Player Matchup

Raijin
Raijin
Coltonmw
Raijin
Level 6
God Stats
3W - 6L
1,429 SR
Queue Stats
3W - 8L
1,345 Elo+
Solo
Chiron
Chiron
OceanaSpirit
Chiron
Level 25
God Stats
21W - 28L
1,699 SR
Queue Stats
83W - 75L
1,467 Elo+
Party 1
Hercules
Hercules
blindlittlecub
Hercules
Level 108
God Stats
4W - 6L
1,684 SR
Queue Stats
117W - 102L
1,509 Elo+
Party 1
Team Averages
Level 46
1,604 SR
1,440 Elo+

VS

Team Averages
Level 38
1,596 SR
1,484 Elo+
Bellona
Bellona
EsP BLuE DReAM
Bellona
Level 67
God Stats
160W - 172L
1,519 SR
Queue Stats
580W - 660L
1,443 Elo+
Party 2
Guan Yu
Guan Yu
Wifi Boii
Guan Yu
Level 29
God Stats
37W - 30L
1,601 SR
Queue Stats
367W - 371L
1,453 Elo+
Party 2
Thoth
Thoth
bennett412
Thoth
Level 19
God Stats
2W - 1L
1,667 SR
Queue Stats
61W - 25L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Coltonmw
Raijin
16
1 / 12 / 4
13,557
521
8,711
21,095
5,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
1 / 11 / 3
13,574
522
11,112
24,282
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
20
7 / 2 / 2
16,442
632
22,569
37,854
39,942
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 12
16,273
626
24,823
30,520
25,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Wifi Boii
Guan Yu
20
15 / 0 / 10
17,935
690
26,915
23,570
43,718
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
17
3 / 4 / 12
15,008
577
17,337
12,219
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
9
Kills
25
25
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Raijin
Coltonmw
Raijin
1
12
4
0.25
W
7
5
12
2.6
L
Chiron
1
11
3
0.23
W
Guan Yu
Wifi Boii
Guan Yu
15
0
10
20
W
Thoth
3
4
12
2.25
L
Hercules
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,392
Damage
69,075
83,231
Taken
66,309
51,911
Mitigated
74,087
25,906
Healing
28,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Coltonmw
Raijin
8,711
1,453
0
2,027
21,095
5,849
120
7,050
14,045
58,026
0
W
24,823
14,979
1,262
10,286
30,520
25,881
1,674
3,725
26,795
0
92,038
L
Chiron
11,112
6,265
1,814
5,931
24,282
6,120
535
4,936
19,346
0
78,960
W
Guan Yu
Wifi Boii
Guan Yu
26,915
2,548
7,725
8,648
23,570
43,718
395
3,016
20,554
308
121,229
W
Thoth
17,337
215
0
653
12,219
4,488
48
2,140
10,079
67,538
0
L
Hercules
22,569
4,375
0
16,134
37,854
39,942
0
5,695
32,159
0
78,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
49,216
267
Minions Killed
283
0
Camps Cleared
0
1,178,266
Distance Traveled
1,437,776
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,557
521
71
3
0
343,186
0
W
Bellona
16,273
626
72
3
0
531,790
0
L
Chiron
13,574
522
112
4
0
348,383
0
W
Guan Yu
17,935
690
115
4
0
496,378
1
W
Thoth
15,008
577
96
4
0
409,608
1
L
Hercules
16,442
632
84
3
0
486,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role