Player Matchup

Yemoja
Yemoja
AutumnCrimRose
Yemoja
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Da Ji
Da Ji
Jyggalag22
Da Ji
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Janus
Janus
ReachVortex
Janus
Level 7
God Stats
6W - 5L
1,671 SR
Queue Stats
180W - 164L
1,449 Elo+
Solo
Medusa
Medusa
arafat871
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,300 Elo+
Party 3
Guan Yu
Guan Yu
gouden297meer
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,356 Elo+
Party 3
Team Averages
Level 7
1,534 SR
1,421 Elo+

VS

Team Averages
Level 25
1,596 SR
1,492 Elo+
Jormungandr
Jormungandr
BoxingHorizon39
Jormungandr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,562 Elo+
Solo
Janus
Janus
IX-IGERM4NY-XI
Janus
Level 30
God Stats
13W - 7L
1,600 SR
Queue Stats
212W - 222L
1,474 Elo+
Solo
Thor
Thor
Jamesjr20159193
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
Kroonos76
Susano
Level 26
God Stats
14W - 6L
1,882 SR
Queue Stats
129W - 111L
1,422 Elo+
Party 1
Anubis
Anubis
zubhuel12
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,577
470
2,939
5,809
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
11
3 / 6 / 2
6,822
487
4,567
11,551
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 5 / 2
6,631
474
5,608
6,507
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
arafat871
Medusa
8
0 / 5 / 0
5,395
385
2,799
8,386
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
9
2 / 7 / 1
6,269
448
2,920
9,712
5,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoxingHorizon39
Jormungandr
13
3 / 0 / 6
7,515
537
5,040
5,126
3,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 2 / 2
7,791
557
3,176
8,123
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 6
6,174
441
1,248
7,079
2,814
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Kroonos76
Susano
14
13 / 1 / 4
9,007
643
11,405
8,109
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
zubhuel12
Anubis
12
8 / 1 / 5
7,727
552
7,028
7,500
2,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
10
Kills
25
25
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Jormungandr
BoxingHorizon39
Jormungandr
3
0
6
6
W
0
2
2
0.5
W
1
6
6
0.67
L
Da Ji
3
6
2
0.67
W
Susano
Kroonos76
Susano
13
1
4
15
L
3
5
2
0.8
L
Medusa
arafat871
Medusa
0
5
0
0
L
Guan Yu
2
7
1
0.36
W
Anubis
zubhuel12
Anubis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
27,897
41,965
Taken
35,937
15,706
Mitigated
14,153
7,340
Healing
7,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,939
847
373
828
5,809
3,328
69
2,205
3,452
22,535
0
W
Jormungandr
BoxingHorizon39
Jormungandr
5,040
535
0
300
5,126
3,275
1,163
453
4,573
31,240
0
W
3,176
592
0
3,310
8,123
2,457
623
1,910
6,179
54,864
0
W
1,248
183
0
80
7,079
2,814
433
2,844
4,027
0
6,510
L
Da Ji
4,567
1,833
0
3,925
11,551
3,334
0
3,581
7,884
0
29,268
W
Susano
Kroonos76
Susano
11,405
3,151
0
2,204
8,109
2,792
1,482
494
7,481
0
50,912
L
5,608
204
0
715
6,507
1,405
0
2,855
3,614
36,431
0
L
Medusa
arafat871
Medusa
2,799
1,118
0
0
8,386
1,869
0
3,214
4,997
0
19,552
L
Guan Yu
2,920
985
189
1,310
9,712
5,770
0
2,837
6,774
0
15,856
W
Anubis
zubhuel12
Anubis
7,028
539
0
1,424
7,500
2,815
654
2,471
4,805
38,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
38,214
224
Minions Killed
354
0
Camps Cleared
0
1,216,717
Distance Traveled
1,359,315
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,577
470
33
2
0
237,684
1
W
Jormungandr
7,515
537
57
4
0
270,166
3
W
Janus
7,791
557
110
8
0
241,952
4
W
Thor
6,174
441
14
1
0
255,070
1
L
Da Ji
6,822
487
55
4
0
227,091
0
W
Susano
9,007
643
98
7
0
327,874
3
L
Janus
6,631
474
61
4
0
238,568
0
L
Medusa
5,395
385
38
3
0
233,156
0
L
Guan Yu
6,269
448
37
3
0
280,218
1
W
Anubis
7,727
552
75
5
0
264,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role