Player Matchup

Bacchus
Bacchus
Frosty775
Bacchus
Level 16
God Stats
45W - 40L
1,424 SR
Queue Stats
178W - 212L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
HairyArtist662
Danzaburou
Level 12
God Stats
117W - 101L
1,384 SR
Queue Stats
185W - 189L
1,246 Elo+
Party 1
Zhong Kui
Zhong Kui
HiFlyer69
Zhong Kui
Level 8
God Stats
1W - 4L
1,362 SR
Queue Stats
72W - 86L
1,560 Elo+
Solo
Aphrodite
Aphrodite
WinterJus
Aphrodite
Level 28
God Stats
12W - 7L
1,912 SR
Queue Stats
183W - 144L
1,617 Elo+
Solo
Nemesis
Nemesis
thunderrpg12
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 105L
1,499 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,456 Elo+

VS

Team Averages
Level 22
1,493 SR
1,487 Elo+
Awilix
Awilix
Bahlow
Awilix
Level 18
God Stats
6W - 4L
1,374 SR
Queue Stats
128W - 111L
1,514 Elo+
Solo
Chronos
Chronos
Byemoney
Chronos
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
25W - 19L
1,484 Elo+
Solo
Hel
Hel
CallMeRedSky
Hel
Level 29
God Stats
3W - 1L
1,691 SR
Queue Stats
113W - 135L
1,507 Elo+
Solo
Sylvanus
Sylvanus
MurphyTaco
Sylvanus
Level 20
God Stats
2W - 1L
1,297 SR
Queue Stats
11W - 15L
1,369 Elo+
Solo
Ullr
Ullr
SonOfWarchi
Ullr
Level 28
God Stats
5W - 2L
1,606 SR
Queue Stats
104W - 114L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frosty775
Bacchus
11
2 / 5 / 6
6,900
460
5,590
12,089
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
HairyArtist662
Danzaburou
11
4 / 7 / 2
7,111
474
5,838
11,893
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
HiFlyer69
Zhong Kui
11
1 / 4 / 4
6,770
451
5,487
7,993
5,956
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
WinterJus
Aphrodite
15
2 / 1 / 0
8,015
534
11,034
12,027
9,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
thunderrpg12
Nemesis
12
1 / 5 / 4
7,200
480
3,606
10,845
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bahlow
Awilix
16
5 / 0 / 5
9,325
622
6,424
9,403
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Byemoney
Chronos
12
4 / 4 / 6
7,751
517
6,949
12,021
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
9 / 2 / 6
8,885
592
10,844
8,175
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MurphyTaco
Sylvanus
12
3 / 3 / 9
8,495
566
5,708
9,018
6,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 1 / 1
8,501
567
6,010
10,724
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
10
Kills
22
22
Deaths
10
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Awilix
Bahlow
Awilix
5
0
5
7.5
W
Chronos
Byemoney
Chronos
4
4
6
1.75
W
9
2
6
6
L
Bacchus
Frosty775
Bacchus
2
5
6
1
L
Danzaburou
HairyArtist662
Danzaburou
4
7
2
0.71
L
Zhong Kui
HiFlyer69
Zhong Kui
1
4
4
0.75
W
Sylvanus
MurphyTaco
Sylvanus
3
3
9
2.5
W
1
1
1
1.5
L
Aphrodite
WinterJus
Aphrodite
2
1
0
2
L
Nemesis
thunderrpg12
Nemesis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,555
Damage
35,935
54,847
Taken
49,341
30,670
Mitigated
23,413
15,938
Healing
19,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Bahlow
Awilix
6,424
2,739
0
5,017
9,403
3,445
0
3,095
6,308
0
62,869
W
Chronos
Byemoney
Chronos
6,949
3,239
0
2,867
12,021
4,550
2,501
4,138
7,883
36,542
0
W
10,844
1,379
1,404
2,999
8,175
4,932
826
3,285
4,890
42,166
0
L
Bacchus
Frosty775
Bacchus
5,590
946
0
756
12,089
7,419
0
7,734
4,215
15,601
0
L
Danzaburou
HairyArtist662
Danzaburou
5,838
3,796
0
1,881
11,893
3,794
200
7,253
4,418
0
29,520
L
Zhong Kui
HiFlyer69
Zhong Kui
5,487
706
0
1,330
7,993
5,956
0
3,878
3,841
32,545
0
W
Sylvanus
MurphyTaco
Sylvanus
5,708
1,719
2,546
1,983
9,018
6,677
676
4,258
4,760
17,957
0
W
6,010
2,562
0
2,992
10,724
3,809
2,087
7,335
3,389
0
53,866
L
Aphrodite
WinterJus
Aphrodite
11,034
888
0
8,613
12,027
9,951
24
563
11,420
52,312
0
L
Nemesis
thunderrpg12
Nemesis
3,606
1,495
0
3,358
10,845
3,550
0
3,329
7,452
0
37,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,996
Gold Earned
42,957
322
Minions Killed
411
0
Camps Cleared
0
1,233,338
Distance Traveled
1,324,312
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,325
622
125
8
0
329,161
0
W
Chronos
7,751
517
65
4
0
227,617
0
W
Hel
8,885
592
87
6
0
263,549
1
L
Bacchus
6,900
460
16
1
0
273,468
1
L
Danzaburou
7,111
474
56
4
0
225,390
1
L
Zhong Kui
6,770
451
67
4
0
208,778
0
W
Sylvanus
8,495
566
33
2
0
250,748
4
W
Ullr
8,501
567
101
7
0
253,237
8
L
Aphrodite
8,015
534
97
6
0
242,187
3
L
Nemesis
7,200
480
86
6
0
283,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role