Player Matchup

Baron Samedi
Baron Samedi
GordoMasNaoObeso
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,460 Elo+
Solo
Discordia
Discordia
Lordpegasus59
Discordia
Level 14
God Stats
5W - 2L
1,931 SR
Queue Stats
25W - 41L
1,422 Elo+
Solo
Ullr
Ullr
NeverLimbo
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 152L
1,505 Elo+
Solo
Team Averages
Level 12
1,644 SR
1,462 Elo+

VS

Team Averages
Level 33
1,532 SR
1,533 Elo+
Ra
Ra
EpicIronyMan
Ra
Level 7
God Stats
3W - 0L
1,706 SR
Queue Stats
8W - 2L
1,721 Elo+
Party 1
Da Ji
Da Ji
YungGodDinker
Da Ji
Level 68
God Stats
3W - 3L
1,333 SR
Queue Stats
77W - 71L
1,477 Elo+
Party 1
Ymir
Ymir
balabasuk
Ymir
Level 23
God Stats
18W - 17L
1,558 SR
Queue Stats
48W - 73L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GordoMasNaoObeso
Baron Samedi
14
3 / 12 / 11
11,630
684
11,601
22,657
8,173
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
Lordpegasus59
Discordia
17
6 / 7 / 9
12,785
752
16,634
11,974
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
10 / 8 / 4
13,537
796
21,545
18,153
6,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 4 / 9
14,970
881
26,906
17,051
13,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
6 / 8 / 11
12,591
741
9,628
15,776
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
7 / 8 / 12
12,875
757
9,764
28,061
32,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
19
Kills
27
27
Deaths
20
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
14
4
9
4.63
L
Baron Samedi
GordoMasNaoObeso
Baron Samedi
3
12
11
0.71
L
Discordia
Lordpegasus59
Discordia
6
7
9
1.5
L
10
8
4
1.5
W
6
8
11
1.44
W
Ymir
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,780
Damage
46,298
52,784
Taken
60,888
19,488
Mitigated
52,083
4,171
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,906
2,155
1,865
6,554
17,051
13,030
1,438
7,186
9,865
87,716
0
L
Baron Samedi
GordoMasNaoObeso
Baron Samedi
11,601
3,221
703
1,403
22,657
8,173
0
14,991
7,666
29,191
0
L
Discordia
Lordpegasus59
Discordia
16,634
1,739
0
2,035
11,974
4,836
316
7,617
4,357
69,370
0
L
21,545
15,290
0
30
18,153
6,479
1,011
14,098
4,055
0
57,407
W
9,628
2,525
0
1,532
15,776
6,221
174
8,717
7,059
0
45,994
W
Ymir
9,764
2,874
0
3,832
28,061
32,832
503
12,408
15,653
29,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
40,436
178
Minions Killed
211
0
Camps Cleared
0
742,665
Distance Traveled
876,210
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,970
881
107
6
0
311,777
2
L
Baron Samedi
11,630
684
34
2
0
212,120
2
L
Discordia
12,785
752
81
5
0
268,555
0
L
Ullr
13,537
796
63
4
0
261,990
1
W
Da Ji
12,591
741
67
4
0
281,923
6
W
Ymir
12,875
757
37
2
0
282,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role