Player Matchup

Medusa
Medusa
BongLord
Medusa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 59L
1,499 Elo+
Party 3
Merlin
Merlin
R4V10L1
Merlin
Level 85
God Stats
21W - 14L
1,513 SR
Queue Stats
92W - 80L
1,487 Elo+
Party 2
Fenrir
Fenrir
andresen0422
Fenrir
Level 63
God Stats
9W - 8L
1,590 SR
Queue Stats
242W - 261L
1,466 Elo+
Solo
Cthulhu
Cthulhu
grelthegreat
Cthulhu
Level 160
God Stats
23W - 12L
1,837 SR
Queue Stats
164W - 166L
1,480 Elo+
Party 3
Mulan
Mulan
xXChronos02Xx
Mulan
Level 103
God Stats
16W - 11L
1,574 SR
Queue Stats
147W - 128L
1,483 Elo+
Party 2
Team Averages
Level 106
1,603 SR
1,483 Elo+

VS

Team Averages
Level 93
1,644 SR
1,559 Elo+
Geb
Geb
Floux26
Geb
Level 49
God Stats
2W - 1L
1,566 SR
Queue Stats
124W - 116L
1,469 Elo+
Party 1
Apollo
Apollo
LastAngelOfLight
Apollo
Level 109
God Stats
3W - 2L
1,359 SR
Queue Stats
74W - 58L
1,843 Elo+
Solo
Olorun
Olorun
Mickzla
Olorun
Level 154
God Stats
25W - 13L
1,659 SR
Queue Stats
457W - 469L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
SàviTar
Jormungandr
Level 127
God Stats
0W - 1L
1,723 SR
Queue Stats
271W - 280L
1,499 Elo+
Party 1
Chaac
Chaac
lenainPAF
Chaac
Level 27
God Stats
2W - 1L
1,915 SR
Queue Stats
49W - 48L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BongLord
Medusa
14
4 / 0 / 3
8,163
628
6,507
4,381
1,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
R4V10L1
Merlin
13
1 / 1 / 5
7,596
584
5,356
4,148
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
3 / 3 / 4
7,762
597
1,905
9,856
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
grelthegreat
Cthulhu
11
4 / 0 / 5
7,590
584
6,677
12,100
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 2
8,674
667
12,065
13,186
7,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 2 / 1
5,703
439
2,509
7,075
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 0
6,449
496
2,613
8,526
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Mickzla
Olorun
11
1 / 4 / 3
6,618
509
6,493
10,086
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
SàviTar
Jormungandr
10
2 / 4 / 1
6,025
463
4,279
9,537
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
lenainPAF
Chaac
10
0 / 4 / 0
5,922
456
5,839
11,606
8,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
4
4
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
BongLord
Medusa
4
0
3
5.5
L
Geb
0
2
1
0.25
L
1
3
0
0.33
L
Olorun
Mickzla
Olorun
1
4
3
0.63
W
Merlin
R4V10L1
Merlin
1
1
5
3.5
L
Jormungandr
SàviTar
Jormungandr
2
4
1
0.63
W
Fenrir
3
3
4
1.67
W
Cthulhu
grelthegreat
Cthulhu
4
0
5
6.5
L
Chaac
lenainPAF
Chaac
0
4
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,510
Damage
21,733
43,671
Taken
46,830
19,953
Mitigated
21,932
20,765
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BongLord
Medusa
6,507
3,098
0
2,063
4,381
1,531
730
384
3,997
0
53,530
L
Geb
2,509
384
0
2,004
7,075
3,237
0
1,571
5,504
14,196
0
L
2,613
1,640
0
3,249
8,526
2,562
0
1,210
7,316
0
42,445
L
Olorun
Mickzla
Olorun
6,493
2,749
499
3,827
10,086
3,738
213
5,137
4,949
40,080
0
W
Merlin
R4V10L1
Merlin
5,356
685
0
1,263
4,148
1,397
859
2,350
1,798
46,639
0
L
Jormungandr
SàviTar
Jormungandr
4,279
1,670
0
1,015
9,537
3,602
0
4,115
5,422
34,544
0
W
Fenrir
1,905
421
0
4,242
9,856
3,899
0
4,249
5,607
0
43,137
W
Cthulhu
grelthegreat
Cthulhu
6,677
378
552
6,370
12,100
5,480
35
4,111
7,989
28,757
0
L
Chaac
lenainPAF
Chaac
5,839
1,885
0
4,183
11,606
8,793
0
0
11,606
0
34,241
W
12,065
2,286
0
6,275
13,186
7,646
108
2,361
10,400
0
57,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,785
Gold Earned
30,717
420
Minions Killed
321
0
Camps Cleared
0
1,319,003
Distance Traveled
1,212,124
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,163
628
98
8
0
251,792
2
L
Geb
5,703
439
22
2
0
280,852
6
L
Apollo
6,449
496
88
7
0
231,192
3
L
Olorun
6,618
509
81
6
0
244,707
4
W
Merlin
7,596
584
103
8
0
253,399
1
L
Jormungandr
6,025
463
68
5
0
226,195
2
W
Fenrir
7,762
597
79
6
0
276,632
4
W
Cthulhu
7,590
584
34
3
0
273,337
9
L
Chaac
5,922
456
62
5
0
229,178
2
W
Mulan
8,674
667
106
8
0
263,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role