Player Matchup

Vulcan
Vulcan
Madman6700
Vulcan
Level 24
God Stats
3W - 2L
1,740 SR
Queue Stats
118W - 96L
1,529 Elo+
Party 3
Raijin
Raijin
PapaBon
Raijin
Level 59
God Stats
32W - 22L
1,547 SR
Queue Stats
319W - 313L
1,579 Elo+
Party 3
Thor
Thor
Sprayvik
Thor
Level 83
God Stats
10W - 21L
1,235 SR
Queue Stats
141W - 145L
1,563 Elo+
Party 1
Ganesha
Ganesha
VladimerPootis
Ganesha
Level 27
God Stats
2W - 1L
1,711 SR
Queue Stats
83W - 78L
1,487 Elo+
Party 3
Izanami
Izanami
xXRD88Xx
Izanami
Level 112
God Stats
33W - 32L
1,685 SR
Queue Stats
465W - 467L
1,552 Elo+
Party 1
Team Averages
Level 61
1,583 SR
1,542 Elo+

VS

Team Averages
Level 52
1,339 SR
1,357 Elo+
Danzaburou
Danzaburou
BenneBolle
Danzaburou
Level 101
God Stats
5W - 3L
1,500 SR
Queue Stats
159W - 174L
1,451 Elo+
Party 2
Neith
Neith
CosmiqueLevi
Neith
Level 4
God Stats
7W - 6L
1,135 SR
Queue Stats
8W - 22L
1,183 Elo+
Party 2
Horus
Horus
EnderLordGerman
Horus
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 109L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
Robinultra
Cthulhu
Level 61
God Stats
3W - 3L
1,354 SR
Queue Stats
52W - 56L
1,370 Elo+
Party 2
Da Ji
Da Ji
Овчарка
Da Ji
Level 36
God Stats
2W - 8L
1,205 SR
Queue Stats
35W - 53L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Madman6700
Vulcan
18
6 / 2 / 22
11,727
1,066
17,685
8,241
3,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
PapaBon
Raijin
18
7 / 1 / 21
12,263
1,115
20,100
9,354
3,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
17
7 / 0 / 15
11,910
1,083
11,530
2,184
976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 3 / 26
12,200
1,109
11,238
15,982
18,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
xXRD88Xx
Izanami
19
14 / 0 / 20
13,123
1,193
25,388
10,139
3,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BenneBolle
Danzaburou
16
2 / 3 / 4
10,969
997
10,188
11,283
3,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 7 / 4
9,762
887
5,529
14,661
4,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 4
10,229
930
2,810
22,975
21,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Robinultra
Cthulhu
16
2 / 9 / 2
10,139
922
14,493
24,380
9,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 12 / 3
9,966
906
10,188
18,643
7,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
23
34
Kills
6
6
Deaths
35
104
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BenneBolle
Danzaburou
2
3
4
1.33
L
0
7
4
0.29
L
1
4
4
0.75
W
Vulcan
Madman6700
Vulcan
6
2
22
8.5
W
Raijin
PapaBon
Raijin
7
1
21
17.5
L
Cthulhu
Robinultra
Cthulhu
2
9
2
0.33
W
Thor
7
0
15
14.5
W
0
3
26
4.33
W
Izanami
xXRD88Xx
Izanami
14
0
20
24
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,941
Damage
43,208
45,900
Taken
91,942
30,525
Mitigated
46,691
5,605
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BenneBolle
Danzaburou
10,188
1,953
0
1,038
11,283
3,757
0
6,920
4,363
0
40,619
L
5,529
4,566
0
392
14,661
4,731
0
10,857
3,804
0
18,845
L
2,810
969
3,975
5,134
22,975
21,100
0
11,754
11,221
0
7,111
W
Vulcan
Madman6700
Vulcan
17,685
4,463
0
793
8,241
3,569
0
1,381
6,860
28,639
0
W
Raijin
PapaBon
Raijin
20,100
1,579
0
0
9,354
3,753
0
2,276
7,078
37,294
0
L
Cthulhu
Robinultra
Cthulhu
14,493
1,129
844
342
24,380
9,643
0
11,715
12,665
48,793
0
W
Thor
11,530
734
1,044
288
2,184
976
0
261
1,923
0
23,133
W
11,238
949
0
1,209
15,982
18,339
0
5,874
10,108
23,229
0
W
Izanami
xXRD88Xx
Izanami
25,388
21,152
753
1,518
10,139
3,888
0
4,701
5,438
0
62,744
L
10,188
2,711
0
0
18,643
7,460
0
7,777
10,866
0
19,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,223
Gold Earned
51,065
229
Minions Killed
185
9
Camps Cleared
7
1,125,789
Distance Traveled
940,537
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,969
997
59
5
1
190,309
0
L
Neith
9,762
887
34
3
2
169,797
0
L
Horus
10,229
930
13
1
0
215,563
0
W
Vulcan
11,727
1,066
40
4
2
238,875
0
W
Raijin
12,263
1,115
38
3
2
221,875
0
L
Cthulhu
10,139
922
71
6
1
172,679
0
W
Thor
11,910
1,083
25
2
3
233,775
2
W
Ganesha
12,200
1,109
8
1
0
217,918
1
W
Izanami
13,123
1,193
118
11
2
213,346
2
L
Da Ji
9,966
906
8
1
3
192,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role