
2,658
13,159
4,124
0
1,477
11,650
14,935
0
L
3,870
1,115
0
608
8,237
2,788
0
1,843
6,280
0
25,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
38,073
308
Minions Killed
360
0
Camps Cleared
0
1,227,859
Distance Traveled
1,244,461
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,895
607
29
2
0
255,651
2
W
Gilgamesh
7,694
592
110
8
0
251,434
2
W
Jing Wei
7,481
575
65
5
0
235,736
2
L
Rama
6,515
501
57
4
0
220,295
3
L
Guan Yu
6,666
513
91
7
0
274,533
4
L
Tiamat
6,696
515
71
5
0
267,674
0
W
Ravana
7,424
571
76
6
0
263,168
2
W
Scylla
7,579
583
80
6
0
238,472
3
L
Ymir
5,441
419
25
2
0
236,670
5
L
Serqet
6,325
487
64
5
0
228,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role