Player Matchup

Chaac
Chaac
BigBank_1011
Chaac
Level 93
God Stats
22W - 16L
1,575 SR
Queue Stats
258W - 261L
1,488 Elo+
Party 1
Fenrir
Fenrir
Blank_Strife
Fenrir
Level 68
God Stats
12W - 8L
1,632 SR
Queue Stats
99W - 77L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
HolySwordKnight
Danzaburou
Level 88
God Stats
10W - 13L
1,620 SR
Queue Stats
193W - 178L
1,514 Elo+
Party 1
Team Averages
Level 83
1,609 SR
1,507 Elo+

VS

Team Averages
Level 67
1,599 SR
1,549 Elo+
Chang'e
Chang'e
LMJSHANTY
Chang'e
Level 67
God Stats
12W - 9L
1,578 SR
Queue Stats
347W - 381L
1,363 Elo+
Solo
Nemesis
Nemesis
SSSlimeBall
Nemesis
Level 127
God Stats
8W - 10L
1,415 SR
Queue Stats
94W - 122L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
camion_laminado8
Gilgamesh
Level 8
God Stats
18W - 4L
1,805 SR
Queue Stats
28W - 4L
1,894 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
10,503
656
11,418
18,805
8,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
15
6 / 7 / 1
11,449
716
11,373
16,700
11,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
HolySwordKnight
Danzaburou
12
0 / 9 / 5
9,499
594
11,901
16,968
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LMJSHANTY
Chang'e
15
8 / 4 / 9
11,707
732
13,561
15,545
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SSSlimeBall
Nemesis
15
5 / 2 / 10
11,420
714
10,763
10,979
8,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
16
8 / 2 / 9
11,853
741
18,588
18,072
18,997
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
8
Kills
21
21
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Fenrir
6
7
1
0.93
L
Danzaburou
HolySwordKnight
Danzaburou
0
9
5
0.28
W
Chang'e
LMJSHANTY
Chang'e
8
4
9
3.13
W
Nemesis
SSSlimeBall
Nemesis
5
2
10
5
W
Gilgamesh
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,692
Damage
42,912
52,473
Taken
44,596
26,285
Mitigated
32,315
15,492
Healing
17,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,418
1,811
1,006
6,897
18,805
8,790
0
6,011
12,794
0
44,618
L
Fenrir
11,373
2,196
0
4,032
16,700
11,231
0
6,563
10,137
0
29,429
L
Danzaburou
HolySwordKnight
Danzaburou
11,901
5,690
0
3,557
16,968
6,264
27
3,794
13,174
0
41,747
W
Chang'e
LMJSHANTY
Chang'e
13,561
574
2,541
7,171
15,545
5,301
416
60
15,485
55,930
0
W
Nemesis
SSSlimeBall
Nemesis
10,763
4,010
1,178
2,394
10,979
8,017
366
39
10,940
0
40,000
W
Gilgamesh
18,588
3,830
0
4,467
18,072
18,997
555
12
18,060
8,785
52,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
34,980
159
Minions Killed
213
0
Camps Cleared
0
762,218
Distance Traveled
853,481
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,503
656
52
3
0
260,730
4
L
Fenrir
11,449
716
43
3
0
265,897
2
L
Danzaburou
9,499
594
64
4
0
235,591
5
W
Chang'e
11,707
732
96
6
0
258,835
2
W
Nemesis
11,420
714
43
3
0
306,311
6
W
Gilgamesh
11,853
741
74
5
0
288,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role